andy52584
Chieftain
Ok, I'm sure with the thousands of posts out there this has been asked, but I couldnt find an answer reasonably easily. So here's my problem. I've been modding the XML of the game a little bit here and there, nothing too major. I've been trying to find a way to allow for air units to completely destroy sea units, without allowing them to do the same to land units. I understand the realism/balance issues that made air forces too powerful in previous Civ games, which is why I presume they made the damage limits. However, it makes much more realistic sense to me that a fighter squad could sink a few ships, than to destroy an entire group of infantry.
As far as I can tell, all air attacks share a maximum damage value which can be found in the UnitInfos.xml file under each unit as <iAirCombatLimit>XX</iAirCombatLimit>. So what Im wondering is, is there a way to allow for the total destruction of sea units by air attacks, without allowing the same for land units? Or am I stuck with my Jet Fighter not being able to sink that Caravel off my coast?
As far as I can tell, all air attacks share a maximum damage value which can be found in the UnitInfos.xml file under each unit as <iAirCombatLimit>XX</iAirCombatLimit>. So what Im wondering is, is there a way to allow for the total destruction of sea units by air attacks, without allowing the same for land units? Or am I stuck with my Jet Fighter not being able to sink that Caravel off my coast?