Kerosene31
Prince
- Joined
- Nov 12, 2001
- Messages
- 409
I play on king as well and here's just some general things I learned:
-Learn to manage which tiles your city is working and manually control your workers. On prince you can get away with automation, but once you hit king, you have to get your cities doing exactly what you need, when you need it. I don't have any direct advice for managing your cities, but early on food is key for growth and you'll want a few hammers to give you enough production.
-You do build a scout first which is key. Your early strategy is probably going to be dependent on the map and current situation. If you scout around and have lots of open space around you and no civs right on top of you, you can maybe go for the great library and not focus on your military for a bit. On the other hand if you have close neighbors and not a lot of room to expand, you'll probably want to start grabbing land in a hurry as good city locations go fast. Now, grabbing land near your neighbors will often make them hostile, so make sure you have a defensive army.
-Even though you try to avoid war (I often play the same way) you have to have a strong defensive army. If any civs see your army as weak they will attack you eventually. Check your military advisor often to make sure nobody's army gets too big. In previous games you could play the diplomatic game and get away with a smaller army, but that is not usually the case in Civ V where someone is eventually going to backstab you most likely. (Actually you can have a smaller army and just fight off the AI civs because they often aren't very good with combat, but if you want to avoid war, build an army). Don't neglect military techs either no matter what victory condition you are going for. Having a small but advanced army can help keep the AI from attacking you.
-Very early on archery is a great tech to have. A few archers can easily stop early invasions and make it easy to deal with barbs.
-Learn to manage which tiles your city is working and manually control your workers. On prince you can get away with automation, but once you hit king, you have to get your cities doing exactly what you need, when you need it. I don't have any direct advice for managing your cities, but early on food is key for growth and you'll want a few hammers to give you enough production.
-You do build a scout first which is key. Your early strategy is probably going to be dependent on the map and current situation. If you scout around and have lots of open space around you and no civs right on top of you, you can maybe go for the great library and not focus on your military for a bit. On the other hand if you have close neighbors and not a lot of room to expand, you'll probably want to start grabbing land in a hurry as good city locations go fast. Now, grabbing land near your neighbors will often make them hostile, so make sure you have a defensive army.
-Even though you try to avoid war (I often play the same way) you have to have a strong defensive army. If any civs see your army as weak they will attack you eventually. Check your military advisor often to make sure nobody's army gets too big. In previous games you could play the diplomatic game and get away with a smaller army, but that is not usually the case in Civ V where someone is eventually going to backstab you most likely. (Actually you can have a smaller army and just fight off the AI civs because they often aren't very good with combat, but if you want to avoid war, build an army). Don't neglect military techs either no matter what victory condition you are going for. Having a small but advanced army can help keep the AI from attacking you.
-Very early on archery is a great tech to have. A few archers can easily stop early invasions and make it easy to deal with barbs.