Announce your new/updated Civ4 files for frontpage coverage!

Title & Version Number: Amra's Modpack v2 for Warlords
Author Name: Amra
Type: Modpack
Thread URL: http://forums.civfanatics.com/showthread.php?t=184242
File DB Entry URL: http://forums.civfanatics.com/downloads.php?do=file&id=2646
What's new in this version?: Adds 25 civs with animated leaderheads and Unique Buildings, approximateley 140 new units including a 2nd UU for all civs & Ethnically Diverse Units v2.35, 15 new resources & 5 new Wonders, 135 new Great People with GP mod art & quotes, and much more.
 
Thanks everyone! I will post the announcement shortly. :goodjob:

EDIT: Posted!
 
Title: Air Forces Mod
Version Number: Air Forces Mod v0.1 and Air Forces Mod v0.1w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=184530
File DB Entry:
[TAB]Warlords Edition - http://forums.civfanatics.com/downloads.php?do=file&id=2674
[TAB]Regular Edition - http://forums.civfanatics.com/downloads.php?do=file&id=2673
What's new in this version?:
One of the things that I felt was always missing was an expanded air plane
promotion system. It also seemed a bit silly that air units were unable to gain
experience points. The Air Forces mod changes these two aspects of the game.

On another note, for all those people who thought that I was crazy for
including the airbase building in the Military Bases mod, now you know why I
did.

Title: M.A.D. Nukes Mod
Version Number: M.A.D. Nukes Mod v0.3.1 and M.A.D. Nukes Mod v0.3.1w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=168858
File DB Entry:
[TAB]Warlords Edition - http://forums.civfanatics.com/downloads.php?do=file&id=2545
[TAB]Regular Edition - http://forums.civfanatics.com/downloads.php?do=file&id=119
What's new in this version?:
- Fixed issue that caused game to crash when a city targetted by nukes was hit
by a nuke and destroyed. Reported by Ket.

Title: Route Pillage Mod
Version Number: Route Pillage Mod v0.2 and Route Pillage Mod v0.2w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=181587
File DB Entry:
[TAB]Warlords Edition - http://forums.civfanatics.com/downloads.php?do=file&id=2158
[TAB]Regular Edition - http://forums.civfanatics.com/./downloads.php?do=file&id=2157
What's new in this version?:
- Added the check to prevent units from being able to pillage routes in
territories of rivals in which players have an open borders treaty. reported
by Ocedius.

- Added the ability to bomb roads using the aircraft bomb mission. Requested by
Keraunos.


Title: Multi-Bonus Unit Requirement Mod
Version Number: Multi-Bonus Unit Requirement Mod v0.1 and Multi-Bonus Unit Requirement Mod v0.1w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=185130
File DB Entry:
[TAB]Warlords Edition - http://forums.civfanatics.com/downloads.php?do=file&id=2718
[TAB]Regular Edition - http://forums.civfanatics.com/downloads.php?do=file&id=2719
What's new in this version?:
This mod changes the behavior of the <PrereqBonuses> tag and adds the
<PrereqOrBonuses> tag that retains the original behavior of the <PrereqBonuses>
tag. Any bonuses added in between the <PrereqBonuses> tag will now be required to build the unit. One of the bonuses added in between the <PrereqOrBonuses>
tag will now be required to build the unit.

For instance the updated warrior definition using the new tag and updated tag
looks like:
[TAB][TAB][TAB]<BonusType>BONUS_STONE</BonusType>
[TAB][TAB][TAB]<PrereqBonuses>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_FUR</BonusType>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_INCENSE</BonusType>
[TAB][TAB][TAB]</PrereqBonuses>
[TAB][TAB][TAB]<PrereqOrBonuses>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_FISH</BonusType>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_PIG</BonusType>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_SHEEP</BonusType>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_RICE</BonusType>
[TAB][TAB][TAB]</PrereqOrBonuses>


Title: Multi-Bonus Building Requirement Mod
Version Number: Multi-Bonus Building Requirement Mod v0.1 and Multi-Bonus Building Requirement Mod v0.1w
Author Name: TheLopez
Type: Mod comp
Thread: http://forums.civfanatics.com/showthread.php?t=185155
File DB Entry:
[TAB]Warlords Edition - http://forums.civfanatics.com/downloads.php?do=file&id=2724
[TAB]Regular Edition - http://forums.civfanatics.com/downloads.php?do=file&id=2723
What's new in this version?:
This mod changes the behavior of the <PrereqBonuses> tag and adds the
<PrereqOrBonuses> tag that retains the original behavior of the <PrereqBonuses>
tag. Any bonuses added in between the <PrereqBonuses> tag will now be required
to build the building. One of the bonuses added in between the
<PrereqOrBonuses> tag will now be required to build the building.

