Announce your new/updated Civ4 files for frontpage coverage!

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Title: Unit Statistics Mod
Type: Mod Component
File Version: 1.37
Forum Thread URL: http://forums.civfanatics.com/showthread.php?t=162977
Author Name: Teg_Navanis
What does it do?: Keeps track of you units' achievements (battles, kills, damage done and received, experience, best and worst combat odds, etc.) and creates a high score list that lets you browse your crème de la crème.
 
Title: AIAutoPlay
Type: Mod Component
File Version: 1.0a
Forum Thread: http://forums.civfanatics.com/showthread.php?t=174812
Author Name: jdog5000
What does it do?: A tool mainly to help play test other mods. With this component, you can set the game to automate any number of turns and watch how the game unfolds, seeing the effects of changes you have made.
 
Title: Yet Another Unaltered Gameplay Mod
Type: Unaltered Gameplay Modpack
File Version: 1.2.0
Forum Thread URL: http://forums.civfanatics.com/showthread.php?t=172275
Author Name: Gaurav
What's new in this version? UN Real Resolutions, Customizable Domestic Advisor, Enhanced Military Advisor, most mods can now be disabled via ini file, updated NJAGCM, RandomNameUtils.py, and Sevopedia, plus more options and some bug fixes.
 
Title: Immigration Mod
Type: mod component
File Version: v0.4.5
Forum Thread URL: http://forums.civfanatics.com/showthread.php?p=4149559
Author Name: TheLopez
What's new in this version?
- Changed the immigrant AI from UNITAI_SETTLE to UNITAI_SPY and
UNITAI_MISSIONARY which fixed the issue where immigrant units do not move
away from cities. Reported by Komori.

- Fixed the issue where culture was being taken to negative numbers. Reported
by Dom Pedro III and Komori.
 
Title: WW1+WW2+COLD WAR scenarios
Type: three scenarios for one mod
Forum Thread URL: http://forums.civfanatics.com/showthread.php?t=170162
Author Name: MaxRiga
What's new in this version?: scenarios are based on standart world mad, so the game goes fast, beautiful and without crashes. You can play by any of 13 nations and feel the power of your nation in 1901, 1941 or 1961.
 
Title: Ranged Bombardment, Missiles, MAD
Type: DLL file
Version: As per component
Thread: http://forums.civfanatics.com/showthread.php?t=174134
Author: Dale
What's new? All three of my finished components as user-friendly DLL files. Just dump in your mod's asset folder to use. (Check thread for implementation details of xml files).
 
Title: Great Options Mod
Type: mod component
File Version: v0.1.8
Forum Thread URL: http://forums.civfanatics.com/showthread.php?p=4149594
Author Name: TheLopez
What's new in this version?
- Updated the Immigration Mod to v0.4.5

- Added the configurable option allowing players to enable or disable the
Military Bases Mod features.

- Added the configurable option allowing players to enable or disable the
Sniper Mod features.

- Updated the Pirates Mod to v0.2

- Integrated Improvements Outside Borders v0.1

- Added the configurable option allowing players to enable or disable the
Water Animals Mod features.

- Added the configurable option allowing players to enable or disable the
Improvements Outside Borders mod features.
 
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