Announcing heihojin's 6th PBEM game!

heihojin

Prince
Joined
Jan 1, 2002
Messages
369
Location
Las Vegas, Nevada
I am now taking signups for my sixth PBEM game!

So far, I have the following confirmed players:
  • heihojin (me) - random civ
  • gstocki - Celts
If you would like to play, please post a reply, send a private message, or e-mail me with your e-mail address and civ preference (if any). I require your e-mail address to hold your spot.

Please also either update your profile to indicate your location - city, state (if you're in the U.S.A.), and country - or indicate your location in your request to play. I use this information to arrange turn sequence from East to West around the globe.

I am willing to customize your civ for you if you provide the appropriate information for the fields (Formal, Noun, Adjective, Title). Please note that your civ is considered public information at the start of the game; if you opt for a customized, random civ, you are expected to inform the group of the actual civ given to you immediately following your first turn.

The game will begin as soon as I have eight confirmed players, or sometime on Monday, February 17th (Arizona time), whichever occurs first. If you have not specified a civ preference by that time, you will be assigned a random civ. Spots for the game and civ preferences will generally be filled first-come, first-served, as determined by the timestamp of the request; however, I may deliberately favor some requests over others in the interest of balancing my games.

Turn summaries will not be posted to this or any other forum. I am far more interested in actually playing the game than with posting turns in a public forum.

Commitments

By requesting to play you commit to the following:
You agree to contact me (through e-mail, private message, a third party or other means) as soon as possible if you encounter technical difficulties or other circumstances that prevent you from fulfilling these commitments.
  • You agree to act in a courteous manner toward all other players at all times in your "out-of-game" communication.
  • You agree to abide by the general protocol for gameplay as set forth in the welcome e-mail, as well as any changes to the protocol I may make during the course of the game.
  • You agree to inform the group when you are going to be unavailable for a period of greater than 24 hours.
  • You agree to check your e-mail at least once daily (at least twice daily is preferred).
  • You agree to promptly respond to all messages - immediately, if possible.
  • You agree to complete and forward your turn within 24 hours of receiving it.
  • You agree to refrain from "in-game" communication with another player until making contact with that player's civilization.
If you would like to peruse the general protocol for gameplay prior to signing up, let me know and I will happily e-mail it to you.

"In-game" communication refers to sharing information about your civ or other players' civs, making deals, proposing alliances, etc.. "Out-of-game" communication primarily refers to administrative matters (such as "Dude, where's my turn?" e-mails), but also includes innocuous conversation (such as "Where is everyone from?" e-mails).

Default Game Settings and Rules

Unless specified otherwise, the default game settings and rules will be as follows:
  • Game Type: Play By Email
  • Game Mode: Standard
  • Turn Timer: None
  • World Size: Standard
  • Barbarian Activity: Roaming
  • Land Mass: Continents
  • Water Coverage: 70% Water
  • Climate: Normal
  • Temperature: Normal
  • Age: 4 Billion
  • Difficulty: Regent
  • Allow Domination Victory
  • Allow Space Race Victory
  • Allow Diplomatic Victory
  • Allow Conquest Victory
  • Allow Cultural Victory
  • Allow Civ-Specific Abilities
  • Preserve Random Seed
  • Allow Cultural Conversions
Please note that many of these rules are open to discussion beforehand; I will generally side with the majority opinion.

One question that has frequently arisen is whether reloading the game is allowed. Although the "Preserve Random Seed" rule removes most of the incentive for reloading, there are of course other advantages. Unfortunately I know of no way to regulate the number of times the game is reloaded, so any rule prohibiting reloading is impossible to enforce. Furthermore, reloading seems quite acceptable in the event of an error, e.g. if you make a mistake in moving your units. Because I am reluctant to support rules that cannot be enforced, and because I'm sure that I personally will have to reload at least one game due to an error, I do not have any rules regulating reloads. Ultimately, it's a question of what provides the most enjoyment for you as a player.

Please note that once you make contact with another player's civ, your diplomacy options are completely unrestricted. Feel free to invent whatever deals you wish, regardless of whether they are enforceable from within the game or not.

These games tend to fill up quickly, so submit your request to play now! I will accept a couple of alternate spots in the unfortunate event a player is unable to continue with the game.

Here's to the next war!


heihojin
 
Sign me up - I would like to play Persia please.

I am based in Scotland (GMT) and normally play in the evenings around 18:00 to 21:00 GMT.

Use pompeynunn at hotmail.com for the email address.

By the way, is it wise to use gstocki as a player - he has only posted once on these forums to date, so may not be very reliable (I apologize to gstocki for any inference from this post, just from my experience the number of posts on CFC is a good guide to reliability in PBEM games).
 
Originally posted by pompeynunn
By the way, is it wise to use gstocki as a player - he has only posted once on these forums to date, so may not be very reliable (I apologize to gstocki for any inference from this post, just from my experience the number of posts on CFC is a good guide to reliability in PBEM games).

