All Things Star Wars

Sith or Jedi?

  • Sith

    Votes: 32 37.2%
  • Jedi

    Votes: 51 59.3%
  • Chuck Norris

    Votes: 3 3.5%

  • Total voters
    86
Cool, what's on your wish-list and any recommendations?
You don't want my recommendation right now. We had three people queued up to purchase the HT Umbra ARC Trooper, which was limited to 1,500 worldwide, and none of us were able to get one. So, I'm kind of salty. 🤬

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One? You need a whole squadron of them.
It was limited to one per account and we really wanted three since there's three different helmet kits. But, would've been satisfied with just one at this point. Sideshow does a random queue system and all of us had at least a couple thousand people ahead of us in line. Really sucks.
 
Yeah, how they handle limited releases is generally terrible. The collector's group I'm a part of was equally annoyed (though less invested, as people seem to be tiring of Clone Trooper releases - though imo this one is Rule of Cool enough to qualify).
 
I've been looking at all these figures posted here and wondering why anyone would want them. But that yellow Umbra kit is nice.
 
They are very cool, and yet also wildly pricy. I'm thankful I never really got into classic figures back in the day - I hoarded Lego instead (not that that's cheap either 😅).

My brother had the Gungan sub from The Phantom Menace, and I had the dual Y-Wing / Vader's TIE-Fighter pack. And a whole lot more non-Star Wars Lego.
 
I had the original Luke and Obi-wan. No thought of collecting. They were to be played with.

I felt I was getting too old to play with such toys and so secretly envied my younger brother, who had no such reservations.

They're long gone. Had no thought of keeping them. Their existence in some landfill somewhere is doing its part to increase the value of those never taken out of their blister pack.

But beyond price in my memories.
 
New pre-PM era book out today.

All 12 Jedi boss level council masters rally up to go on a mission together, pirate crews unite and put out hits on them.



Jedi Masters battle space pirates in new 'Star Wars' novel 'The Living Force' (exclusive excerpt)​




Award-winning author John Jackson Miller spins a heroic tale set right before "The Phantom Menace."

"Star Wars: The Phantom Menace" celebrates its 25th anniversary on May 19, so prequel fans will soon be steeped to the eyebrows in memories of midichlorians, trade federations, pod racers, Shmi, Darth Maul, rolling droidekas and the silly shuffling gate of a goofy, lop-eared Gungan named Jar Jar Binks.

To help celebrate the momentous "Star Wars" occasion, Random House Worlds is releasing "Star Wars: The Living Force" from New York Times bestselling author John Jackson Miller on April 9.


The new novel is a sprawling 432-page prelude to the big party. It serves as a nostalgic primer for the anniversary screenings and watch parties sure to spring up, and we've got an exclusive chapter excerpt to share to start kicking things off.

"As yet another Jedi Outpost left over from the Republic’s golden age is set to be decommissioned on the planet Kwenn, Qui-Gon Jinn challenges the Council about the Order’s increasing isolation. Mace Windu suggests a bold response: All twelve Jedi Masters will embark on a goodwill mission to help the planet and to remind the people of the galaxy that the Jedi remain as stalwart and present as they have been across the ages.

"But the arrival of the Jedi leadership is not seen by all as a cause for celebration. In the increasing absence of the Jedi, warring pirate factions have infested the sector. To maintain their dominance, the pirates unite, intent on assassinating the Council members. And they're willing to destroy countless innocent lives to secure their power.

"Cut off from Coruscant, the Jedi Masters must reckon with an unwelcome truth: While no one thinks more about the future than the Jedi Council, nobody needs their help more than those living in the present."

Miller is a prolific novelist plying his trade in numerous creative arenas, most notably as the author of "Star Wars: Kenobi," "Star Wars: A New Dawn," "Star Wars: Lost Tribe of the Sith," "Star Wars: Knight Errant," and Marvel's "Star Wars Legends: The Old Republic." His distinguished work in the comic book industry includes headlining gigs within the worlds of "Star Trek," "Battlestar Galactica," "Halo," "Iron Man," "Mass Effect," and "Planet of the Apes."

