Validator's plan was a gamble but it seems to pay off swiftly.
Which makes me think about what getting astronomy so early means.
Sure for one we get an economy boost from increased trde route income until everyone switches to merchantilism, which is quite nice.
But for me the biggest deal is Validators initial goal. That is galleons full of berserkers.
Which means we should make accumulating both in numbers THE priority. No fancy stuff, no lets wait till nationalism so we can draft, engineering so we can get trebs etc. And we can and should be ammasing galleons allready rather than setting up more infrustructure, we are in good enough shape as it is.
The goal is 3-4 sea separate stacks of berserkes aiming the strongest coastal cities (likely including the capital) of an AI victim. Considering noone has no more than 8 total cities the war should end surely and quickly, making the most of the element of surprise.
CR2 berserkers will do fine against lbows so long as defences are taken down with spies just before DoW. Ofcourse this means directing science to EP for some turns but we ll get quite a payoff.
Now for the victim i suggest dealing with a strong opponent now rather than later. Possible choises are Hannibal and whoever of the Islamic leadrs has the AP (including the AP city as a target possibly razing it). Hannibal seems a tad safer choice but it leaves the AP to deal with later, that may be trouble depending on what victory we seek. The isolated ones will be back tech and dealt with easily later.
PS: Drafting is appealing for later on a map with so low production. However if we have warred enough and gained land by then, we may not really need it.
PS2: I quite agree that trading iron was allmost foolhardy. Not to mention you got carried away a bit with trading older cheap rather than handy techs. Wasnt CoL available as a trade?
