As the last monarch-level game Sisiutil plays, this is a fitting leader and a fitting start.
By fitting, I meant, this is really not a good start at all. I know it looks great but it's not.
Um, three food sources, a likely hidden strategic resource and lots of trees. This is a perfectly fine start. Is it the uber corn n' gold start? No, but Sisiutil already passed on that kind of start.
- Forests can build you a worker, a settler and a stonehenge. Not enough for Oracle obviously, and you really don't have any hills around you at all. Your regular production is so aweful that even slavery takes a long time before buildings and units go into whipping range.
Combined with whipping, there are plenty of trees for both wonders and two settlers. Also, he has at least two hills (possibly three) under the trees. Those mined hills combined with the rice, clams, and the lake (with a lighthouse) results in food, hammers, and commerce all at once.
- No rivers nearby. You've got a lake, which means two land tiles in total which will net you a food gain. Now you may ask why do you need more food when you have rice and two fish. My answer is, with all these plains tiles and not next to rivers, you've got a weak late-game capital.
Weak? With this city he can go SE, CE, or hybrid economy. Moving the capitol is always an option, but weak?
you need to clear land for forests and you don't have mining. Normally not starting with mining and having to found a religion is not too much of a burden, but with all these forests lying around...
Well he has 30+ turns to tech to BW while he's building fishing boats. It's not as if he has nothing useful to produce
and no tiles to work.
- Your first worker will be late, that's for sure, since you'll be building fishing boats anyway. Your entire empire will be slow in the coming. All the forests also means you don't seem to be getting any strategic resources, so you might end up having barbarians hiding in forests next to your capital. You better pray your second city has strategic resources.
Well the worker would be delayed anyway by the building of the work boat(s). This buys him time to tech to BW. And it's a good possibility that the tile 1N has a good resource hidden.
- But then the question is, how are you going to SEE those strategic resources? You don't have agriculture either, so no animal husbandary for you.
If it's copper, it will be visible soon. If it's iron or horses, yes, it will be awhile. If there is no nearby copper, Sisiutil may have to get archery to be safe.
Games are usually winnable on Monarch, obviously, but for those that believe this game will be a walk in the park, think again. Carefully.
I like a little drama in my posts, too.
But really, nobody said it would be easy. There is cause for encouragement by the start, though, because it will give us an opportunity to have the religion-oriented/AP game we discussed in the pre-game thread.