Here's our www.space.com exclusive excerpt for John Jackson Miller's "Star Wars: The Living Force."

After collecting intel on increasingly severe pirate activity in a desperate part of the galaxy, Jedi Master Depa Billaba goes undercover to investigate, operating under a secret identity, the thief known as "Hotwire." As she works to infiltrate the pirate gangs, she meets a young thief named Kylah.

Where is that girl?

Depa Billaba didn't know the answer, but it was far from the only question on her mind. The impromptu Jedi Council meeting had given her a lot more to think about. It was the first time she’d ever attended one while seated in the cargo area of a speeder truck. At least now she was in the front seat, though she was still in the dark, both literally and figuratively.

The Slice extended inward from Hutt space, stretching along the trade routes toward the Core like a dagger pointed at the heart of the galaxy. No sensible Hutt would act directly in the region, but all the local privateers seemed to be auditioning for jobs with them, banking on a future without the Republic and the Jedi to interfere. The Hutts were inevitable, the thinking went. It was just a matter of time before the gangs in the region became their subsidiaries.

But tantalizing intel had been developed by a student Depa had once tutored, the late, lamented Xaran Raal. One pirate band in the region alone had no ties to the Hutts at all, overt or otherwise: the Riftwalkers. The newest and, from all reports, the most intrepid of the gangs, led by someone called Zilastra. Most in the local underworld knew her name, if little beyond that — other than that she played for keeps, while also reportedly playing a blisteringly good game of sabacc.

Depa had committed to remedy that lack of information. There was no question of a single Jedi, even a member of the Jedi Council, bringing a multiplanet operation like the Riftwalkers to justice. But the leader of such a group could not remain a cipher. Maz Kanata, who had ruled from her castle for centuries, had shown that a pirate state was not always the worst neighbor to have. Whether a "Queen Zilastra" would be another Maz was in the vital security interests of the Republic to know.

And Depa's best connection to find out was twelve years old. And running late.

Where is she? Depa checked the vehicle’s monitors for the umpteenth time before deciding to stand outside the vehicle. This must be what it’s like to be a parent waiting to pick up a child.

Then again, the trash-filled backstreet outside the spaceport after midnight was no educational institution, and Kylah was no student — unless larceny was the subject. And the blaster shots Depa now heard signaled that school was still in session.

"Hotwire!" Kylah yelled.

Depa saw the girl dashing toward her through the darkness, a big bundle in her hands. Behind her, the alley was lit with red searchlights emanating from the bodies of at least half a dozen droids. They were private patrol units — light on intelligence, heavy on aggression. They shouted in unison, their voices amplified: "Halt, thief!"

Depa had her blaster out in an instant. The droids disregarded her warning shots, charging ahead while a frantic Kylah raced for the speeder truck.

Knowing that using her lightsaber would blow her cover, Depa reached out through the Force and brought a wave of abandoned shipping containers into the droids’ paths behind Kylah. The girl didn’t see the feat, but did benefit from it, reaching the hovertruck just as Depa opened its passenger door.

Kylah shouted, "Go, go, go!"

"Get down!" Depa yelled. Blaster shots peppered the side of the closed door, which Kylah shrank behind. The Jedi herself was already on the move, making for the driver’s side. Within seconds, the speeder was in motion.

"Look out!" Kylah yelled as two of the droids blocked their path.

"Hang on," Depa shouted. Gripping the control yoke, she plowed the vehicle right through the attackers. Red lights pinwheeled as the droids went flying noisily end-over-end. Blaster shots continued to strike the vehicle’s frame — but from behind, as she gunned it forward.

Doubled over the large cloth sack she was carrying, Kylah cheered. "Whee! That was fun!"

"Not the word I’d use." Depa accelerated until she could no longer see the droids behind her. "We're clear," she announced.

The girl looked up — and smiled. "Home. No running lights."

"Got it." Depa took a breath. Squinting in the darkness, she regarded the bundle in Kylah’s lap. "Get what you were looking for?"

"You don’t need to know."

Depa straightened. "Whatever you say."

