Preturn: Changed two spears to legions.
1125: road towards Neapolis
1100: MM Veii to get worker and growth in 1 turn.
Antium produces the first legion.
1075: A few worker assignements
1050: Move some warriors for MP
1025: -
1000: Veii build worker. We get mathematics and a spanish warrior shows up near our second
iron source: contact with ALL three remaining civs.
Well, the fun begins....
Spain has: 7 cities, Map Making
Babylon: only 4 cities (maybe they know the variant rules

), no add. techs.
Scandinavia: 6 cities and Map Making.
all three lack Mathematics, and we certainly don't want to give them HBR.
I think that a full world map would give us the most tactical advantage.
I sell Mathematics to all 3, we get a full WM and 30 gold (all the three AIs had together)
Nobody gets our map too. Our pangea looks interesting.
Begin troop movements to our new front, shown in the pic.
upgrade two warriors to legions.
Now that we are at war with everyone, exploring north should be a prority,
thanks to CoffeeCup, a horse is in position.
975: Antium builds horse.
950: We take out the spanish warrior.
925: Cumae builds legion. Veii grows and I have to raise lux, delaying Lit., but Rome needs time anyway
to accumulate shields. The only real productive AI-city is Babylon, building currently the Oracle.
They will probably finish it and all the other AIs will not have enough shields ready for the GL,
even if they get Lit., so we should get it.
900: troop movements.
Notes for the next leader: I started a temple in Neapolis, the boarder expansion will get us
flood-plains and some more grassland, the forest chop should help.
We have 13 workers, probably 15 would be a good number. More would hurt us (support). The stack of 3 workers W of Veii should build a road to the front and to the two luxes.
Build the last two in Veii.
Cumae and Veii will also need a temple for boarder expansion, but don't forget to build
a few more legions and horsemen. Consider a second MP for Rome when the city grows to 10 (in 5 turns).
The horse in the north should defend the two colonies. You never know, a single AI unit could
break through our front or they could land with a galley.
At least two of the legions should be sent towards Spain. They don't have much resources, I only
saw a horse. Keep them from hooking it up. Scandinavia seems to be the only civ with iron, but they
havn't linked it yet. We should probably send a legion or two to prevent this also.
And we have 3 additional lux-resources available. If you have a few spare workers, link up
the dyes in the north. Ivory and the spices west should be next, but we will need enough troops
for these spots. These two luxes (and the favorable terrain) are the reason we should build up
our defense line at the mountains/hills indicated in the picture.
I doubt that we can avoid a GA before Monarchy, so we should just use it to build some
infrastructure.
The blue circles on the maps are resources. The purple line is the intended front-line,
getting us a total of 6 luxes in our part of the world and protecting the iron.
And the save, good luck to the next leader (if Bacon King don't post a 'got it' until Sunday evening, I suggest Karasu should take it)
The game