Anyway to speed up time between turns?

I'm sure I read somewhere on this forum that Civ4 BTS isn't optimised to use multi-core processors
NO thats BS. It runs best on monocore and the cedermill P4 is the best choice for freedom of real sizes.

Some play mods, some play large maps, some havn't seen real army accumulations so think they have a fast rig
Some have been lucky that trades in the masses never got in their way on 18 civ extra huge maps with added mod calculation

THe late game, huge map means long turns. period
Anyone who can prove otherwise like garmmit, would be good sports since they say they run flawless play about everyday here....

Recording to youtube on your huge map/ many civs then postin here will back up your word. Instead of you askin others to back up their slow game, you show how flawless civ4 runs hmm?

Ive done this in civ3 to show anysize map plays with near 0 wait time with 31 civs. ITs got 6000 veiws on youtube as we speak
 
NO thats BS. It runs best on monocore and the cedermill P4 is the best choice for freedom of real sizes.

Some play mods, some play large maps, some havn't seen real army accumulations so think they have a fast rig
Some have been lucky that trades in the masses never got in their way on 18 civ extra huge maps with added mod calculation

THe late game, huge map means long turns. period
Anyone who can prove otherwise like garmmit, would be good sports since they say they run flawless play about everyday here....

Recording to youtube on your huge map/ many civs then postin here will back up your word. Instead of you askin others to back up their slow game, you show how flawless civ4 runs hmm?

Ive done this in civ3 to show anysize map plays with near 0 wait time with 31 civs. ITs got 6000 veiws on youtube as we speak

if you re-read i didn't just ask for just slow times but all times. just trying to get a feel for how many are having problems and how long they are waiting. i never said there weren't problems.

TA, since you don't play BTS anyway you have no input here as far as i'm concerned. i'm looking for data not opinions.

oh, by the way it's grommit not garmmit.
 
if you re-read i didn't just ask for just slow times but all times. just trying to get a feel for how many are having problems and how long they are waiting. i never said there weren't problems.

TA, since you don't play BTS anyway you have no input here as far as i'm concerned. i'm looking for data not opinions.

oh, by the way it's grommit not garmmit.

SO I guess we won't be seeing any proof of a flawless BtS we keep hering about on theses "bts is sluggish" threads by the same few people, you included?

SHow us the money
 
SO I guess we won't be seeing any proof of a flawless BtS we keep hering about on theses "bts is sluggish" threads by the same few people, you included?

SHow us the money

you keep going on about how i said the game was flawless. show me one post where i said that. i admitted all along the game has problem and i'm waiting for a good patch. why don't YOU show me one post of your where you haven't said something bad about BTS. the problem with you is you just can't stand it when someone says anything nice about the game at all. this isn't the first time you've jumped all over my post because i didn't agree with you that the game was crap. oh, and i could care less about civ3 praises. i haven't played civ3 in years and have on intentions of playing it again. yes, it was a good game but i have moved on. you should do the same or go back the the civ3 forum where somebody might care.:cry:
 
hey TA in your own words...

SHow us the money

you claim i am constantly calling the game flawless. where's the proof?

what? is that silence i hear
is that because i never said it?

hmmm? where is the post you claim i made that there was no wait problems between turns? is that silence i hear again?

nothing to say huh? because i never said either one of those things. sure sucks when you get caught in your lies and the tables turned. doesn't it?

i did say that i haven't experienced the problem not that one didn't exist. that doesn't make me a liar as you would like to insinuate, lucky maybe, but not a liar. you on the other hand are a liar. you make false accusations pertaining to other peoples statement and then cannot produce that particular post because it isn't there in the first place.

all i did was ask others to post wait times and what they thought was a reasonable wait. i posted three turns from one game. have i waited longer? yes. several minutes? no. i stated i didn't think instantaneous turn processing was a reasonable expectation,. if someone else thinks it is reasonable and wants to post that, i don't have any problem with it. i'm certainly not going to jump all over them for disagreeing with me like you would. they are entitled to an opinion as am i.

to anyone else on this board that feels i have wronged them (other than TA, of course) you have my sincerest apology, it was not intended.

to those of you that are experiencing long wait times between turns i understand your frustration. really, i do. there is another game out there similar to civ called space empires, also an epic 4x game except, well, in space. i have been a long time player and had high hopes for is latest release, se5. it is currently on its 8th, 9th,10th patch, i don't know anymore, i've lost count. it is still completely unplayable, imo. turn wait time are abysmal even in the early game. 5 - 10 min is not unheard of. interface problems and a completely broken ai make the game unplayable without a mod of some sort. so once again i understand your frustration.