As the vehicle drove farther from the spaceport, Kylah relaxed — and said a lot more. "I was perfect."

"You were?"

"Going in is never a problem. I wait until dark and hop over a fence. Then I shimmy up this post with a rotating security cam—"

"You climb a post with a cam on it?"

"Isn’t it great?" Kylah practically bounced in the seat, pleased with her cleverness. “Just below the cam I can hop onto this roof nearby—where there’s a vent that’s about this size.” With her hands, she traced a shape that wasn’t much larger than the sack she was holding. "I slide down, and I'm inside."

"And you came out with that."

"Yeah, but I can only grab one in a trip, and there's only ten minutes each day when I can get in the stockroom, during the shift change."

"Looks like they noticed this time."

"Only on the way out. As long as I can keep getting in, we’re in business."

Unsure what the business was, Depa eyed the sack. "Must be worth a lot."

Kylah laughed. "That, you really don’t need to know."

"You're the boss."

Depa parked behind it and exited, checking the alley for threats. Before she was done, Kylah bounded out. She worked a lock and let them both inside a darkened flat, abandoned by one of the many residents who had left Keldooine in a hurry.

As she had after her other nightly forays, the girl carried her sack toward a storage room. “Back in a minute.”

"Right." Depa locked the door behind them — and quickly slipped next to the opening Kylah had entered.

She listened—and heard Kylah speak. "Wowee bowee zip zap shoo!"

Depa tilted her head. It was a child’s phrase, nonsense. But then she heard a mechanical voice from the storage room. "Lock phrase initialized." A light click followed.

There was no time to think about it. Depa quickly stepped away from the aperture and made a show of double-checking the front door.

She looked back to see Kylah throwing the empty bag on the floor. "I’m a sweat monster. I’m going to change."

"You have had a long day."

After she saw Kylah disappear into her personal space, Depa crept into the storage room. The girl’s apparent prize sat upon a table: a carrying case with an emblem on its side. A chalice inside a star.

Depa began to understand. It was from one of the passenger lines—Regal Voyager. The case had weight, she found on lifting it, but did not make noise when she shook it. It was also locked tight. She wondered about the contents. Money, gems, weapons? Or something worse?

Examining the mechanism, she understood what Kylah had just done. "Hope I get this right," she whispered, before speaking to the case itself. "Wowee bowee zip zap shoo."

The lock clicked and the case sprang open. Depa flinched, on her guard—but there was no threat. Indeed, there was nothing inside at all. Struck curious, she lifted the container again. The heft, she realized, came from the interior plating that worked as a countermeasure against scanners.

It took no trained Jedi senses to know Kylah was almost ready to return; the girl made so much noise at home it was hard to believe she was a successful burglar—much less Depa’s best hope to connect with her quarry, the Riftwalkers. Depa quickly shut the case and exited the room.

Kylah appeared in brighter, lighter clothes than her work garb. "Let’s go eat. They're still serving at Jammah's Place."

"A restaurant? Kind of expensive, isn't it?"

"You're buying. I just paid you, remember?"

Her memory jarred, Depa nodded. "I left the money in the truck."

"Some pro you are." Kylah laughed as she unlocked the door. "Stick with me. You’ll learn!"

Depa watched the girl head back into the alley. That had been their dynamic: someone the age of a young Padawan, treating her as the student. But the kid's loose talk had already told Depa a lot, and she sensed that it would pay to continue playing her part.

Closing up the flat, the Jedi noticed that a message had come in on her muted comlink while they were driving. It was from Mace— a lengthy hologram, the timecode advised. Depa decided to wait to watch it until she was alone again. Odds were it was just more about the closure of the outpost at Kwenn. That was one debate her mind was made up about. She was already seeing what life was like in a place without Jedi. Homes became hovels—and children became gangsters.

But out here, I can do something about it.

"You coming?" Kylah called out, already in the passenger seat and holding up Depa’s credit pouch. "Another minute and I'll start emptying this. If I don't eat it first!"

"On my way." Depa pocketed the comlink and made for the truck.
 
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Music in the trailer did not sound Star Wars enough.

