As some of you know, I created Anno Domini for Civ III, which took the best part of a year to make and it was released around the same time as Civ IV. It even had its own website - which I plan to make into a website dedicated to the Civ IV version. You can link to the website from my signature. For those of you not in the know, it's a pre-gunpowder mod, going from the dawn of time to around the time of the Magna Carta.
My plan was to start creating Civ IV AD as soon as Warlords came out (which is next Friday for us in the UK) - so the time has come!! I aim to take a month or so to upload an initial version and add to it over time.
In the original game, there were mainly European and Mediterranean civs, though there were also civs such as India and Arabia. In the Civ IV version, I'd aim to add Asian civs too. As a leaderhead creator in Civ III, I'd like the new version to have animated leaderheads....but unique animated leaderheads are currently not possible in Civ IV. Whilst the amended leaderheads are very well done, it would be nice to use new artwork.
What I thought I'd do is create some static leaderheads as placeholders for when we do find out how to make our own animated ones. I'll keep the animated ones that are being used for now and probably re-use a couple - Mehmed II would be usable as Alp Arslan of the Seljuk Turks and Shaka as Menelik of Ethiopia.
So the questions are: which civs should be included? Who should be the leaders? What traits should they have (two per civ)? What about unique units and buildings? I'd like to keep it to one unique unit per civ - at least for now - though flavour units are fine (i.e. where the artwork is different but the stats precisely the same as the core unit). The techs, wonders, buildings and units will be similar to those used in the Civ III version.
The ones that I would like to see are:
King Agis of Sparta : Aggressive and Protective : unique unit = Spartan Officer (Phalanx with Shock and Cover) : unique building = war academy (replaces barracks : all units get City Garrison I)
Queen Teuta of Illyria : Aggressive and Industrious : unique unit = Illyrian Raider (Swordsman with Amphibious and City Raider I) : unique building = pirate harbour (replaces harbour : all ships get Navigation I)
and of course....
Boudicca of the Iceni : Charismatic and Financial : unique unit = Iceni Chariot (Chariot with Shock and March) : unique building = Iceni Shrine (replaces shrine : -25% war weariness)
My plan was to start creating Civ IV AD as soon as Warlords came out (which is next Friday for us in the UK) - so the time has come!! I aim to take a month or so to upload an initial version and add to it over time.
In the original game, there were mainly European and Mediterranean civs, though there were also civs such as India and Arabia. In the Civ IV version, I'd aim to add Asian civs too. As a leaderhead creator in Civ III, I'd like the new version to have animated leaderheads....but unique animated leaderheads are currently not possible in Civ IV. Whilst the amended leaderheads are very well done, it would be nice to use new artwork.
What I thought I'd do is create some static leaderheads as placeholders for when we do find out how to make our own animated ones. I'll keep the animated ones that are being used for now and probably re-use a couple - Mehmed II would be usable as Alp Arslan of the Seljuk Turks and Shaka as Menelik of Ethiopia.
So the questions are: which civs should be included? Who should be the leaders? What traits should they have (two per civ)? What about unique units and buildings? I'd like to keep it to one unique unit per civ - at least for now - though flavour units are fine (i.e. where the artwork is different but the stats precisely the same as the core unit). The techs, wonders, buildings and units will be similar to those used in the Civ III version.
The ones that I would like to see are:
King Agis of Sparta : Aggressive and Protective : unique unit = Spartan Officer (Phalanx with Shock and Cover) : unique building = war academy (replaces barracks : all units get City Garrison I)
Queen Teuta of Illyria : Aggressive and Industrious : unique unit = Illyrian Raider (Swordsman with Amphibious and City Raider I) : unique building = pirate harbour (replaces harbour : all ships get Navigation I)
and of course....
Boudicca of the Iceni : Charismatic and Financial : unique unit = Iceni Chariot (Chariot with Shock and March) : unique building = Iceni Shrine (replaces shrine : -25% war weariness)