I totally agree, the AI totally gets into a shortsighted war footing and never recovers. This isnt just a slavery issue either... I am playing a Marathon game on Noble using the huge world map by Jeelen. Right now its AD 350 and my score is over 1000, with the next closest AI at 300, most of them are at around 100+. Their cities are all size 1 to 3, and they only have 2 or 3 cities max, even after so many (over 100?) game turns. This is regardless of the fact that each capital is in a PRIME spot for growth (tons of food and hammers no matter how you slice it) in the scenario. In Egypt, Thebes is size one, and is working a quarry and NOT a wheat floods plain. Major shortsightedness, is there any way to make the AIs emphasize food/population and not production???
Over 50% of the world's population lives in the Roman Republic (me). I'd hate to have to give up Start as Minors, REVDCM, and Barb Civ, but maybe I need to start playing without it or something becuase this is rediculous. My cities are all at 10+ size, Rome is at 26 and growing, all because of the food bonus buildings from ROM, but the AI doesnt utilize them and FAILS time and again to get past 2 to 3 cities total all with measly 1 to 3 pops (this is my second game like this). Until this issue is solved I dont know if I will be playing ROM. Which is a pity because the TECH tree, units, and improvements, etc are AMAZING, but whats the fun of playing the coolest game in the world with a slobbering moron?
PLEASE help the AI learn to feed itself, and not slavery itself into oblivion...
Right now its an anorexic masochist...