Star Wars Outlaws: 6 Details We Learned From the Trailer​

Digging deep into the new trailer for Ubisoft's ambitious Star Wars game.​

Star Wars fans have a brand new AAA game to look forward to this year. Star Wars Outlaws is coming on August 30, and it promises to put players in the shoes of smuggler, criminal and all-around scoundrel Kay Vess. Kay must navigate the criminal underworld in a desperate bid to pull off an impossible heist and buy her freedom.

With Ubisoft releasing a new trailer for Star Wars Outlaws, we have a better idea of what Kay’s mission involves and the many criminals and villains she’ll encounter along the way. Let’s break down everything we learned from this new footage, from the new and returning criminal syndicates to that unexpected Han Solo cameo.

Star Wars’ Criminal Underworld​

The Star Wars movies may be all about the conflict between factions like the Empire and Rebel Alliance or First Order and Resistance, but there are other powers at play. The Star Wars universe is home to a number of criminal organizations, all vying for control of territory, contraband and even illegal drugs. Star Wars Outlaws thrusts players into the heart of the criminal underworld. You’ll take missions for different organizations, increasing your standing with some while you also risk making enemies of others. Being a free agent in the Star Wars underworld isn’t going to be easy.

The new Outlaws trailer reveals some of the organizations who will play a role in the game. Unsurprisingly, Jabba the Hutt has a part to play in this story. He’s not just the most iconic Star Wars gangster of them all, but also arguably the biggest force in the criminal underworld in this time period. The trailer confirms Kay Vess will come face to face with Jabba during the course of the game, much to her chagrin.

We also see members of the Pyke Syndicate in the trailer. The Pykes have played a major role in various Star Wars TV series like The Book of Boba Fett and The Clone Wars. These unusual, fish-headed humanoids are notorious for controlling much of the galaxy’s spice supply. Not unlike with Dune, spice is a rare substance valued as a narcotic by the galaxy’s wealthy elite.

We also see a representative from Crimson Dawn, the organization first introduced in Solo: A Star Wars Story. At this point in the timeline, Crimson Dawn’s old ruler, Maul, is dead. It’s now led by Han Solo’s old girlfriend Qi’ra. As seen in Star Wars comics like War of the Bounty Hunters and Crimson Reign, Qi’ra’s ultimate goal is to use her power and resources to bring down the Sith Lords who secretly rule the galaxy.

The game appears to be set after War of the Bounty Hunters, as we see the carbonite-frozen Han Solo on display in Jabba’s Palace, but before Crimson Dawn’s final collapse and Qi’ra’s disappearance. Does that mean we could actually see her appear in Outlaws? We’ll find out soon.

Update - According to Game Informer, Qi'ra will indeed appear in Star Wars Outlaws.

Where Is Black Sun?​

Not every criminal organization is represented in the new Outlaws trailer. During the time of the Empire, the galaxy’s underworld is controlled mostly by what’s known as the Five Crime Syndicates. Three of those syndicates - the Hutts, the Pykes and Crimson Dawn - are represented in the trailer. However, we don’t see the other two, the Crymorah Syndicate and Black Sun.

Little is known about the Crymorah Syndicate, as they’ve only ever played a small role in a handful of Star Wars novels and comics. But Black Sun is definitely conspicuous by its absence in the trailer. That organization and its ruler, Prince Xizor, were originally introduced in 1996’s Star Wars: Shadows of the Empire. Xizor himself is perhaps the most wealthy and well-connected man in the galaxy after Emperor Palpatine himself.

That said, Xizor was a product of the old Star Wars Expanded Universe. While Black Sun has appeared in Disney's new Star Wars canon, we have yet to see Xizor himself. Could that change in Star Wars Outlaws, or is Disney holding him back for a different project?

Sliro and Zerek Besh​

We may see familiar organizations like the Hutts and the Pykes in the trailer, but they aren’t the main enemy Kay Vess will be contending with in the game. That’s where Zerek Besh comes in.