to the moderators my sincere apology also for this post. you are all a big part of this forum and i commend your work. if you feel this post deserves a slap on the wrist or even a complete ban that is your right and i respect your decision. but i would certainly hope you would consider the same for my friend TA (totally absurd) JONES. he constantly insert words into other peoples posts that they did not say and then twists the meaning to his own agenda. anyone on this board or anywhere in life, for that matter, that wants to twist my words into something i did not say and then use it against me, I WILL CALL THEM ON IT!

so TA, show us the money. show me the post. they can't be that hard to find if i really did say them as you claim i have less than 200 posts on this board so start searching. no? can'y find them. then crawl back under your rock. i have no use for your kind.

are you a politician possibly? you'd certainly fit right in.
 
THe late game, huge map means long turns. period

Not necessarily, and you don't have to have a fast machine to get quick turns, even on a huge map, even towards the end of the game.

I haven't got the inclination to post to youtube, but anyone is free to repeat the following steps and see for themselves. Caution: if you aren't familiar with the following procedures, and try them anyway, I take no responsibility!!

- Graphics settings minimalized as much as possible. Use the BlueMarble tool to get rid of the clouds altogether.

- ALL unnecessary Windows processes AND component services stopped.

- Make sure your drive isn't too fragmented. Also, find a third party defragmenter that will defrag your paging file and registry. Make sure your paging file size is optimized. This is very important, as Civ 4 appears to have a distinct preference for virtual memory over physical memory.

- Get pakbuild and unpak the art fpk's (assets0.fpk through to assets3.fpk). Move the fpk's out of the civ folder (back them up somewhere). Put the unpaked art files in their proper place in the directory structure.

- In the civ ini file, the following:
DisablePAKMemoryMapping = 1
MemSaver = 1 (will be unable to use alt-tab)
AutoSaveInterval = 0 (no autosave)


And I'm willing to bet, if all of these steps are taken, most machines are going to experience delays of only seconds, even on the largest maps with really large unit counts. Anyone who knows what I'm talking about above can try this and see.
 
you keep going on about how i said the game was flawless. show me one post where i said that. i admitted all along the game has problem and i'm waiting for a good patch. why don't YOU show me one post of your where you haven't said something bad about BTS. the problem with you is you just can't stand it when someone says anything nice about the game at all. this isn't the first time you've jumped all over my post because i didn't agree with you that the game was crap. oh, and i could care less about civ3 praises. i haven't played civ3 in years and have on intentions of playing it again. yes, it was a good game but i have moved on. you should do the same or go back the the civ3 forum where somebody might care.:cry:

NAH you seem you to jump on these threads where people have problems with BtS. Thats why I target you.
It painfully obvious you don't like hearing the truth about certain tech insuffientcies(SP?) with CIv4 from vannila-warlords to bts

IM lookin to buy BtS cheap so this effects me as in what I REALLY need to pay massive.

Welll we got guys with 4 gigs of ram and with the same complaints of those with only 1 gig. LEts face up shall we? Your remarks are far more dangerous to any memeber then my opinon is. You mislead All i do is show many cases before and of course, after that point out same tech probs are occurin in large numbers, beware.

CIv4 has way more tech posts then civ3 yet way less in mods, gen chat. etc .why is that?
 
you keep going on about how i said the game was flawless. show me one post where i said that.


grommit5 said:
I've never has any problems installing or running any version of CivIV, Warlords or BtS on either of my computers. Am I the exception?

About my ongoing negative observation comparing the other classic multi mil sellin format, to civ4. I don't speak out agaist guys like you I simple say for the masses whats just not true.
ALso you hear me when great game kit is torn down by over zeolous civ4 players who failed to play civ3 crowned (unofficaly patched that is lol)

Most praise a unoffical modded BTS, thats cool. But they say unoffical refinments are invalid (or neverheard off) in the civ3 side? Clingin to the notion the same civ3 Conquest is full of unfixed ailments they go on about civ4's superiority. I never open up a' slam civ4 show' when ill knowing wise ass triggers this big no no . I educate them n' thus get scorn for replying using civ3 in postive light in the '4ums', where they say I have no right. lol

Ive praised Civ4's railroad and oversea invasion abilty openly here Its to bad its all on a travel sized chess board thats all. So your wrong about my lack of love in some areas I guess

Hey you want me gone I understand. Most corefan bois fans like to keep postive messages only, not talk about reality being civ4's many flaws effect masses of average PC users.

