pigswill
fly (one day)
I'd move the settler 1E; still grabs 3 seafood and corn then build second city 1N of gold, grabs gold and remaining 2 seafood with minimal overlap.
I don't think overlapping is too brutal here.I'd move the settler 1E; still grabs 3 seafood and corn then build second city 1N of gold, grabs gold and remaining 2 seafood with minimal overlap.
I'd move the settler 1E; still grabs 3 seafood and corn then build second city 1N of gold, grabs gold and remaining 2 seafood with minimal overlap.
You got nothing but agreement from me! And, as was already mentioned, you have oodles of health around, and some clams left to the east. The golden capital is just what the doctor ordered, IMO. This city can generate both a lot of food and a lot of commerce. Sounds like a great site to me. 1 NW, for the Gold!With a strong capital like that (gold + academy + GL + 6+ scientists) I wouldn't worry about having a slightly weaker 2nd city. 1 super city + 1 average city is better imo than having 2 good cities. You can put an academy for example in the super city instead of having to use 2 GSs for 2 academies.
I would say build the super-capital and then worry about other city placement later.
Settle where you are, second city 1N of the gold. That'll get you a solid core of two cities with decent production and enough food to run two scientists apiece.
Plus, it leaves the possibility of building a third city east, perhaps borrowing clams from Moscow.
Now it's 2 of us.
I would say build the super-capital and then worry about other city placement later.
I vote for settling in place and having a city 1N of the gold.
There can't be a hidden resource where your settler starts.