Old n Slow
Emperor
What protection from the barbarians? I can almost guarentee that we'll see them at LEAST once every eight players!




TimTheEnchanter said:The games so far have been Americans, Vikings, Chinese, Japanese, French. We've had no White, Yellow, Orange or Purple civs yet. I was thinking English since you're talking Archipelago(Start on an island), but honestly, I have no preference.
TimTheEnchanter said:Do you really think an archipelago will add to the challenge? I'd think that would protect us (or at least isolate damage) from the Wrathful Barbarians although it will make defense tougher to manage as well. I've also never seen the AI expand well across multiple landmasses, so they may be hamstrung by starting on medium to small islands, even at D+n. Eh, I'm sure it will be fine.
Oh, ok. That game was before I started playing in these things...I'll have to go back and read that one. I'm sure medium land mass would be fine. I guess the AI grows so fast it will have no choice but to branch out.Andu Indorin said:How about playing as the Irish (i.e., non-Welsh Celts). Then we could go up against some proper seafarers: the English, the Spanish, the Vikings, the American (Yankee Traders), and the Japanese ... leaving open the color purple for a civil war, which we have yet to see in one of these games, Loki's machinations notwithstanding.
Well, perhaps large landmass might compensate somewhat. I recall our Teddy Roosevelt game in which the Zulu navy tormented us so ...
TimTheEnchanter said:Oh, ok. That game was before I started playing in these things...I'll have to go back and read that one. I'm sure medium land mass would be fine. I guess the AI grows so fast it will have no choice but to branch out.
Kev said:B'gosh, looking forward to this effort all!
I think it might be best to at least put forth an order of play to use as a guideline so there won't be confusion - or at least lessen it.
Do we have a final list of who's in?
I can play this weekend without issue at all, so if someone can take it now and play some early rounds I can take it from there. Or, if nobody is ready, I'd be happy to start us off then.
TimTheEnchanter said:It would also help to clarify any house rules:
Keep Spotless Rep?
Inciting revolts/subverting cities not allowed?
Unit bribing allowed?
Van rehoming not allowed?
Duke of Marlbrough said:IIRC, building a warrior throws us into disorder so I focused on a Settler first to avoid disorder and get the size 1 first city 'bonus'. ...
I can't remember many details of the prior games and what to do/avoid very well.![]()
Duke of Marlbrough said:If the silk wasn't there I would have roaded the grassland first. The silk gave us shields and trade. I think keeping the city out of disorder by not building the warrior gave us faster growth than building the warrior and having the city be in disorder after that.
I think I should have picked Ceremonial Burial as the tech instead of Code of Laws though.
Kev said:Having an issue, guys, and perhaps one of you can help. If not, I'll post it in tech support.
Have a new computer bought about a year and a half ago, and I had not loaded Civ2 on it, so I went to do so last night.
Got this message:
C:/windows/system32/autoexec.nt. The system file is not suitable for running MS-DOS and Microsoft Windows applications. Choose 'close' to terminate application.
Gives me the choice to close or ignore, but nothing happens in either case.
This is the same CD that I've used forever. Have a Dell running Windows XP.
I'm going to try to touch base with my brother who knows about these things as I am very much a layperson, but if anyone has an idea please let me know. In the mean time, I'll have to be skipped until it's resolved.
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