Age Of Empires II

My former zone name is Dell19 but I will have lost it by now because I haven't used it for a long time. It would be a good idea to choose a specific time to play at rather then justhoping to meet another CFCer
 
well when i used to play all the time and was great at the game, 150 paladins slaughtered everyone, so i'd have to disagree with you that this is a great strategy, if your good enough to do it.

Hey Kevin whats up? haven't talked to u in a while. Not really sure why it doesn't work for you anymore :(
 
Hi G!

oh yeah, Paladins :D When you have a load of them it doesn't matter if you have no resources anymore. :lol:

Yeah, it's been long, been away all summer, back since octobre ;) Me neither, probably has to do with firewall and proxy-server :(
 
The problem with getting 150 paladins is getting the time and resources to build them, especially if you find that the enemy has 150 halbediers. If you have 150 paladins then you are probably already beating the enemy.
 
I don't mean to sound like cracker talking about civ3 (i.e. rude), but I don't think u guys understand that being able to create 150 paladins in an RANDOM GAME is simply too rare of an opportunity to be even considered a viable strategy... play me and you'll see that if you go for paladins in a RANDOM GAME from the start, you'll be dead in 15mins.
 
150 paladins!? :eek:

Usually, I like to use hordes of light cavalry and cavalry archers and engage in hit-and-run, and lure-and-kill tactics in tandem with a defensive line of halberdiers and skirmishers that they can fall back behind in case it is actually cavalry of some sort chasing them.

Yes. The Mongols and Huns are my favourite two civs in AOE2. Though if anyone selects Persia, Franks or the Byzantines, its certainly enough reason for me to assume that they will hoard paladins, and play as the Saracens instead of Mongols.
 
No strategy should be based on an imperial age unit. the only "unit decision" you need to make in a normal random game is which of the several "dominate" strategies there are... these are the skirmisher rush, skirmisher+scout rush, skirmisher/ spearmen rush, men at arms rush, archer rush, tower rush, or if on a water map, the gally rush or "grush"............ because a truly good playayer will adapt to what happens in the game... e.g. if i see my opponent mining stone heavily 8mins into the game, i can be sure that he is either going to mass towers for defense, or for offense, so i will use my scout to search for his forward villagers and try to either attack before he reaches feudal with a few militia and later skirmishers... or if he is using the towers for defense i will skip feudal attack and boom straight to castle and build knights. it's all about adaptibility... the only decision that is a semi "guess" is what initial attack to do... going into a game and saying "i'm going to make paladins as my main attack" will get you killed nearly EVERY time against a player who knows what they are doing
 
Generally I use the tower rush, I watched a game once though when each of about 6 players must have had about 30 galleys each...
 
it's just that I like Imperial Age showdowns with big skirmishes in the castle age. I don't like attacking before Feudal Age and stuff... And of course Paladins aren't the only thing. I usually build a big fleet as well, actually I attack with them first because it's usually saver than over land.
 
Random Games pffft ;). You guys need to play post-imperial deathmatch more often. Now there you can build 150 paladins or 150 elephants without going broke (although it would still be very unwise to do so).

And don't tell me deathmatch requires no real strategies!
 
hehe it's not that post imp. DM doesn't require strategy... it's that it requires LESS strategy. the most popular strat for DM involves running out of gold in less than 5mins :) basically in high level dm you build about 10-15 of each military building starting with stables, and queue up 15 paladins in each of those stables... the only way to get 150 war elephants without dying to a paladin rusher is to do a strategy known as the "castle clump" which is extremely difficult to do correctly. however, yes RM is tougher to be good at than dm... to illistrate my point take the example of RD_ChampioN one of the greatest ageII players of all time.... it took him 3yrs to rise to top level in RM... it took him about a month to become one of the best DM players... and if you play a tournament of an RMer vs. a DMer.... the RMer will win 9/10 times.

on the subject of gallies, on an islands map it's very unwise not to do the gally rush or grush, which involves pumping gallies non stop from 3 docks immediatly when you feudal, and not stopping until you have around 40, or have clear domination of the seas. it'd be fun to play aoeII with one of u 150 paladin guys to illustrate my point :) hehe and if paladins are your thing, we can play DM :)
 
Torakami did you ever think the reason that that person rose to DM fame in one month was because he had already became an exprienced player after 3 years of RM? And maybe the reason why RMers beat DMers in tournaments is because tournaments are played in RM styles? Your supporting examples just don't work. A RMer will beat a DMer in an RM game, just as a DMer will beat an RMer in a DM game. ;)

Ok maybe DM does require less strategies, but it's more fast paced and battle-frenzy for my impatient personality. I mean seriously what you rather do in the first 5 mintues of the game: try to set up a decent economy for the feudal age or watch 80 paladins clash in open battle? ;)

As for queing up 15 paladins in 10 stables, well, only fools do that.
 
then how bout the examples of people who JUST buy the game and become DM experts in about a month?

and here is a direct quote from 5 of the BEST dm players of all time in regards to queueing units. keep in mind that this is for original aoeII, i will discuss the implications in the expansion pack in a moment:

"Your 2nd and 3rd villager should frame out several Stables (hotkey, V-L, hold SHIFT and click multiple times to set multiple foundations at once) and start building one asap. Your new buildings should be touching (or very close together) so your villagers automatically move to an unbuilt one after the finish one. Civs that don't have Paladins or Heavy Camels (Brits, Goths, Japanese, and Vikings) should build Barracks (hotkey, V-B) instead. Your first villager should assist with these military buildings as soon as they are done with one house. You can set the gather point from your TC (hotkey I) to be an unbuilt Stable/Barracks to get those villagers to work fast as well - you NEED these buildings up fast. NOTE: It is imperative that as soon as a Stable/Barracks is completed, you should fill the queue with the unit you are creating (Paladin, Heavy Camel, or Pikeman--use the hotkey with SHIFT to queue up 15 at a time!). If you have 5 Stables fully queued, that is 75 units coming fast! The name of the game is mass quantities!"

that is a direct quote from some of the greatest DM'ers of all time. this however, can be multiplied to as many as 10 stables in the conquerers expansion pack because of the addition of huns. the huns bonus of not having to build houses allows them to concentrate on strictly military buildings in early DM, whereas a vanilla aoeII player would have to start making houses immediatly, limiting how many stables they can effectivly produce in an extremely short pieriod of time. i suggest you research the game further before making assumptions when you are obviously not aware of what the best strategies are. for a recorded game example please visit: http://www.mrfixitonline.com/Librar...FILE&OutlineId=0&PostingId=&hdr=&FileId=26142
 
Torakami I KNOW how to play a DM game and frankly (no pun intended ;))I don't need YOU to lecture me a quote on how to properly begin a DM game to defend against a rush. Believe me because I've been playing DM for about a year. You are too quick to jump to conclusions. ;) You still play on Zone? My Zone name is SimulationOne. ;)
 
yes i can play any time today basically.. it is 5:17pm my time now (i live on west coast) i can play until about 9:30 or 10 my time. pm me or zm me on the zone if u wanna play i put u on my friends list on zone my nick for zone i will use tonight is GRAPPLEMAN_OH
 
I'm getting AoE2 for Christmas. Can anyone recommend a good AoE2 forum site, along the lines of CFC & Apolyton?
 
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