All Things Star Wars

Sith or Jedi?

  • Sith

    Votes: 32 37.2%
  • Jedi

    Votes: 51 59.3%
  • Chuck Norris

    Votes: 3 3.5%

  • Total voters
    86
Kind of bland title card for The Mandalorian and Grogu movie. Hope more care and attention is given to the actual movie.

The Mandalorian and Grogu Movie Title Card Resized.jpg
 
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Bad Batch, three eps premier that likely will be an hour and 9 mins worth.

Mandalorian 'Featuring' Grogu title card would of been better, slightly.

Got to grab a copy of that Empire Darkside edition, cover and detailed tribute prequel content makes it a keeps (plus X-Men 97!)

Hayden Vader -

 
That is certainly a name. Is it the one they're actually going with?
As of now it looks that way. Not a terribly inspired title, so I guess the logo reflects that. 😕

BTW, shooting is supposed to start on June 17th.

 
Duel of the Fates is pretty epic, I'll give it that.
 
Awake me when there's a synthwave verson of Duel of Fates that I can blast while driving in Cyberpunk 2077 ;).
 
As of now it looks that way. Not a terribly inspired title, so I guess the logo reflects that. 😕

BTW, shooting is supposed to start on June 17th.

Simple titles can often speak volumes.
 
More Menace -

Star Wars Expanding The Phantom Menace Story in Anniversary Comic​

Now this is podracing.​

Disney is officially expanding the story of Star Wars: Episode 1 - The Phantom Menace in a comic celebrating the film's 25th anniversary.

Revealed on writer Greg Pak's website, the comic is a one-off arriving in May but no specific release date was offered. May 19, The Phantom Menace's actual anniversary, is a likely candidate though, or perhaps Star Wars day: May 4.

"Big news! I’m writing a huge anniversary special for The Phantom Menace, drawn by Will Sliny, in stores this May," Pak said. "If you’ve been enjoying my Darth Vader series, you absolutely don’t want to miss this deep dive into the heart and soul of young Anakin."




This "huge" issue will tell "revelatory" stories according to its official synopsis. "Explore the earliest days and secret inner life of Anakin Skywalker with never-before-seen revelatory stories set before, after, and between the scenes of the classic movie," it said.

"Featuring the dream of a Jedi, the gift of a Tusken Raider, the heart of a Gungan, the ache of a mother, and the horror of a hero."


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BB release schedule -

  • The Bad Batch season 3, episode 1: 'Confined' – available now!
  • The Bad Batch season 3, episode 2: 'Paths Unknown' – available now!
  • The Bad Batch season 3, episode 3: 'Shadows of Tantiss' – available now!
  • The Bad Batch season 3, episode 4: 'A Different Approach' – February 28
  • The Bad Batch season 3, episode 5: 'The Return' – March 6
  • The Bad Batch season 3, episode 6: 'Infiltration' – March 13
  • The Bad Batch season 3, episode 7: 'Extraction' – March 13
  • The Bad Batch season 3, episode 8: 'Bad Territory' – March 20
  • The Bad Batch season 3, episode 9: 'The Harbinger' – March 27
  • The Bad Batch season 3, episode 10: 'Identity Crisis' – April 3
  • The Bad Batch season 3, episode 11: 'Point of No Return' – April 3
  • The Bad Batch season 3, episode 12: 'Juggernaut' – April 10
  • The Bad Batch season 3, episode 13: 'Into the Breach' – April 17
  • The Bad Batch season 3, episode 14: 'Flash Strike' – April 24
  • The Bad Batch season 3, episode 15: 'The Cavalry Has Arrived' – May 1
 
Bad batch s3's first 3 episodes were solid stuff. They lead to the sequels but you can't have everything.
 


Star Wars Unlimited review – the Force awakens, in card form!​




Star Wars Unlimited is a force to be reckoned with.

Disney is helping to launch yet another new trading card game, as the galaxy far, far away goes up against the likes of Lorcana and Pokémon.

Magic: The Gathering with lightsabers, you say? There have been plenty of Star Wars trading card games (TCGs) in the past but Star Wars Unlimited is hoping to match the success of Disney’s Lorcana, which proved there is always room for more contenders in the crowded market. Although it’s been available in play-testing around the world for a few days now, this week finally sees the official release of Star Wars Unlimited and it was definitely worth the wait.

At its core, Star Wars Unlimited is a collectable card game that pits two players against each other in strategic battles across the Star Wars galaxy. What sets it apart from its predecessors is the depth of gameplay mechanics, the fidelity to the Star Wars lore, and the innovative card design that promises to give Magic: The Gathering a run for its credits.

The gameplay of Star Wars Unlimited is fast, fun, and surprisingly intuitive for newcomers, as well as being rewarding for seasoned TCG players. The two-player starter kit, Spark Of Rebellion, couldn’t be more iconic, as it features leader cards Luke Skywalker and Darth Vader. Each player builds their deck using a combination of unit cards – which represent characters, soldiers, and vehicles from throughout the Star Wars galaxy – and event and upgrade cards.

