Wolfshanze
CFC Historian
I'm going to assume you know how to add custom units in XML. If not, there's plenty of tutorials available on this forum.Err no maybe I was not clear, I apologize. I meant - I have already skinned it and have the .dds files etc, but I do not know what to actually include in the art folder and how to define it in the ArtDefinesunit XML file. Thanks for your help, in advance.
I'll pretend you're reskinning the Modern Warlord/General. There's only one DDS file you need to alter... the "Modern_Warlord128.DDS". After you've altered it, it would keep the same name ("Modern_Warlord128.DDS"). Simply include the new/altered DDS file in your custom assets or mod folder (along with the other NIF/KFM files) and referance the same NIF in your XML as you would normally. Changing the DDS file doesn't change the XML requirements at all from the default model (just make sure the DDS has the same name as the file it replaces).