1SDANi
Sister Lady
- Joined
- Oct 27, 2014
- Messages
- 2,934
I think that conversation is better had via PM.
Oh sry, I often forget PMs are even a thing.
I think that conversation is better had via PM.
But why should only the NSA and its Chinese equivalent be allowed to listen to this conversation?I think that conversation is better had via PM.
I've figured out how to make France and Holland look better. Just move Iberia and France 1 tile North. Here's a map of that (also with Britain shifted)
Also, Corsica would be better off attached to Sardinia or nonexistent then attached to mainland Italy.
@Leoreth - I'd love it if you could script it so the America-Mexico border followed the Rio Grande, to avoid the current situation, which looks very strange to me as an American.
no@Leoreth - I'd love it if you could script it so the America-Mexico border followed the Rio Grande, to avoid the current situation, which looks very strange to me as an American.
SAD!
if you're unhappy with your borders, increase the culture output by cranking out tons of tweets or something
Almost every border is the result of some diplomatic event rather than culture. The US-Mexico border isn't remotely special.
We talk about DoC, don't out of topic. I can only tell you, every one can enter cfc and github in China, they are not blocked.Woah, I just noticed you're from China. I'm honestly a little shocked I didn't pick up on it sooner, XD.
How are you accessing this site? Does China not block it? Given the little info I've heard about it's "Great Firewall" as it's called it sounds like it blocks most positive discussions of democracy, though I may be misremembering or confusing it for something else. Is this site just not on their radar? Is the civ series okay despite it's usage of democracy as a civic in basically all the games?
Sorry if it's a lot of questions, China in particular is just a very interesting topic from a internet usage perspective, you know what with how internet censorship's been a pretty big topic not just pertaining to China but even also to terrorism and extremism here in the west.
Okay sorry, and that's actually really good to hear. It'd be horrible if a country with as big of a population could not enjoy the wonders of civ.We talk about DoC, don't out of topic. I can only tell you, every one can enter cfc and github in China, they are not blocked.
Yes, I think that is necessary to prevent players from growing too large too early. For southern China, a combination of jungle/rainforest and lack of resources that spawn later should suffice. Maybe there should also be spawns for cities to represent Yue peoples that could offer some resistance to settlement. Same for Manchuria with marshes and less fertile terrain. I would like to introduce a terrain type for this purpose that is more geographically accurate than Tundra.Leo, for the map of China, I have a suggestion. Regions such as Manchuria and South of Yangtze River are uncultivated for a long time in Ancient China, before 1000ad or 1200ad, those regions have only a small population. So I suggest those regions could be added many plots of Tundra/rainforests/marshes, and turn to hills/plains or add some food resource after some year(could be 1200ad or even 1500ad, the effects are just like the New World changes in 1600ad). What do you think about it? It can make China not so powerful before Mongolia invades.
With a map of this size those mountains e.g. in Persia are alright and actually become necessary in my opinion to give some texture to it. Also I see no reason to turn the Nile and Mesopotamian river beds to anything other than desert.Regarding the usage of Mountain tiles, I'd suggest renaming the Hill tiles to 'Highlands' and the Mountain tiles to 'Ranges'. Then, Mountain tiles would only be used as part of mountain ranges that constitute a significant geographic barrier (e.g. the Alps, Caucasus) but not for 'lonely' mountain plots (e.g. in Iran, Japan) which would become Highlands.
Also, it might make sense to change the Nile and Tigris-Euphrates regions to Plains/Floodplains rather than Desert/Floodplains, with the Nile Delta being Grasslands/Floodplains. Similarly, the coastal regions of China where the Yangtze and Yellow rivers exit should be Grasslands/Floodplains (and Plains/Floodplains further up river). Also, some extra grain resources could be added in Egypt (e.g. in their starting capital radius) and Mesopotamia.
Select resources in terrain mode and right click.Is the only way to erase a resource in WB the erase button ? Because it automatically erases the rivers, and those are a ***** to recreate afterwards.
May I ask what you refer to when you mentioned the lake around Hangzhou? Thousand Islet Lake or some lake other?
Also hesitate if to change a peak in Sikkim to hill, I prefer not to change, because in the East there is also a route from Tibet to India(along the Yarlung Zangbo River).
Adding another land tile 1N of the current Tsingtao and moving the city to that tile would probably look more realistic.
Even though putting Peking on the coastal tile is possibly slightly more geographically accurate vis-a-vis it's real life position, it was never a port city, and putting it inland would make China's main ports be southern cities like Canton and Shanghai, which would be more historically accurate.I agree that Beijing could just as well be on the coast.
I also like the idea of China being production focused in the north and transitioning to being commerce focused when settling the south.