AIs, ideologies and their victory types?

Hruberen

Chieftain
Joined
Jan 8, 2013
Messages
97
What have been some top contendors for all 4 victory types from the end of your last game(s)?

My last one shooting for a Cultural Victory as Brazilian Order had the following:
Domination - Mayan Autocracy
Science - Mayan Autocracy (victor)
Diplomacy - Arabian Order
Culture - French Order

I didn't do so well from having 3 early dows from all my neighbors, which ended up in constant warfare until the 1980s, it was all I could do to stay in the game, which I did successfully. The Mayans later switched to Order, but they were autocratic for most of the game, unlike the Zulu who picked Autocracy, then immediately switched to order.

As an aside, I think the AI picks order way too much, only 2 civs picked autocracy, and only 1 picked freedom (Venice), but he was in last place.

Some of my mistakes were putting my guilds in my capital which was my production city, and focusing too much on infrastructure during wartime
 
After learning the game mechanics, so far the only AI that was anywhere near threatening in terms of victory was Siam, on Emperor. Naturally, they were going diplomatic (although they had cultural lead as well). I went diplomatic too - they chose Autocracy and used Gunboat diplomacy to entrench several City-States near their borders while I took Freedom and traded to get into good terms with the rest. It was a tough challenge because eventually I had to catch up with those hundreds of influence Siam had earned by simply camping around City-States.
 
Yea I used Gunboat diplomacy in my first game as Portugal, and it allowed me to catch up to Morocco.
 
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