Zerek Besh is another major power player in the criminal underworld, but not one included as part of the Five Crime Syndicates. This faction was first introduced in Marvel’s Star Wars comics, where we saw Qi’ra and Crimson Dawn manipulate Zerek Besh into waging war on the Hutts. Again, we’re guessing the game is set before that conflict, which is known as the Syndicate War.

As revealed in the trailer, Zerek Besh is ruled by a human named Sliro. Sliro is a wealthy, opportunistic crime lord who sees great opportunity in the current state of galactic affairs. With the Empire spending so much time and effort hunting the Rebel Alliance, that leaves the criminal cartels plenty of room to make their move and rake in more money. If they can work together, of course.


The scene where Sliro is making his pitch to the Hutts, Pykes and Crimson Dawn is taking place on Canto Bight, the casino planet introduced in 2017’s Star Wars: The Last Jedi. That’s no coincidence. Canto Bight is also where we met Benicio Del Toro’s character DJ, a scoundrel with an important lesson to impart. In a galaxy that’s trapped in a perpetual cycle of war, the real winners are those who know how to profit off of that war. Sliro clearly views himself as part of that crowd.

From what we know about the plot of Star Wars Outlaws so far, the conflict begins when Kay runs afoul of Sliro and the crime lord puts a major bounty on her head. From there, Kay is given a choice - run and hide, or attempt to steal Sliro’s vast fortune and buy her freedom. We don’t need to tell you which option she picks. Every mission in Outlaws is about bringing Kay one step closer to her overarching goal of landing the galaxy’s biggest payday.

Meet the Ashiga Clan​

It’s also worth mentioning that the game will introduce another new crime syndicate called the Ashiga Clan. We don’t know much about this group yet - they were created specifically for the game - but they look to be one more source of both opportunity and danger for Kay. We do know that they’re native to the icy world of Kijimi, another returning planet from the Sequel Trilogy.

The Han Solo Cameo​

Star Wars Outlaws is avoiding a lot of the trappings fans might expect from the franchise. There are no Jedi Knights or lightsabers in sight. Even though this game is set during the year between the events of The Empire Strikes Back and Return of the Jedi, the Rebel Alliance is out of the picture - biding their time and waiting for the right moment to strike. This game is all about shining a light on the dirty underbelly of the Star Wars universe.

Han Solo may be the only main character from the original trilogy we actually see in this game. And as we’ve already discussed, this is taking place during that period where Han is stuck in suspended animation as a trophy on Jabba’s wall. Han is there as a pointed reminder of how delicate Kay’s position is. As she navigates her way through the underworld and curries favor with the different crime syndicates, Kay is one wrong move from ending up like Han Solo.


So will we see any other existing Star Wars characters, or are Jabba, Qi'ra and the frozen Han the sole links to the larger franchise? There’s certainly potential to bring in other familiar faces.

We’d bet good credits on at least one familiar bounty hunter rearing their head during the course of the game. The trailer introduces a new female character whom Sliro hires to pursue Kay, but we highly doubt she’s the only one after that bounty. We could see characters like Dengar, 4-LOM or IG-88 take up the hunt. Heck, maybe Outlaws will follow in the footsteps of Dark Forces and Shadows of the Empire by including Boba Fett as a major boss character.

We’re even crossing our fingers that Outlaws might serve as the video game debut for fan-favorite character Dr. Chelli Aphra. Aphra is a rogue archaeologist and former right-hand-woman to Darth Vader himself. She’s perfect for a game set in the seedy underbelly of the Star Wars universe.

Kay Vess’ Crew​

Kay won’t be working completely alone in Star Wars Outlaws. The trailer gives us a slightly better look at the crew of the Trailblazer. We don’t know all of these characters’ names yet, but Kay will be accompanied by a motley team of droids and aliens as she prepares for the biggest heist of her career.

That crew includes ND-5, the reprogrammed, trenchcoat-clad commando droid seen at several points in the trailer. ND-5 looks to be helpful as a bodyguard, as at one point we see him pushing away Sliro’s hired bounty hunter.


