Another longtime lurker checking in. I'm a Noble/Prince player, for the most part, so I'll defer to wiser heads on most issues here. But I have played BtS a ton since release, and I have some observations.
Once you move the scout to the nearby hill, you'll have a better picture. But settling in place will be hard to beat: no delay, extra hammer from the plains/hill city tile, and a great mix overall of food, commerce, and production in the capitol.
Not trying to threadjack, but I have some other random BtS observations to throw in at the outset:
* the AI's "blue circle" city location recommendations are not reliable. It frequently recommends tiles 3 squares away and misses resources. I wouldn't use it as "hidden resource radar" as before.
* early wars seem to be more expensive than before. Watch your economy if you go on the offensive before Code of Laws, Currency, and/or a holy shrine. Of course, with all that seafood commerce you have some money to burn ...
* Founding and spreading a religion is even more attractive with Apostlic (sp) Palace. As long as the Palace builder's religion is present in at least one of another civ's cities, that other civ can essentially be forced to declare war and/or make peace.
* There are now a greater variety of barbarian units, and more barb galleys overall. You'll want to build a trireme or two for defense of your fisheries.
* In mid-game, if you can spare 10% towards espionage, you'll most likely be able to see what the AI civs are researching and have plenty of spy points to send your spies on counterespionage missions. My guess is that counterespionage will be key on higher difficulty levels.
* the Woodsman III promotion is wonderful. If you can get a warrior or two promoted to W III, I would run that unit home and save him for future upgrading.
After the initial fishing, worker, and a few of the military techs, assuming you don't have a hostile neighbor right next door, I would build two cities then try for a traditional Oracle slingshot, chopping and whipping as necessary. The hard part would be deciding between Metal Casting (for Colossus ... yummy!), Code of Laws (religion + courthouses), or Theology, if you have the prerequisities (religion + warmonger tech + Sistine Chapel).
Sorry for the long post. Looking forward to a *turn* now.