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Another Classic SG ...

Discussion in 'Civ2 - Stories & Tales' started by Andu Indorin, Jan 7, 2006.

  1. TheViking

    TheViking The world is not enough

    Joined:
    Mar 31, 2001
    Messages:
    776
    Location:
    The N hemisphere near fire and ice
    Yes, the way this game finished was amazing, the last time I played the most advanced military units were cannons, cavalry, spies, transports and cruisers (or possibly destroyers). We were about to discover automobile when I finished playing. Shortly after this we had howitzers, stealth fighters and spaceship components :goodjob:.

    I think a large map is more challenging than a small one, provided the map is modified manually - starting on a smaller island than we did this time, having some of the AI civs far away (as in this game) so they can grow huge and possibly having more ocean between the continents/islands are possible ideas. Also I wonder about additioanl restrictions I mentined earlier, for example restricting caravan/freight deliveries to one per turn.

    BTW has anyone heard from the other players in this game (Andu, Kev etc.) ?
     
  2. Old n Slow

    Old n Slow Emperor

    Joined:
    Feb 4, 2002
    Messages:
    1,168
    Location:
    Vienna, VA, USA
    I'm good for another game as well (someone has to pull the talent level down!)

    As for me -- I don't see why we should unnecessarily handicap the best players via freight limitations. We could always opt for a D+4 game.
     
  3. Duke of Marlbrough

    Duke of Marlbrough The Quiet Moderator Retired Moderator

    Joined:
    Jun 23, 2001
    Messages:
    9,702
    Location:
    Southern CA, USA
    Kev hasn't logged on since the 19th of July; Andu since the 6th of July. :(
     
  4. TheViking

    TheViking The world is not enough

    Joined:
    Mar 31, 2001
    Messages:
    776
    Location:
    The N hemisphere near fire and ice
    To prevent this discussion (and a possible new game) from dying I will start a new game/thread soon. I have thought a lot about the game parameters and this is what I have in mind:

    (1) D+3 or possibly D+4
    (2) Barbarian wrath
    (3) Large *flat* map
    (4) Restarts on
    (5) All of the rules/restrictions from this game will be in effect (must keep a spotless reputation, no bribing except for barbarian units etc.)

    Regarding the map (see (3)) I plan on making a random map and then making several specific, manual modifications to it. The problem with this is that then I will know more about the map than other participants. I can get partially around that problem by making several maps and then randomly selecting which one to use.

    It's also obvious that we need to reduce the number of turns per player far earlier than in the game we recently finished - that way everyone gets a chance to nuke the enemy civs :D.

    Any suggestions (e.g. regarding new 'rules' or restrictions) are welcome before I start the game, probably 2-5 days from now.
     
  5. Dong2Long

    Dong2Long Chieftain

    Joined:
    Oct 20, 2006
    Messages:
    71
    Location:
    Continental mannen
    D+3!? Oh oh oh argh. Great game! :goodjob:
     
  6. TimTheEnchanter

    TimTheEnchanter I...am...an Enchanter!

    Joined:
    Jan 19, 2001
    Messages:
    1,985
    Location:
    Maryland, USA
    I missed this discussion when it happened, but if anything comes of this, I think I can squeeze in enough time for it again. Just send me a PM.
     
  7. Duke of Marlbrough

    Duke of Marlbrough The Quiet Moderator Retired Moderator

    Joined:
    Jun 23, 2001
    Messages:
    9,702
    Location:
    Southern CA, USA
    Same here.

    FYI, As it stands right now it sounds as if Andu is out of action for awhile.
     
  8. Sharkbait

    Sharkbait Warlord

    Joined:
    Oct 14, 2005
    Messages:
    127
    Location:
    New Zealand
    I'm keen for another too.
     
  9. starlifter

    starlifter Deity

    Joined:
    Jun 17, 2001
    Messages:
    4,210
    I'd be in for a D+3 game if a player were needed. :)
     
  10. TheViking

    TheViking The world is not enough

    Joined:
    Mar 31, 2001
    Messages:
    776
    Location:
    The N hemisphere near fire and ice
    Nice to see this discussion has become active again just days before I visit the forums for the first time since September (or August maybe).

    I was thinking of starting a new D+3 or D+4 game shortly after the previous one ended but then 'real world affairs' intervened. However, now I'm less busy than I've been since last August so I plan on starting a new game soon, probably next weekend (unless someone beats me to it).

    Nice to see starlifter is back - welcome to the next D+3 (or D+4) game :)
     

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