Trav'ling Canuck
Deity
- Joined
- Feb 7, 2018
- Messages
- 3,474
They could also easily be connected to railroads as another late-mid/late mechanic.^^
And canals, which serve a similar purpose.
They could also easily be connected to railroads as another late-mid/late mechanic.^^
And dams. It would be great to see something that could force a lake to form with a huge production bonus, but it comes at the cost of killing the downstream river.And canals, which serve a similar purpose.
That would have to come in some sort of Terra-formation themed Expansion; currently I don't think the map can be changed mid-game, so they would have to re-work map generation to allow for that I think; but that's a great idea! You get a significant boost to production, housing and amenities, but removes the river after the dam (make it look dried up so if the dam breaks (city razed) then the river would flow again. But cities on the river further down would loose their freshwater housing. Would be devastating if that's another player's city further down stream. However as rivers go between tiles; not sure how a lake could form in game.And dams. It would be great to see something that could force a lake to form with a huge production bonus, but it comes at the cost of killing the downstream river.
Build the resivoir as a tile improvement, with a little dam icon on the corner that snaps to the river.However as rivers go between tiles; not sure how a lake could form in game.
But cities on the river further down would loose their freshwater housing.
I stand corrected. But then again my knowlage on them is next to nothing of then "it's a DAMn big wall" that catches water for storage and either stops or reduces the amount of water flow after it. And can generate power.As a person who lives downstream from a Dam, yet has their entire city's water supply supplied from a river downstream from that dam, I disagree.. I'm talking about Glen Canyon Dam, not Hoover since technically we pull water upstream of Hoover.
Well, the change number changed about 15 hours ago. Seems to be purely bookkeeping - No new depots, QA updates, or anything we care about.I dreamt QA updates and new packages were rolling in.
So, did anything happen?
Well, the change number changed about 15 hours ago. Seems to be purely bookkeeping - No new depots, QA updates, or anything we care about.
*Slowly peaks up over the virtual trenches with binoculars, to look over at SteamDB*Any word from the "Civ Front"?
How about natural dams as well with beavers as a resource on a lake.And dams. It would be great to see something that could force a lake to form with a huge production bonus, but it comes at the cost of killing the downstream river.
How about natural dams as well with beavers as a resource on a lake.
If you had to bet, what features and what civs would you expect in a new expansion? Not what you wish but what you think we'll see?
I bet we get Canal districts, World congress, Diplo victory and Random events and something never seen in the series.
From civs I think Ottomans are pretty sure to be in. Otherwise I would look which areas look empty, and Mali probably gets the Africa slot.
I also belive that we get Italy or an italian city-state like Venice or Genoa because there isnt any italian city-states in the game...