Batting third on my first Diety game. Well, the first one I'm going to win, that is.
2550BC, Inherited Turn
Everything looks in order here. After discussion, I'm going for the iron. Hopefully we'll have claimed it by the end of my turns.
IBT - Vikings and Chinese, being the good neighbors that they are, take care of the barbarian ruffians to our NW.
2510BC, Turn 1
Americans have learned Mysticism

Archer will escort settler until a suitable warrior can be found... which may be a while.
Spain has a worker available, and I decide to buy it for 115g instead of going for Mysticism. Tell me if this is a

move or not. My reasoning is that with the slave we now have the 6-turn worker/settler factory online for this settler.
IBT - Mecca: Warrior -> Settler.
2470BC, Turn 2
With the extra MP, slider to 8.1.1, gpt up to +3.
The grey-blue borders that (probably) belong to Spain show up in the east.
MM Mecca to get another shield and still grow next turn.
Everyone else but China knows Mysticism now.
2430BC, Turn 3
Madrid is the city in the east. Scout in the north sees a coast, so maybe China doesn't have as much room as advertised.
Mecca grows, slider to 7.1.2 to prevent rioting.
Ah, I miscalced! There goes my biggest justification for buying that slave... I forgot on the IBT with growth that Mecca got the extra shield from the new worker, giving it 7-9-7-7 without improvement and the 6 turn factory.
Trade Mysticism to Spain for 3gt + 28g. Begin 40-turn gambit on Polytheism. This empties us out, but I thought it better to do a 40-turn gambit on Poly then a 50-turn one. Also, Lodbrok will trade good value for Myst, so he probably is researching something else.
IBT - Vikings settle by the furs, but
not by the iron. Maybe they are using their psychic AI abilities to locate some saltpeter or oil.
Medina: Warrior -> Worker.
2390BC, Turn 4
Decide to scope out a bit of the Vikings' lands with the warrior at Medina.
IBT - NO!!!!!!

:saiyan: Wow, the Vikings move fast. Consider the iron lost (for now).
2350BC, Turn 5
Settler moves back a square so that when we found the city it will not be in a culture war with Scandinavia. The town will be on the wrong side of the rive, but a viking stack is on that tile.
Sell China Alphabet for 75g. I think this was a good price, and probably cause I think someone else would have sold it to them for that price, but I'm not the best broker.
IBT - Mecca: Settler -> Warrior
2310BC, Turn 6
Damascus founded. Set to warrior.
Minnesota wins game 4
![Party [party] [party]](/images/smilies/partytime.gif)
Now my turns should go a little quicker.
Settler pair moves to claim the horse (hopefully).
Trade Scandinavia Myst + 43g for HBR.
America buys HBR for 221g. I feel better about our monetar situation.
Spain doesn't have enough money to satiate my greed.
2270BC, Turn 7
Settler pair reveals a Game bonus on a forest tile.
Ah, first assessment was a bit off. Lots of open territory up north.
IBT - Mecca: Warrior -> Settler.
2230BC, Turn 8
Slider to 8.1.1
2190BC, Turn 9
Mecca grows; slider to 7.1.2
Contact Egypt. They are broke (0g) and stupid (down HBR & IW). But probably not for long. They also have 5 cities.
2150BC, Turn 10
Can now see America's cities far in the northeast.
Found Baghdad in position on the southern tip. Set to temple. Hope this was a good spot, as we now have an unworked square, but it also does not conflict culturally with the Vikings.
We are at tech parity with the world, and up IW and HBR to Egypt.
Settler is due in Mecca; right now that town is set up for a 6 turn factory.
Baghdad is producing a temple to get the horse resource on the culture growth. If it is more important to chop the forest and promote growth, by all means change this (to warrior + worker perhaps).