Gosh, Plotinus, you're right again !! To say it's meant to be the most modable version, it's hard doing things I'd taken for granted before, e.g. leaderheads.
Hope you're enjoying the updates. I've actually made Hector 85% the width of Augustus without it messing up any animations/eyes etc. Now he does look completely different, so that's good.
Using the same method I used for Hector, I've slimmed Victoria (she's going to be Zenobia of Palmyra), but now want to give her long hair. So, to cut a long story short, I got some hair in Poser and saved it in .obj format. I then loaded this into 3dsmax and saved it as a CivIV nif file. Moving onto the nifviewer, I loaded in the new slimmer Victoria and added the hair, ensuring it fit correctly. Then (and this is the part I need to check on) I joint saved them as Victoria.nif; however, the game crashes when I try to view Zenobia - so I've got something wrong! Should I be saving both files jointly or not?
Hope you're enjoying the updates. I've actually made Hector 85% the width of Augustus without it messing up any animations/eyes etc. Now he does look completely different, so that's good.
Using the same method I used for Hector, I've slimmed Victoria (she's going to be Zenobia of Palmyra), but now want to give her long hair. So, to cut a long story short, I got some hair in Poser and saved it in .obj format. I then loaded this into 3dsmax and saved it as a CivIV nif file. Moving onto the nifviewer, I loaded in the new slimmer Victoria and added the hair, ensuring it fit correctly. Then (and this is the part I need to check on) I joint saved them as Victoria.nif; however, the game crashes when I try to view Zenobia - so I've got something wrong! Should I be saving both files jointly or not?