Afforess I have very big problem!!
I let translate your mod for polish language and everything were ok but i wanted to try change language of it (for my language - polish). It seems that everything is ok but it isn't. If i set my language, it is in conflict with otheres because it is still writen english... In custom games i haven't got the name of some liders and in civilopedia as missing words unit (for example Warlod Commander etc). I think that your mod restrict the languages and do you know maybe if is it any change for repair it?
Sorry for my english!
Let's see if I understand. You translated my modmod's to polish. But there were still some objects in English?
Those things would be
Vincentz's stuff. Not mine. No offense to him, but he was lazy when he made his modmod's, and cut corners (I would never do that.

). Instead of adding a TXT_KEY_SOMETHING_GOES_HERE for his new units, he just wrote an english description in. The fix is easy, but time consuming...
You would need to create a new gametext, probably called "Vincentz_Gametext.xml" Use Afforess_Gametext.xml as an example, it's in the
Rise of Mankind/Assets/XML/Text folder.
Then, you would need to create entries for each of his units. Short Story Long:
Open up the UnitInfos.xml for vincentz's modmod's. (Vincentz's units are in
Rise of Mankind\Assets\Modules\Custom Units) and cut the text to a new TXT_KEY_REFERANCE unique to each unit. The name of the TXT_KEY is not important, it must merely be unique to each unit.
Then, add the proper English and Polish text in the GameText.xml you created.
If you don't want to bother with that, or can't figure out, I suppose you can just live with the English, and complain to Zappara. He really should have sorted that out himself.
Oh, and if you translated all of my text to Polish, can I have a copy, so I can include it in my next release? I'll credit you.