AG12 - Space Race (Sid)

Yom said:
:mad: Just when I find time to play this, my conquests CD refuses to cooperate!! I think I'm going to buy a new copy tomorrow, unless it's still $10 on Amazon.com. Please skip me for now. I'll let you know when I get a new cd/get the cd working again.

You should have done so a couple of months ago..
 
@Microbe: I know, but every time I was contemplating buying a new one, it started working again.
 
Early: Not much.

Mid:
Scandinavia lands a settler near the cow on our continent. :( I manage to block it majorly every which way and manage to prevent it from grabbing the spices. My settler gets the spices.

A major cascase starts. Otto finishes Hanging gardens and ToA. Vikings complete Great Lighthouse.

Late: We settle another city. I have managed to drag irrigation to the game tile. I have also chopped that tile. Settlers should be churning out faster. Scandinavia has landed another settler on our continent and built a city where they landed. I am afraid we are going to see lots of scandinavian settler.

Germany still does not know Alphabet. And Scandinavia will not give it to us for anything. :(

Ag12_1325BC.JPG
 
Got it. Will play tomorrow. Will go for denser city placement than my dot map but will also try to grab the iron while we can.
 
Pre: --Switch Arebela settler ->rax, Antioch granary->rax, Bactra-rax-> worker. Move warrior to block Vik settler from iron site.

1300: Persepolis settler->settler. Pasargadae settler->setttler
1275: zzz
1250: zzz
1225: Otto complete SoZ
1200: Found Sidon
1175 Arbela rax->warrior,
1150 Antioch rax->warrior
1125: Otto completes MoM. Found Tyre by the iron, start walls.
1100 Meet Korea and Bab’s up all visible tech’s. Germany has Alphabet.
1075 Antioch warrior-> warrior Arbela warrior-> warrior . Viks start Sun Tzu’s :eek: Bab’s start Sun Tzu’s. Found Sardis.


We are in a deep hole and so far behind in tech that there are no 2-fers. No way we get GL. We do have an iron city if the Germans don’t attack us. I’d say we do an ICS build up military and $$ and fight and steal our way to techs. Our UU is actually useful until nationalism. I’d try to buy in Germany since I don’t see us fighting them off for quite a while. That’s all I can think of but I don’t think it looks very good. Hopefully the Ais will go at each other soon. Also, having Viks as obvious first target is bad as they will have Zerks soon. :cry:
 
Pfft, you guys aren't in that deep of trouble. You have extra spices to sell. You can put your science down to 10% and gain a lot of $$$ so you can then buy more. Hopefully, the vikings and the germans have a lot more cities than you so the spices will sell for maybe two or even three techs. If you don't have horseback riding yet, there looks like there is a few spots that would have a horse. The jungles are guarenteed to have rubber and coal. Oil could be in the marshes.

The only resources I don't think you guys will have is uranium and saltpeter. If you attack the vikings and take over their two cities, you should be able to hold them off before they can get a good # of zerks to your empire. Since they are all so ahead of you, you can easily get a few techs out of them with a peace treaty.
 
Yes, I looked into trading with the Germans but they have spices. Others will have to wait until MM and then harbor and then costal route. Long time @ this pace. This really makes me appreciate the importance of having Alphabet to start on Sid to get boats out for early contact or for GL run. I haven’t played a Sid game without it. Well we wanted a challenge. Germany is probably still relatively backward as they just got alphabet. If we go to war with anybody they will probably be able to buy Germany in so watch out.
 
Question from a lurker if you don't mind? Are you sure you can bring irrigation over a hill through a city? It seems to me that you could only do that in Vanilla Civ.

BTW, thanks for playing these games and posting them. Nothing gets me through a long day at work like reading about some Civ :)
 
lurker's comment: I'm not 100% sure on this fact, but it seems that the AI never sneak attacks unless attacking one of your cities (or bought into an MA). Therefore, as long as you keep all German units out of your territory and give in to their demands, they shouldn't bother you.
 
@inudog: You can irrigate through cities on hills (I'm actually not sure about tundra though. It should work, but I've never seen it myself). I think it was in Vanilla that you couldn't but then that was changed in PTW. I'm not sure when it was changed, but I'm pretty confident.
 
IHT: I decide to buy Alphabet from Korea for 52 gold and 10 gpt.We need to do something and send a curragh out. All civs, including Germany, have at least 4 techs over us :( Arbela is switched to curragh (in 4).

Turn 1 (1050 BC) :sleep:

IT: Germany demands 28 gold and I give in. Babylon finishes the Great Wall.

Turn 2 (1025 BC) :sleep:

IT: Persepolis: settler->settler. Antioch: warrior->warrior.

Turn 3 (1000 BC) Babylon built a town on our continent.

IT: Arbela: curragh->settler.

Turn 4 (975 BC) Curragh goes east and spots that we can cross the sea tworads Viking lands.

IT: :mad: Korea placed a city north of our empire!! Sardis: warrior->worker. Sidon: warrior-> settler.

Turn 5 (950 BC) I don't know where Korea's empire is, but that city in the north should be ours!

IT: Antioch: warrior->settler.

Turn 6 (925 BC) Samaria founded. Starts with warrior. Pasagadae needs lux at 10%.

IT: We get our FP message. Pasargadae: settler->settler. Gordium: worker->curragh. Bactra: worker->warrior.
The Vikings start Leo. And can build Berserks now :(

Turn 7 (900 BC) Luxury to 0%.

IT: Our iron is hooked up. We can build our UU. :)

Turn 8 (875 BC) Our curragh sees the blue borders of Korea.

IT: Babylon starts Leo.

Turn 9 (850 BC) Hamadan founded. Starts with warrior.

IT: A German saettler pair is dropped near the south of our empire. Persepolis: settler->settler. Sardis: worker->warrior. Arbela: settler->settler.

Turn 10 (825 BC) Antioch requires 20% lux tax.

Well, nothing special to mention. Except for the fact that we are pumping settlers. Let's just try to get a few more cities and mentally prepare for our first war. I'm afraid that we will have a despot GA...

AG12-825BCland.JPG
 
(delurk)
How many cities do the other civ's have at this point?

I've never attempted SID so I was just wondering how badly out paced you are in settling you are.

Good luck and keep up the great work!

(Activate cloaking device)
 
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