The objective is simple: outmanoeuvre and outplay your opponent to claim victory by destroying their base, such as Cloud City or Jedha City. Do this by claiming the initiative at the right time and making sure you have enough resources to play the more powerful cards in your hand.

Or you can try and pull off a powerful event, such as Superlaser Blast, which destroys all units. My Sabine aggro deck has proven to be the best fast starter at pre-release, even though her action deals damage to both bases.

Players take turns deploying cards from their hand, utilising their abilities and engaging in combat. You always feel the decisions you make impact your success, with very few random elements. The game is dynamic, with multiple paths to victory, be it utilising starfighters in space or ground units made of instantly recognisable faces.

The gameplay is also recognisable if you play any other popular TCG, since you have your deck, resources, a hand, and a colour identity associated with your leader – who is a lot like a commander deck in Magic: The Gathering. The balance between offence and defence is finely tuned, ensuring that no two games play out the same. Death from above as your fighters bomb my base or shielded ground troops lead by Leia or maybe even two Leias!

So, what makes the mechanics of this game stand out? Unlimited runs on actions instead of turns, to make it feel more fluid, so the game is very fast paced, with lots of back and forth. The action economy is what makes each game feel different but it’s dependent on knowing when to take the initiative.

Resources are used in an interesting way, where you decide which cards you will use as a resource instead of it being prescribed by the game, so you can instantly regret resourcing a card when you suddenly need it for your next action. You are also constantly having to decide whether to directly attack an opponent’s base or try take out space or ground units first. What’s good about the game is it always feels like you can recover from any situation, no matter how dire. There is always… a new hope.

Star Wars Unlimited is a great new game, that cleverly blends the lore of Star Wars with familiar, compelling, and strategic gameplay; as well as some beautiful alternative art cards – people are already paying big bucks for an Emperor Palpatine
showcase card!



Star Wars Unlimited doesn’t just feature original trilogy characters (Picture: Fantasy Flight Games)
Whether you’re a diehard Star Wars fan or a seasoned card gamer looking for your next challenge, this could be your next big thing.

That’s despite the common worries TCG fans have about investment and Fantasy Flight Games’ history of stopping support of previous live card games, such as Android: Netrunner.


Already hugely popular during pre-release events last week, there’s also the first signs of an organised play scene, with the awesomely named Galactic Championship to aspire to and regional/sector/planetary qualifiers to build up the hype. Anyone one can enter the Galactic Championship, via this website.



‘As a lifelong Star Wars fan, it is a dream-come-true to bring a project like this to life. It was a huge collaboration with a super passionate team. It’s surreal to finally see the positive reaction to the game after years of development,’ vice president of strategy, Jim Cartwright told me.

Trading card games are kind of like live service titles, in that there’s never any guarantee as to which will be successful, but
Star Wars Unlimited has everything in its favour, with unique game rules, plenty of depth, a compelling setting, and great artwork. Not even Yoda can see the future with complete accuracy, but it looks the world of TCGs has got another big league player.

Star Wars Unlimited launches at all retailer and hobby stores on Friday, March 8. The starter box is £29.99 and booster packs around £4.99.
 
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Latest two Bad Batch episodes were decent. Better than the initial release, which felt a little self-defeating. There's a question of scale here though that the sequels suffered from and now also this. Say what you want about the focus on Skywalkers, but there at least existed a galaxy of events and people around them. This show does a particularly poor job of showing things happening and being influenced.

Spoiler :
For example, we just saw the total culmination of Rex's efforts in gathering sympathetic clones torched and wiped out, but they don't seem worried about it, and when it came down to it, it was like 30 clones anyway. The entire premise of finding Tantiss to rescue the clones and disrupt Hemlock's experiments for the emperor just seems... small. There's no coordinated effort, no larger story in play (even with the tossed-in inclusion of the Pantoran senator). This is somehow signaling the entire sequel era but not actually interacting with any of it.
 
Latest two Bad Batch episodes were decent. Better than the initial release, which felt a little self-defeating. There's a question of scale here though that the sequels suffered from and now also this. Say what you want about the focus on Skywalkers, but there at least existed a galaxy of events and people around them. This show does a particularly poor job of showing things happening and being influenced.
I didn't see the monomaniacal focus on Anakin that many said hurt a sense of scale in the Prequels. I'm not sure where that perspective came from. The Machiavellian schemes of Palpatine, and how he played the fear of the Separatists and providing the only unifying ideal of a crumbling Republic, how he had everyone off balance and doing things they wouldn't normally, the breakdown of the old mores, traditions, and methods of the Jedi to deal with him, and falling into his hands, and the several heroic Senators falling into a, "Hamlet's last stand against his uncle while bellyaching for most of it," scenario, as well as Anakin eagerly eating his candy, was astronomically far from a side-show to a whining 'tween mystic warrior, frankly.
 
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