The main thing that stands out in this log is that the tech path taken by the AIs is a bit sub-optimal - in particular they beeline certain things they probably shouldn't (or at least shouldn't usually). Taking one at random (Lower Sioux) this is the tech path they followed to the end of the logged turns (some are beelines, so the choice is actually a sub-path that includes techs on the way to the target):
Shelter Building (seems ok)
Hard hammer percussion (seems ok since it enabled stone tool workshop)
Oral Tradition (fine)
Persistence hunting (ok)
Tracking (debatable, but not terrible)
Fire (I'd say not ideal, but again not terrible)
Naturopathy (IMO too soon)
Cultural Identity (good choice, but should have been earlier I think)
Natural Pigments
Slavery (why now? - this is quite a deep beeline)
Trap Fishing
Ceremonial Burial (probably after religions? Maybe ok but certainly debatable)
Tattoos
Wood Working
Carpentry
Animal Riding (the AIs all LOVE this because so many units depend on it)
Boat Fishing (ok choice, but Sedentary lifestyle definitely looks better in most circumstances)
The things that stand out (for me, but I'd welcome other opinions) are:
- Cultural Identity (aka Elder Councils) should have been sooner
- Religions seem to be driving the tech path a bit too much (Naturopathy, Ceremonial Burial), but maybe this is sensible, since its a first-gets there gets the benefit thing (and Naturopathy enabled jungle camps which can be significant too)
- The units enabled by animal riding are too distorting. They will still be there when it is researched slightly later, and anyway they need other enablers which I suspect is not being taken into account when making this choice
- The free tech from Sedentary lifestyle is being under-valued (based on checking how the code values it), probably grossly so (like it makes the tech 10% more attractive rather than 100% more)
I'll continue to look into the specifics of why Naturopathy, Ceremonial Burial, Slavery, and Animal Riding rate so high as beeline targets, but I'd also appreciate any comments and observations on the above path that anyone else has...