Paisley_Trees
Chieftain
- Joined
- Jan 4, 2022
- Messages
- 72
oh yes my mistake, I've edited it also!Both were shown as Independent Peoples. ETA: I think Carantania was the city name. I think the people were called Slavs.
oh yes my mistake, I've edited it also!Both were shown as Independent Peoples. ETA: I think Carantania was the city name. I think the people were called Slavs.
Only if the game were made in the 19th century. There was nothing dark about the Middle Ages except that the Victorians couldn't stop drooling over the Romans.
These things happen locally, but the Middle Ages were not characterized by a breakdown of civilization, superstition, or technological stagnation (on the contrary, while the Middle Ages marked a decline in theoretical science, they also marked the explosion of practical technological innovation that has continued to the present time), nor was war any more widespread in the Middle Ages than at any other time (it turns out humans are quite violent). Like I said, dark ages are local. The Bronze Age Collapse was a dark age in the Middle East; related were the Greek Dark Ages following the collapse of Mykenai. The Early Middle Ages were most certainly not a dark age.Yes, yes, but if the medieval period was no "dark age", what was?
A dark age is usually defined by breakdown of civilization, widespread wars, superstition & technological stagnation.
What time period would qualify as dark age instead of the "not that dark" dark age?
Only short periods of revolutions or wars? That wouldn't be an "age". It would just be a decade.
I also cited the Late Bronze Age Collapse, but even then Assyria and Phoenicia came out of the collapse flourishing.Well, possibly none, and it's not a historically valid notion? Or the late-bronze age collapse could be an example of that - although the chronology of archeaology remains used to construct it is not all that certain.
Black Death and the Mongol invasions are the obvious crises; could also add the peasant revolts and Protestant Reformation, though those are more Eurocentric. More saliently, though, I don't feel like the gameplay would be as unique. Early Medieval would play like Antiquity; late Medieval would play like Exploration. Maybe some players would enjoy the smoother transition, but I don't think that's the devs' stated goal of unique Ages.I think this needs to be looked at from a crisis perspective. Is there some major crisis that the Medieval period could culminate in? Is there a story that can be told in the era? I'm confident that the era is merged into the Exploration era but that doesn't mean the developers don't have plans make major changes in the future.
These things happen locally, but the Middle Ages were not characterized by a breakdown of civilization, superstition, or technological stagnation (on the contrary, while the Middle Ages marked a decline in theoretical science, they also marked the explosion of practical technological innovation that has continued to the present time), nor was war any more widespread in the Middle Ages than at any other time (it turns out humans are quite violent). Like I said, dark ages are local. The Bronze Age Collapse was a dark age in the Middle East; related were the Greek Dark Ages following the collapse of Mykenai. The Early Middle Ages were most certainly not a dark age.
I believe this is correct. Having two ages means you change civs once, and it's difficult to justify the mechanic. Changing six times like HK is far from ideal for reasons noted numerous times. Changing three times means that you play as a civ for just 1/4th of a game and doesn't seem like it would be satisfying. So, settling on three ages, with two culture swaps seems about right. It wouldn't suprise me if Firaxis played around with different variations through the course of development.Too many ages. For what they are attempting to achieve, 3 sounds like the right number. You need them to be long enough otherwise you get into the same disorienting issues that you have to deal with playing Humankind.
They could, and they might, add flavour within each age. This could be as simple as different background images for different portions of the tech tree, two or three different background images per Age, signalling the conventional historical stages of previous Civ games.
If there is to be a 4th Age, I suspect this will come as a future Age in post release DLC. It's just easier to attach a fourth Age at the end of the base game tech tree, rather than in the middle.
I agree about Future Age. They wouldn't even need to add Civ-switching for that, which makes it most likely of any other options for additional ages IMO.Too many ages. For what they are attempting to achieve, 3 sounds like the right number. You need them to be long enough otherwise you get into the same disorienting issues that you have to deal with playing Humankind.
They could, and they might, add flavour within each age. This could be as simple as different background images for different portions of the tech tree, two or three different background images per Age, signalling the conventional historical stages of previous Civ games.
If there is to be a 4th Age, I suspect this will come as a future Age in post release DLC. It's just easier to attach a fourth Age at the end of the base game tech tree, rather than in the middle.
Because industrial-grade steam engines require steel. Also, science doesn't travel in a straight line nor does it work like beakers in Civilization.Ok, so why didn't industrialization take place in the middle ages? After all, you just claimed there was an "explosion" of innovation? A thousand years of explosive innovation should have been more than enough to develop AI and colonize Mars?![]()
There's no such thing as "objective historic truth," but saying the Middle Ages were not a dark age is overwhelmingly supported by evidence.There are always some scholars that frown upon "Victorians enamored with the Romans" and there is certainly a reason to call them biased. But it's also pretty obvious that these scholars themselves are just as biased in their judgement.
Copernicus had no trouble with the Church. Galileo didn't have a problem with the Church; he had a problem with being an irascible jerk who couldn't keep his mouth shut. The pope was a big fan of Galileo's work; Galileo's response was to tell him to go to hell. Galileo made political enemies. Worth remembering that the Church was always a patron of science and scholarship, and the Scientific Method and the Protestant Reformation walked hand in hand. The idea that religion and science are at odds is another Victorian fairytale.do think people like Galileo & Copernicus had problems with the church for stating facts.
Widespread literacy results from a religion based on reading: Jews, Muslims, and Protestants promoted universal education and widespread literacy because personally reading the Torah/Quran/Bible is fundamental to their religion. In other times and cultures, literacy has always been restricted to specialists.And I don't think many people in the medieval era were literate.
Well, Gothic architecture took place in the middle ages, and progress on glass management, plus other navegation instruments was set-up there for the upcoming world exploration. There was some sort of "industrial revolution" with the extension of the usage of water mills to several areas. Steam engine was just too far away, but necessary steps were being put in place.Ok, so why didn't industrialization take place in the middle ages? After all, you just claimed there was an "explosion" of innovation?
Altough this messes up with the timeline, I'd consider the Mongol Invasions (nomadic invasion) a "late" Ancient Age crisis and the Black Death (disease spreading trough trade routes) an "early" Exploration Age crisis. Protestan Reformation would be aso an "early" Exploration Age crisis (moving religion away from a organised state tool to a personal belief system), anticipating further religion/tradition/cultural crisis to be brought up by Enlightment.Black Death and the Mongol invasions are the obvious crises; could also add the peasant revolts and Protestant Reformation, though those are more Eurocentric.
I agree; I was simply answering the question, "What crises would you include in a hypothetical Medieval Age?"Altough this messes up with the timeline, I'd consider the Mongol Invasions (nomadic invasion) a "late" Ancient Age crisis and the Black Death (disease spreading trough trade routes) an "early" Exploration Age crisis. Protestan Reformation would be aso an "early" Exploration Age crisis (moving religion away from a organised state tool to a personal belief system), anticipating further religion/tradition/cultural crisis to be brought up by Enlightment.
In English, at least, we use Age of Exploration (also Age of Sail) for the time period from the sailing advances in the Late Medieval period that led to the rediscovery of Macaronesia, the exploration of coastal Africa, and ultimately the crossing of the Atlantic until roughly the time when colonies started going full swing (the end date is kind of nebulous). It's overlappy with Renaissance, but a little less Eurocentric since Arabs, China, and Japan also participated in the Age of Exploration.I have an unreasonable gripe with the inconsistency of the Ages naming scheme. Ancient and Modern relate to time periods, while Exploration is an era defining concept. It grinds my gears. If they'd make it consistent, they could add 12 ages for all i care...