eduhum
Aahh the gold old days...
Personally, i think that the series has veered too far into arcade gameplay style. Note that ironically, i like a lot Civ6's aesthetic and graphical style. But, i miss Civ4's ability to create sprawling empires with dozens of cities.
I need more of that. I don't like playing tall. I wish the map was like in google maps, with a multitude of small intersecting valleys, chokepoints, realistic relief terrain. I don't want to micromanage city production. I want to have contact with a plethora of political entities. I wish there was no separation between civs, city states, barbarian states, etc., and that all were a continuum of dozens, hundreds even, of small tribes factions being subdued and integrated into larger and larger empires, as vassal states, ducats, and whatnot.
I want to play in an earth map and place cities without needing to care if they are well positioned for tile efficiency and resource management purposes. I don't have time or energy to nerd out stuff like that. I have plenty of time though, to analyse geopolitical dynamics in a civ map. I want civs that rise and fall continually, creating different ages. I wish for a much more geographical experience. I wish that the 2Dness of a tile map was evolved into a 3D terrain map.
I would gladly see city management shift into a style of instead of having 5-10 cities, having 50-100 cities, but much more simple to manage.
Graphically, i'd like to see much smaller tiles, so 10 tiles where there is one now, and that each city has a radius of 50 tiles, with lots of villages sprawling around, which you can foster, pillage, etc
I need more of that. I don't like playing tall. I wish the map was like in google maps, with a multitude of small intersecting valleys, chokepoints, realistic relief terrain. I don't want to micromanage city production. I want to have contact with a plethora of political entities. I wish there was no separation between civs, city states, barbarian states, etc., and that all were a continuum of dozens, hundreds even, of small tribes factions being subdued and integrated into larger and larger empires, as vassal states, ducats, and whatnot.
I want to play in an earth map and place cities without needing to care if they are well positioned for tile efficiency and resource management purposes. I don't have time or energy to nerd out stuff like that. I have plenty of time though, to analyse geopolitical dynamics in a civ map. I want civs that rise and fall continually, creating different ages. I wish for a much more geographical experience. I wish that the 2Dness of a tile map was evolved into a 3D terrain map.
I would gladly see city management shift into a style of instead of having 5-10 cities, having 50-100 cities, but much more simple to manage.
Graphically, i'd like to see much smaller tiles, so 10 tiles where there is one now, and that each city has a radius of 50 tiles, with lots of villages sprawling around, which you can foster, pillage, etc