Sincro
Thou hast no Cu, again...
Do the AIs get some sort of bonus or discount when it comes to upgrading their units to the next type, for instance archers to longbowman? I ask because I've been keeping a good eye on how much cash each civ has to play around with, and it hasn't gone over 20 or 30 gold, but the turn after Mao (my neighbor) got feudalism, all 6 archers I could see in his cities transformed into longbowman. I had just done the same thing a few turns earlier, but I had a cash store ready for it, and I know it should have cost him 134 gold per upgrade.
What gives?
-Sinc
What gives?
-Sinc