Allow offline play when needed?

Allow offline play when needed to support multiple weekly sessions?


  • Total voters
    13
  • Poll closed .

Seidrik_The_Gray

Seidrik The Gray
Joined
Jun 26, 2006
Messages
1,160
A major element of the APR platform (now the Arkadian Dynasty) was to play two sessions a week. Doing so has raised a serious issue with availability for online chat sessions.

Our first session, on Friday is looking more and more like it needs to be offline, but only if instructions are presented in time.

Would you support offline play in such circumstances if it meant more sessions per week, and more information and discussion in our thread? Or, perhaps you have a better suggestion? There is the DP guild, and I will use those members, and maybe they can support the turn chats better in such events. I just wanted someone from my faction to run this first session. Your thoughts?
 
Yes they should, partly because we need to keep the save moving and partly because some good turnplayers would not be able to play the save (like me, well, except the good turnplayer bit! :lol: )
 
It sounds good, but the king should be able to revoke this privilage if turn reporting and screenshots are not produced.
 
Yes, it should be allowed.
Most online turnchats are only visited by 2 or 3 people anyway.
 
To have a chance of better attendance, give plenty of advance warning and use a variety of session times. But offline should definitely be allowed according to circumstances.
 
To have a chance of better attendance, give plenty of advance warning and use a variety of session times. But offline should definitely be allowed according to circumstances.

What this guy said.

-- Ravensfire
 
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