Discussion in 'Civ3 - Succession Games' started by Aggie, Feb 4, 2005.
It only gives 2 shields in despotism because of the despotism penalty I think
Regardless of how we want to win keeping up in tech is very difficult. This would really help with the tech pace. Without it we lock out the possibility of space IMO and if we don't snag some MA wonders we lock out the possibility of 20K. I think not going for it locks us to ONLY conquest. We will have to decide by then if we think our position is that strong for conquest.
I think you guys should determine and state clearly whether you're playing strict or relaxed OCC rules. As I recall, Aggie plays relaxed OCC and LKendter plays strict. It makes a fair bit of difference.....
lurker's comment: The city square will have 2s out of despotism.
I stated this clearly in my variant rules (1st post). I play relaxed OCC...
Oh... good thing you pointed that out since I always play strict too, and didnt even consider it was relaxed
I didn't want to sound harsh with my last remark by the way. I didn't have time but still wanted to answer Arathorn's question...
I actually didnt know to be honest.. so it was a good thing you point it out I looked back at first post and I see you added it after I last read that post
It makes a big difference since relaxed OCC allows armies, and thus HE, MA and possibly Pentagon
LKendter, do you know that you are up?
EDIT: 24 hrs are up and it is very tempting to skip LKendter, just because I can But that's not what what this time restriction is about and I'm sure that Lee will finish within now and 48 hours. He's probably sleeping at the moment, so can't possibly have seen my reminder.
of all people its him...
btw something with the signature font seems wrong, size 1 becomes huge
Somehow I totally lost that fact. Somewhere in all the talk I missed who was next. Got it...
Yes, I was asleep at 12:51 AM EST.
I don't think there is a debate on Artemis vs. horses. With 4 civs already on Artemis we won't get it. To bad, as that would have all but locked a 20K win as a backup.
Turn 87 is a very odd place to be. I will play to 100 to get it back even.
(IT) The Great Library gives us Republic.
I revolt and draw 4 turns despite one city.
(IT) This isn't the news I wanted. Sumeria declares on the Hittites.
The Great Library gives us Monarchy. I tell the domestic advisor that we are happy with Anarchy.
(IT) Sumeria captures Harran.
I disband the trapped exploring warrior by Persia. It will keep being booted to the same useless spot.
I open up the choke point near the horses. I need the Hittites to get units to the front ASAP before Sumeria is a monster.
(IT) The Sumerian monster completes Artemis.
The Inca complete Hanging Gardens.
(IT) The Great Library gives us Currency.
Simply trying to build up enough horsemen to intervene against Sumeria.
(IT) The Hittites have their GA.
I open of the choke to save the Hittites, and they repay us by building a city their.
I don't feel that I have a choice. I declare war on Sumeria. I give the Netherlands Monarchy and $125 to join the party. The 2 other civs are just too expensive.
(IT) Well this was totally unexpected. Persia declares war on the Dutch.
(IT) The Great Library is running on overdrive and gives us Feudalism.
(IT) Persia completes Statue of Zeus.
I get an elite horse killing an EW.
Trying to get enough horses to go on the offensive.
ROSTER (15 turns in peace time, 10 turns when at war):
Aggie (currently playing)
Microbe (on deck)
War vs Sumeria should be fun! We have to raze the new Hittite town Adana at one point. It will steal our horses.
Screenie for the lurkers:
We can sell Engineering to Persia for 25 gpt and 947 gold. I will do so. The Hittites and Inca have luxes for trade. This is cheap, but will bring us nothing (lux can't go from 10% to 0%).
We are not far from obtaining Chivalry. I don't know if a Knight's Templar is an option. We probably just as well can go for horses and then upgrade. The money we have already combined with what Persia gives should be good for this. Only thing...we lack iron and need to raze Harran for that.
EDIT: I will probably play tomorrow.
now this will get interesting. I still think we should go for knights templar. by the way, since we are now in republic, do we make 29spt or the magic 30spt?
As of my turns it was still less then 30 shields. I was still trying to figure out someway for 30 sheilds.
rails would be the answer, but that will take some time
edit: hey what about mining that mountain, would that help?
Yes, sadly I was wrong.. seems the industrious bonus dont stack with the ragained shield from settling on BG or something.. anyone know of any research done on what exactly you gain from tiles you settle on?
(In my current game I see that a size 1 town that was built on a iron hill gives 3 shields to a non industrious civ..)
I see 2 possible ways to get 30 shields (before rails and size 13).. if an iron resource magically moves, or there is a bonus grass under one of the forests.. then can work the mountain instead of a forest
Well I know the silks forest won't have any bonus grasslands...
Separate names with a comma.