Chuggi... I was joking about the outfit and beard... just trying to come up with something since you wanted some feedback...
Skinnier, more man-like and duller brown colour?
Skinnier, more man-like and duller brown colour?
If you do that, you better share!I like it.
Don't worry about team color, if you don't add, I will
If you do that, you better share!
Yeah... Chuggy is good at teasing all of us then making us wait a long time for the actual download!Are we talking hypothetical here? There's no download yet
I would say... the graphical-only version would be ready to play in about a month (but I would still be adding new art to it all the time).
This is a unit from zulu9812's latest unit request thread. Since the Celts already have the Gallic Swordsman, I don't know how this can be used. But, maybe someone will find it useful.
Download.
Edit: The download is non-functional at the moment
Just download the Cultural Diversity mod... the whole thing (and a lot more) is there.Edit: The download is non-functional at the moment
Just download the Cultural Diversity mod... the whole thing (and a lot more) is there.
Because a lot of unit types have three or four or more different options for each individual unit... and different people may want different units for each of those types... so you'd still have to make your own.Just checked it out, and now I wonder why anyone would want to make it themselves anymore thanks
If all you want to do is reskin the unit and nothing more (not change any of the model's shapes/sizes), then you'll need to convert any of the DDS files to PNG format, alter/repaint them in a paint program, then convert them back-again to DDS...another relatively quick question (pardon my "nub-ness" in regards to modding) How would i go about implementing a re-skinned version of a unit like this - seeing as it only has the .nif, what else do I need to include because what i've tried does not work
Err no maybe I was not clear, I apologize. I meant - I have already skinned it and have the .dds files etc, but I do not know what to actually include in the art folder and how to define it in the ArtDefinesunit XML file. Thanks for your help, in advance.If all you want to do is reskin the unit and nothing more (not change any of the model's shapes/sizes), then you'll need to convert any of the DDS files to PNG format, alter/repaint them in a paint program, then convert them back-again to DDS...
Or, if you have a paint program that supports the DDS format, you can skip the conversion process and directly alter the DDS itself.
You can find a DDS converter on a Google search pretty easily if you need one.