Kay’s crew also looks to include a Rodian. This character is apparently good with technology, as we can see him activating a black protocol droid. That protocol droid may also be part of Kay’s crew. Interestingly, the droid looks very similar to Triple Zero, a sadistic former partner of Doctor Aphra. Is this just a superficial similarity, or is this a clue that a popular Star Wars comic character is making the jump to the games?

Undoubtedly Kay’s most important ally, however, is her furry companion Nix. Nix is a merqaal and the closest thing Kay has to a family in this lonely galaxy. The trailer hints as to how Nix will play a role in the game. We see him sneaking through an Imperial facility and stealing a blaster rifle for Kay to use. Expect him to be an integral part of stealth missions and puzzles, as he can activate faraway buttons and distract enemies.

Fighting the Empire​

While Outlaws is all about navigating the criminal underworld, it’s also clear Kay will be directly clashing with the Empire during her missions. As she stirs up trouble on the various worlds in the game, Kay will attract unwanted attention from the Empire and even directly do battle with them, both on the ground and aboard her ship.

Most of the footage in the trailer of Kay battling Imperial forces seems to emphasize stealth. We see her sneaking around a facility and relying on Nix to pilfer a blaster rifle. We also see her stealth-attacking an Imperial officer. But the shot of a charging Death Trooper suggests that Kay won’t be able to navigate every confrontation with stealth alone. The more attention she attracts, the more Kay will draw the wrath of Emperor Palpatine’s military down upon her.


That includes vehicular combat as well as gunplay. The trailer features a shot of an AT-ST walker, and we see footage of a dogfight between the Trailblazer and a group of TIE Fighters. The Rebel Alliance may be lying low right now, but the Empire is out in full force for this game.

The Monsters of Tatooine​

Tatooine may just be the most iconic planet in the Star Wars galaxy, and it’s one of the open-world playgrounds on offer in Outlaws. It makes sense that Kay would be visiting Luke Skywalker’s former home planet, as both Jabba the Hutt and the Pyke Syndicate control territory there.

The trailer makes it clear some of Tatooine’s more dangerous fauna will be appearing in the game. At one point we see Kay plunging down toward the Sarlacc. We can only assume this means her meeting with Jabba doesn’t go well, and the vicious gangster dooms Kay to be digested over the course of 1000 years. Somehow, though, we’re sure she’ll weasel her way out of that fate.


We can also see Kay dodging a massive krayt dragon in the open desert. These enormous beasts are pretty much the biggest and nastiest creatures on the planet. They’re incredibly hard to kill, but that doesn’t stop a handful of foolish treasure hunters eager to harvest the valuable pearls inside their bodies. Kay seems just desperate enough that she might take on a mission to kill a krayt dragon and steal its treasure.

At this point, we can only wonder what other giant beasts might be in the game. Will we come face-to-face with Jabba’s Rancor? What about the native species on other planets like Kijimi? Massive Entertainment has even created an entirely new world called Toshara. Who knows what monsters lurk on this brand-new planet?
 
Remind me to check in here for birthday spam when the day comes up.
 
Music in the trailer did not sound Star Wars enough.

Honestly, while John Williams' scores are superb, I really don't need to hear them - or imitations of them - ever again. This especially applies to games, where you might be hearing the same musical motifs for much longer than in a film. So I'm all for shaking up the audio landscape of Star Wars - even if the visual cues of the original films still seem to be driving even new games such as this one.
 
I mean, I've very fine with new stuff, but at the same time that original score just gives me thrills (and a very honourable shoutout to Duel of the Fates as well). Something to do with growing up being such a Star Wars fan. I'm eager to see what shows like The Acolyte, or even the post-ROTS stuff does in this regard.
 
Bad Batch s3 been a good one.

Emerie putting the smack down in the latest episode haha.
''Im the chief scientist around here, ill run the facility unit as i see fit!''



That sneaky Sniper CloneX2 is damn hard to shake off, if a team of them are ready soon they going to be a problem.
His CX Dagger Vessel ship looks pretty lethal too.

The cavalry.
Ventress, Shand (maybe), Rex and rebels, Phee, BB and of course Fetcher...razing Tantiss?
Hemlock's going to end up outside the permiter safety zone, Jurassic Park style.





 
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