No offense taken - I can understand you don't want to get stuck with someone holding things up or dropping out early. I'm just a longtime lurker/reader only. I can assure you I will be reliable and will play to the end (my victory, of course ;) ). I just never felt a need to post until reading heihojin's game setup posts.
 
I would like to play as the Romans if i'm in time.

GMT. play in evenings mostly, sometimes during day and you have my email of course.

I would be interested to know whether there is a correlation between number of posts and reliability - Hhj should know if anyone as he admins so many PBEMs.

(BTW pompeynunn, you may think you have got away from the tractor boys but dont count your chickens etc)
 
Originally posted by prettyvacant

I would be interested to know whether there is a correlation between number of posts and reliability - Hhj should know if anyone as he admins so many PBEMs.

People are just afraid that if you have a little number of posts, you'll just forget to visit CFC, thus forgetting the PBEM games and thus killing that PBEM game. And thats a :nono:
 
Originally posted by WildFire444


People are just afraid that if you have a little number of posts, you'll just forget to visit CFC, thus forgetting the PBEM games and thus killing that PBEM game. And thats a :nono:

I understand the concern and I dont disagree with what you say. However (like gstocki earlier) I visited this site often (and learnt a lot about the game - I hope) but did not feel moved enough to register until I wanted to play PBEM games.

Isnt it more important to check your emails regularly to keep the game moving, than to visit this site - which pleasurable as it is has no direct impact on the progress of the game. Or am I missing something?
 
Originally posted by prettyvacant
I would be interested to know whether there is a correlation between number of posts and reliability - Hhj should know if anyone as he admins so many PBEMs.

Well, an accurate analysis would require a great deal more data than I have, as well as adequate operational definitions of "reliability."

Although I'm inclined to believe that there may be some small correlation between the two, it's not enough to justify excluding a potential player on the basis of the number of posts.

Besides, how else do you attract new players to the game?


heihojin

P.S. I'll post an updated player list soon.
 
So far, we have the following confirmed players:
  • heihojin - random civ
  • gstocki - Celts
  • pompeynunn - Persians
  • portuga - French
  • prettyvacant - Romans
  • zmei-gorynych - Babylonians
DogBoy, an enthusiastic repeat player, has agreed to be an alternate for this game. :thumbsup:


heihojin
 
Originally posted by prettyvacant


I understand the concern and I dont disagree with what you say. However (like gstocki earlier) I visited this site often (and learnt a lot about the game - I hope) but did not feel moved enough to register until I wanted to play PBEM games.

Isnt it more important to check your emails regularly to keep the game moving, than to visit this site - which pleasurable as it is has no direct impact on the progress of the game. Or am I missing something?

My only concern with gstocki was that he had only posted 1 post (at the time), a couple of weeks ago, saying he wanted to join the 5th game. I was concerned that as he hadn't posted since then, that he might not still be around on these forums to actually know he had joined this game. His posting has rebutted my fears though!
 
All spots are filled! :D
  • heihojin - random civ
  • gstocki - Celts
  • pompeynunn - Persians
  • portuga - French
  • prettyvacant - Romans
  • zmei-gorynych - Babylonians
  • Koenig - Americans
  • Melifluous - Iroquois
  • DogBoy (First Alternate)
I will still accept requests for alternate spots for as long as the game is going. I will send out both the welcome e-mail and the 4000 BC turn shortly.


heihojin
 
I just sent both the welcome e-mail and the 4000 BC turn.

When you receive the welcome e-mail, please reply to let me know you've received it. If for some reason you haven't received it, let me know as well!


heihojin
 
As I'm sure you have read from the related e-mail exchange, this game will continue to be played as v1.14f until all players have access to the v1.21f patch.

If you need to create two distinct installations of Civ3:pTW on your PC, please follow these directions:
  1. Copy the entire CIV3PTW folder to some other directory (perhaps C:\), and rename the copy (perhaps as "CIV3PTW v1.21f").
  2. Uninstall Civ3:pTW and restart your computer.
  3. Reinstall Civ3:pTW.
  4. Download the v1.14f patch from here.
  5. Install the v1.14f patch.[/list=1]This way when you launch Civ3:pTW normally, it will pull up as v1.14f. When you want to play v1.21f, browse to the copied directory you made and launch "Civilization3X.exe" (the executable). You can also create a shortcut to this file on your desktop; just be sure to label it as "v1.21f".

    Note that even when using two distinct installations, your default Saves folder will always be in your Civilization III\CIV3PTW folder, and **NOT** the copied folder you made!

    This may sound complex, and I apologize for the need to do this. If you have any questions or need any assistance, please ask - I will do my utmost to ensure that this is as painless as possible for you, and that this game survives.


    heihojin
 
Originally posted by anarres
heihojin,

I hope you are aware of the potential dangers of ths method of patching (see post #4):

http://forums.civfanatics.com/showthread.php?s=&threadid=46155
While I appreciate the spirit in which your warning was intended, this has already been the subject of much discussion amongst the players in my games.

Because these games will remain as v1.14f for the time being, there should be no additional risk of corruption.


heihojin
 
What year is this game in btw?
 
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