Virote_Considon
The Great Dictator
1. You can't have 50% commerce/research/luxuries. It would have to be 50%. 
2. Unless wales are on land, posideon won't work. Instead, just make it a "coastal instalation".
I really have no clue which to get rid of, though, so don't get rid of ANY
Indian:
Great Stuppa (GW): +2
in every city, contiental mood effects.
The Ramayana (SP?)(SW): Greater chance of leader appearence.
Mandir: (Flavour temple, maybe req. temple, +3
?)
Stupa: (Another flavour temple. Maybe req. temple, +1
and 50% research?)
And I think you should go for your final idea!

2. Unless wales are on land, posideon won't work. Instead, just make it a "coastal instalation".
I really have no clue which to get rid of, though, so don't get rid of ANY

Indian:
Great Stuppa (GW): +2
in every city, contiental mood effects.The Ramayana (SP?)(SW): Greater chance of leader appearence.
Mandir: (Flavour temple, maybe req. temple, +3
?)Stupa: (Another flavour temple. Maybe req. temple, +1
and 50% research?)And I think you should go for your final idea!


+
)
OK, I'll change the Mahabharata's effects, maybe it could reduce WW accross the Mauryan Empire? I think I'll keep the Tirthas in, I like the idea of them being dotted randomly accross India. One of the problems with standard games of civ is that every city seems to get the same improvements by the end of the game - I'm trying to avoid that.
Historically ridiculous, but good fun.
Anyone know?