amirsan
King of all Kings
I also agree, its too much more trouble to spoil this info.
Oh, and Amirsan: you may want to check out this one:Originally posted by amirsan
Zulu- Expansionist/ Impi-- * Spearmen are for Fortifying, not running around. I think thier useless.



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Originally posted by amirsan
Thats why I said we should eliminate most of the civs so when the GL expires we wont become technologically backwards.
Well, we'll try, won't we? 
About your question on the AW, I realy dont know...

Originally posted by cgannon64
I have one question about AW: If we see a Scout or a city or a Warrior from another Civ, can we NOT contact them and run away? Is it honorable to try to avoid contact with a Civ even after we've seen them (granted, they'll probably run after us and contact us, but that's a precious few turns)? Or do you have to contact a Civ immediately on sight?
. I was just waiting for one response.
Ok, Rome it is and one less opponent is good. About our victory, lets see our situation to decide.
. Moved the settler NE to get more mountains.
. We wont get IW on Karasu's turn unless he lets Rome grow to like size 5 building military. Do we need a Granary?? If we do the Karasu can change the Spear. Thats all I have to say, good luck. 
Originally posted by amirsan
PreTurn- There was a goodie hut, took it with worker. WE GOT POTTERY! So much for bad luck in goodie huts on Diety.
Maybe I'm mixing up games here, but didn't we agree on Monarch?