heihojin
Prince
I am now taking signups for my sixth PBEM game!
So far, I have the following confirmed players:
Please also either update your profile to indicate your location - city, state (if you're in the U.S.A.), and country - or indicate your location in your request to play. I use this information to arrange turn sequence from East to West around the globe.
I am willing to customize your civ for you if you provide the appropriate information for the fields (Formal, Noun, Adjective, Title). Please note that your civ is considered public information at the start of the game; if you opt for a customized, random civ, you are expected to inform the group of the actual civ given to you immediately following your first turn.
The game will begin as soon as I have eight confirmed players, or sometime on Monday, February 17th (Arizona time), whichever occurs first. If you have not specified a civ preference by that time, you will be assigned a random civ. Spots for the game and civ preferences will generally be filled first-come, first-served, as determined by the timestamp of the request; however, I may deliberately favor some requests over others in the interest of balancing my games.
Turn summaries will not be posted to this or any other forum. I am far more interested in actually playing the game than with posting turns in a public forum.
Commitments
By requesting to play you commit to the following:
You agree to contact me (through e-mail, private message, a third party or other means) as soon as possible if you encounter technical difficulties or other circumstances that prevent you from fulfilling these commitments.
"In-game" communication refers to sharing information about your civ or other players' civs, making deals, proposing alliances, etc.. "Out-of-game" communication primarily refers to administrative matters (such as "Dude, where's my turn?" e-mails), but also includes innocuous conversation (such as "Where is everyone from?" e-mails).
Default Game Settings and Rules
Unless specified otherwise, the default game settings and rules will be as follows:
One question that has frequently arisen is whether reloading the game is allowed. Although the "Preserve Random Seed" rule removes most of the incentive for reloading, there are of course other advantages. Unfortunately I know of no way to regulate the number of times the game is reloaded, so any rule prohibiting reloading is impossible to enforce. Furthermore, reloading seems quite acceptable in the event of an error, e.g. if you make a mistake in moving your units. Because I am reluctant to support rules that cannot be enforced, and because I'm sure that I personally will have to reload at least one game due to an error, I do not have any rules regulating reloads. Ultimately, it's a question of what provides the most enjoyment for you as a player.
Please note that once you make contact with another player's civ, your diplomacy options are completely unrestricted. Feel free to invent whatever deals you wish, regardless of whether they are enforceable from within the game or not.
These games tend to fill up quickly, so submit your request to play now! I will accept a couple of alternate spots in the unfortunate event a player is unable to continue with the game.
Here's to the next war!
heihojin
So far, I have the following confirmed players:
- heihojin (me) - random civ
- gstocki - Celts
Please also either update your profile to indicate your location - city, state (if you're in the U.S.A.), and country - or indicate your location in your request to play. I use this information to arrange turn sequence from East to West around the globe.
I am willing to customize your civ for you if you provide the appropriate information for the fields (Formal, Noun, Adjective, Title). Please note that your civ is considered public information at the start of the game; if you opt for a customized, random civ, you are expected to inform the group of the actual civ given to you immediately following your first turn.
The game will begin as soon as I have eight confirmed players, or sometime on Monday, February 17th (Arizona time), whichever occurs first. If you have not specified a civ preference by that time, you will be assigned a random civ. Spots for the game and civ preferences will generally be filled first-come, first-served, as determined by the timestamp of the request; however, I may deliberately favor some requests over others in the interest of balancing my games.
Turn summaries will not be posted to this or any other forum. I am far more interested in actually playing the game than with posting turns in a public forum.
Commitments
By requesting to play you commit to the following:
You agree to contact me (through e-mail, private message, a third party or other means) as soon as possible if you encounter technical difficulties or other circumstances that prevent you from fulfilling these commitments.
- You agree to act in a courteous manner toward all other players at all times in your "out-of-game" communication.
- You agree to abide by the general protocol for gameplay as set forth in the welcome e-mail, as well as any changes to the protocol I may make during the course of the game.
- You agree to inform the group when you are going to be unavailable for a period of greater than 24 hours.
- You agree to check your e-mail at least once daily (at least twice daily is preferred).
- You agree to promptly respond to all messages - immediately, if possible.
- You agree to complete and forward your turn within 24 hours of receiving it.
- You agree to refrain from "in-game" communication with another player until making contact with that player's civilization.
"In-game" communication refers to sharing information about your civ or other players' civs, making deals, proposing alliances, etc.. "Out-of-game" communication primarily refers to administrative matters (such as "Dude, where's my turn?" e-mails), but also includes innocuous conversation (such as "Where is everyone from?" e-mails).
Default Game Settings and Rules
Unless specified otherwise, the default game settings and rules will be as follows:
- Game Type: Play By Email
- Game Mode: Standard
- Turn Timer: None
- World Size: Standard
- Barbarian Activity: Roaming
- Land Mass: Continents
- Water Coverage: 70% Water
- Climate: Normal
- Temperature: Normal
- Age: 4 Billion
- Difficulty: Regent
- Allow Domination Victory
- Allow Space Race Victory
- Allow Diplomatic Victory
- Allow Conquest Victory
- Allow Cultural Victory
- Allow Civ-Specific Abilities
- Preserve Random Seed
- Allow Cultural Conversions
One question that has frequently arisen is whether reloading the game is allowed. Although the "Preserve Random Seed" rule removes most of the incentive for reloading, there are of course other advantages. Unfortunately I know of no way to regulate the number of times the game is reloaded, so any rule prohibiting reloading is impossible to enforce. Furthermore, reloading seems quite acceptable in the event of an error, e.g. if you make a mistake in moving your units. Because I am reluctant to support rules that cannot be enforced, and because I'm sure that I personally will have to reload at least one game due to an error, I do not have any rules regulating reloads. Ultimately, it's a question of what provides the most enjoyment for you as a player.
Please note that once you make contact with another player's civ, your diplomacy options are completely unrestricted. Feel free to invent whatever deals you wish, regardless of whether they are enforceable from within the game or not.
These games tend to fill up quickly, so submit your request to play now! I will accept a couple of alternate spots in the unfortunate event a player is unable to continue with the game.
Here's to the next war!
heihojin