For instance the updated warrior definition using the new tag and updated tag
looks like:
[TAB][TAB][TAB]<Bonus>BONUS_STONE</Bonus>
[TAB][TAB][TAB]<PrereqBonuses>
[TAB][TAB][TAB][TAB]<Bonus>BONUS_IRON</Bonus>
[TAB][TAB][TAB]</PrereqBonuses>
[TAB][TAB][TAB]<PrereqOrBonuses>
[TAB][TAB][TAB][TAB]<Bonus>BONUS_GOLD</Bonus>
[TAB][TAB][TAB][TAB]<Bonus>BONUS_SILVER</Bonus>
[TAB][TAB][TAB][TAB]<Bonus>BONUS_GEMS</Bonus>
[TAB][TAB][TAB]</PrereqOrBonuses>
 
Title & Version Number: Ket's Unaltered Gameplay With Flavor 1.3
Author Name: Ket
Type: (Modpack)
Thread URL:http://forums.civfanatics.com/showthread.php?p=4477527#post4477527

Title & Version Number: Ket's Composite For Warlords 0.3.5
Author Name: Ket
Type: (Mod)
Thread URL: http://forums.civfanatics.com/showthread.php?t=183411
File DB Entry URL: http://forums.civfanatics.com/downloads.php?do=file&id=2586

Title & Version Number: Eusebius World Religion Add On For Ket's Unaltered With Flavor
Author Name: Eusebius
Type: (Mod) - Add On
Thread URL: http://forums.civfanatics.com/showthread.php?t=183411
File DB Entry URL: http://forums.civfanatics.com/showthread.php?t=179138
OVERVIEW: This Warlords Mod incorporates all real-world religions with more than a million members. Each religion is set up independently with its own unique traits and set of buildings. Spread of a religion can convert/eliminate other religions.
 
Title & Version Number: Trade Routes 2.2
Author Name: Chinese American
Type: Modpack
Thread URL: http://forums.civfanatics.com/showthread.php?t=163657
File DB Entry URL: http://forums.civfanatics.com/downloads.php?do=file&id=833
What's new in this version?:
Spoiler :
2.2
added XML load component to read partial files.
removed original (base) CIV4 files for units, buildings, techs, improvements, builds, traits, leaderheads, civilizations.
added partial files to replace base items (eg worker, forge, granary, etc.)
added AI to use food and hammers.
added tech modern engineering (allows world trade center, high rise, engineer).
added buildings river port, world trade center (national wonder).
added new unit engineer (upgrade from worker and fast worker).
added improvement high rise.


Title & Version Number: XML Load 1.2
Author Name: Chinese American
Type: SDK MOD component / stand-alone mod with examples
Thread URL: http://forums.civfanatics.com/showthread.php?t=184907
File DB Entry URL: http://forums.civfanatics.com/downloads.php?do=file&id=2681
What's new in this version?:
Spoiler :
Added reading techs, improvements, builds, traits, leaderheads, civilizations.
 
Title & Version Number: MaxRigaMod 5.1
Author Name: MaxRiga
Type: Modpack
Thread URL: http://forums.civfanatics.com/showthread.php?t=166535
What's new in this version?:

v5.1 update has -

1 - british MK4 tank - smaller scale
2 - cavalry will be upgradable till infantry
3 - choppers bug ( none attacking ) will be fixed
4 - no more sikorsy and mil factories - just one HELICOPTER factory
5 - combat helicopters can't cross water anymore and has upgratable line - gunship-mi24-ka50
6 - fixed upgrate line - tank to t72, heavy tank to modern armor
7 - new models of f14, mig29k and mirage ( the conquere unit maker )
8 - amount of police units increased from 5 per nation till 10
9 - bismark battleship ( snafusmith ) unit as UU for gemany
10 - f4 phantom and Harrier units ( by the Conquest )
11 - modern battleships
12 - futuristic tanks
and lot of little bugs and mistakes are fixed
 
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