DWilson
Where am I? What turn is it?
Paradox games almost always feel like they look as though they're a generation behind to me...
Paradox games almost always feel like they look as though they're a generation behind to me...
2kqa_b updated a few hours ago for the second time this week. This on top of the day's earlier updates to 2kqa_c, 2kqa_g, and ltest.
Ehh. That's more a matter of preference.... and they play like 10 generations ahead...
Ehh. That's more a matter of preference.
FXS certainly needs to think hard about this! The Civilization community is indeed fractured. If they are only going for new customers, then they can continue down the road they are going. Imnsho, they need to try to find a way to bring Civ3 and Civ4 players into a new version as well as Civ5 and Civ6 players.
Both the Civ3 and Civ4 communities are still active here and playing on mods to keep the game somewhat fresh. These folks are looking for a new experience and FXS better find a way to meet that need or they stand to lose a lot of folks. Not many Civ3 and Civ4 folks have made the transition to Civ5 or Civ6, not good for the future of the franchise.
Enter Jomini, the new Paradox engine for all future games... if my hunch is right, FXS is in big trouble.
https://www.rockpapershotgun.com/20...dders-tinker-with-games-while-theyre-running/
Civ VI seems to me like it was deliberately intended to be a better version of Civ V, one that got rid of the flaws of Civ V, and then expanded on what was good about Civ V. I think Civ VI could ultimately win over Civ V players as a result - it is, or will be eventually, the better game.
I think that some of you guys might name your religions "The DLL"
@Trav'ling Canuck You are probably right, but it’s not quite clear to me how Civ V and VI are totally different games (it seems to me more they’re just at different points in their development cycles). Then again, I don’t own and so haven’t played Civ 5 and have only read about it. I don’t see much point buying it just at this point in time, but I’ll look at it again after the next Civ 6 expansion. I might well end up agreeing with you if I end up playing it.
It also seems so nuts to me that I bought a game a bit over a year ago, and liked it, and then through patches and an expansion it’s somehow turned into a game I’m less happy with. I’m mean, I guess it’s not quite like that, but the whole things seems crazy.
Yeaaah! Why bother with the option to modify gameplay significantly if you can have 256 different civs with 1073 alternate leaders?I think that some of you guys might name your religions "The DLL"
As clever it sounds, I can tell you, it is not a bowl of cherries. Especially if you hang around on the boards.I sometimes wish I hadn’t got into Vanilla, and instead waited to see what the “complete” version of this game. Although it’s been fun hanging out in this boards.
I can see them supporting that type of game in the medium future: they just need to release the DLL source, we'll do the rest.I can’t say the same for Civ IV v VI. Civ IV seems to have a very different philosophy and or design (specifically, “not a board game “). I can’t see FXS supporting that type of game in the near or medium future, but could definitely see another developer taking up the mantle - retro graphics, an explicitly “Sim” approach instead of “Boardgame” approach, much darker elements.
And the sacred relic is the Holy Band-Aid.I already did. The pantheon is "greatly improved AI."
As someone who started with Civ 1 and has played every game in the series, I can state with certainty that some people prefer Civ 4, some prefer Civ 5, and some prefer Civ 6.As someone who started with Civ V and later got into both Civ IV and Civ VI, I want to say: Buy Civ IV, not Civ V. In my opinion Civ V is a (very deep) low in the series because of some very annoying mechanics like global happiness and scaling culture and science costs.
This is part of the reason why, despite the continual improvement model being a better one in many ways for many games, I expect Firaxis will continue on to Civ 7. Each new iteration could potentially sell to the whole community. New expansions for Civ 6 can't.FXS certainly needs to think hard about this! The Civilization community is indeed fractured. If they are only going for new customers, then they can continue down the road they are going. Imnsho, they need to try to find a way to bring Civ3 and Civ4 players into a new version as well as Civ5 and Civ6 players.
Both the Civ3 and Civ4 communities are still active here and playing on mods to keep the game somewhat fresh. These folks are looking for a new experience and FXS better find a way to meet that need or they stand to lose a lot of folks. Not many Civ3 and Civ4 folks have made the transition to Civ5 or Civ6, not good for the future of the franchise.
Agree, but it will require an entirely new game engine and some serious thought given to implementation.This is part of the reason why, despite the continual improvement model being a better one in many ways for many games, I expect Firaxis will continue on to Civ 7. Each new iteration could potentially sell to the whole community. New expansions for Civ 6 can't.
This is also part of the reason I believe Firaxis needs to re-set the series with a re-boot.
Enter Jomini, the new Paradox engine for all future games... if my hunch is right, FXS is in big trouble.
This is also part of the reason I believe Firaxis needs to re-set the series with a re-boot
Why do Paradox games always look like they've been slapped with a heavy desaturation filter?Enter Jomini, the new Paradox engine for all future games... if my hunch is right, FXS is in big trouble.
https://www.rockpapershotgun.com/20...dders-tinker-with-games-while-theyre-running/
At least we have nice music, right?Why do Paradox games always look like they've been slapped with a heavy desaturation filter?
At least we have nice music, right?
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I want my war themes back.