Partizanac
Serbian Ambassador in CFC
Skyer but in your picture there is a resource right next to the city so maby thats the reason why he kept it! 

About the 31 civs limit:
- maximum of 31 civs allowed![]()
The size of that city is 1. It should have been autorazed in original Civ.Skyer but in your picture there is a resource right next to the city so maby thats the reason why he kept it!![]()
No, it's bad. You either patched that file already(try again by patching original file) or for some reason that file doesn't contain line, which should be replaced.Hmmm. I'll try it late. (However, when I load the patch it says "Nothing Patched
Patch Finished" Is that good?)
How come? I add civilzations more and more after 31. Just close window and start it again. Or something I don't understand?
Exactly. Try and you'll see.Virote_Considon said:You can add another civilization, so that it is 32, but as soon as you close the editor, it will be deleted.
About the 31 civs limit:
The editor has certain limitations, that are horrible; would be great to increase the limit:
- maximum of 31 civs allowed
- maximum of 255 city improvements allowed
- maximum 5 culture groups allowed
You probably know what means civs and city improvements. Culture groups are those things that in the regular game are "European", "Asian", "Mediteranean", "Middle-Eastern" and "American". Every culture group has its own city graphics, and civs in the same group get a very small trade bonus.
Of course, despite so much being FUBAR, there is the possibility that some of these limits make sense: perhaps > 31 Civs or 255 CIs drastically slow the game. Also, I rather suspect that the # of culture groups is probably hardcoded to a greater degree (depth; complexity) than we might suspect - I'd be astonished if it would prove to be a simple and pointless entry in a table somewhere ... But, then again, one never knows ...![]()
Best,
Oz
Also do his modifications work? I think that i have not yet seen one poster claim they do (?) by which i do not mean that they do not, just that up to now there is no evidence![]()
There is probability, that we use different files Civ3Conquests.exe, that's why it's not being patched.