Blue Monkey
Archon Without Portfolio
One way around not having reserved posts: have a "table of contents" in the OP with links to key posts elsewhere in the thread. The link will point to whatever post you keep the civ list in, for example. Then the info is easily accessible regardless of whether it's on the first page or not.
Some of the well done scenarios have come with extended read-me packages including things like unit charts, suggestions for strategies, etc. Also more in depth information on the history/culture than could fit into the 'pedia. A simple map or two would make sense as part of such a package. Something like the one in this post, adapted to the needs of the scenario.
My personal "default" set is mostly Ares' beta terrain, with a few variations. Like the marshes from TAM that I'm adapting to have reeds & rushes instead of the palms. It looks very similar to the set in AD. Whatever works for you is fine. It doesn't need to be decided right away. Just understand that fine tuning things like the coastlines is best done with the set the scenario will be played on.
There's time for further review of the map. The next stage of work won't happen for at least a week. Something may bubble up from your unconscious that needs mentioning but isn't apparent at first glance.
Looking ahead a bit: I've got a fair idea of what resource graphics are available here in the C&C community. Once you've got a working list I'll track down as many graphics of the more obscure ones as possible. Can then do screenshots to see how they look in conjunction with each other & your chosen terrain. From researching ecoregions for doing the map terrain I'm starting to come across more precise geo locations for possible resources. Like where teak is likely to grow in harvestable quantities, for example.
Some of the well done scenarios have come with extended read-me packages including things like unit charts, suggestions for strategies, etc. Also more in depth information on the history/culture than could fit into the 'pedia. A simple map or two would make sense as part of such a package. Something like the one in this post, adapted to the needs of the scenario.
My personal "default" set is mostly Ares' beta terrain, with a few variations. Like the marshes from TAM that I'm adapting to have reeds & rushes instead of the palms. It looks very similar to the set in AD. Whatever works for you is fine. It doesn't need to be decided right away. Just understand that fine tuning things like the coastlines is best done with the set the scenario will be played on.
There's time for further review of the map. The next stage of work won't happen for at least a week. Something may bubble up from your unconscious that needs mentioning but isn't apparent at first glance.
Looking ahead a bit: I've got a fair idea of what resource graphics are available here in the C&C community. Once you've got a working list I'll track down as many graphics of the more obscure ones as possible. Can then do screenshots to see how they look in conjunction with each other & your chosen terrain. From researching ecoregions for doing the map terrain I'm starting to come across more precise geo locations for possible resources. Like where teak is likely to grow in harvestable quantities, for example.