I just asked to see some evidence from those who say Civ4 runs 'great on any huge size map 18 civs. Thus so the many many more who are on record sayin they have major slow down can see for themselves, not be forced to take the few same guys who vouch word for a expensive upgrade purchase .
I post youtube to back me up. 6000veiws n countin man
 
TA and grammit,

I think both of you are right. To be honest, I never had any problems with Civ4 nor its expansions. I started playing vainilla with a brand computer that had a x300 ATI card :rolleyes: and even with that, it never gave me a problem.

One year ago I changed to a Nvidia 8600 GTX, and it plays even better.

But I also recognize that some people have many problems.

Where is the fault? I don't know. Sometimes, computers are still a mistery. The way they work is not stable at all, it's more something like an "unstable equilibrium" in terms of the flow of electrons.

No, I'm not smoking anything.

Anyways, the point is, it is hard to judge from one's experience, and also hard to blame from other's experiences.

It's a technical tie. I'm happy to be counted amog those who don't have any problems with Civ4, because tech problems aside, it is one of the best games, or maybe the best, ever made.

Try to enjoy that fact, because that fact is not in question in this forum.

Regards,
 
TA and grammit,

I think both of you are right. To be honest, I never had any problems with Civ4 nor its expansions. I started playing vainilla with a brand computer that had a x300 ATI card :rolleyes: and even with that, it never gave me a problem.

One year ago I changed to a Nvidia 8600 GTX, and it plays even better.

But I also recognize that some people have many problems.

Where is the fault? I don't know. Sometimes, computers are still a mistery. The way they work is not stable at all, it's more something like an "unstable equilibrium" in terms of the flow of electrons.

No, I'm not smoking anything.

Anyways, the point is, it is hard to judge from one's experience, and also hard to blame from other's experiences.

It's a technical tie. I'm happy to be counted amog those who don't have any problems with Civ4, because tech problems aside, it is one of the best games, or maybe the best, ever made.

Try to enjoy that fact, because that fact is not in question in this forum.

Regards,

Ya good post freind. SOme have no probs some have probs thats a true statement in lowest terms
One thing I believe is time will cure much ailments, how much time we will have to wait around for is yet determined.
I never said civ3 started out the best responsive Strategy game ever. New mono rigs the top evo cedermill accomplished this. One day a rig will do the same for civ4
That same rig will speed civ4 while also making civ3 even faster(if possable) at the same time. Good news for all!!

What I hope for is the rapid response with 400-500 cities, 16-24 civs we see now in civ3 translating over on the BtS platform.

You can see me give praise to the elimation of diplo deley a few days ago . Its always been the sluggishness thats been my biggest prob and I see we are chippin away evey day at this. I hope civ4 fans are still around when civ5's 2nd xpak comes out which should also coincide with Civ4's time of top evolution with mods and performace (like with civ3).

I guess then we can measure the loyalty levels between both the games. Civ2 was given the boot soon after a few Xpaks.Will Civ4 fourms be full after civ5's second Xpak?
Civ3's popularity staying around was precedent Take that how you will in regards to Civ4's acceptance
Peace
 
About my ongoing negative observation comparing the other classic multi mil sellin format, to civ4. I don't speak out agaist guys like you I simple say for the masses whats just not true.
ALso you hear me when great game kit is torn down by over zeolous civ4 players who failed to play civ3 crowned (unofficaly patched that is lol)

Most praise a unoffical modded BTS, thats cool. But they say unoffical refinments are invalid (or neverheard off) in the civ3 side? Clingin to the notion the same civ3 Conquest is full of unfixed ailments they go on about civ4's superiority. I never open up a' slam civ4 show' when ill knowing wise ass triggers this big no no . I educate them n' thus get scorn for replying using civ3 in postive light in the '4ums', where they say I have no right. lol

Ive praised Civ4's railroad and oversea invasion abilty openly here Its to bad its all on a travel sized chess board thats all. So your wrong about my lack of love in some areas I guess

Hey you want me gone I understand. Most corefan bois fans like to keep postive messages only, not talk about reality being civ4's many flaws effect masses of average PC users.

I just asked to see some evidence from those who say Civ4 runs 'great on any huge size map 18 civs. Thus so the many many more who are on record sayin they have major slow down can see for themselves, not be forced to take the few same guys who vouch word for a expensive upgrade purchase .
I post youtube to back me up. 6000veiws n countin man


wow i'm impressed, you had to go all the way back to nov 15, 2007 to find that. one of the first posts i ever made here. hardly sounds like i am singing the praises if BTS everyday as you claimed if you had to go back that far. just because some have problems, be they the few or the majority, doesn't mean everybody has problems. that question at the time and being a noob to the forum, was ask with sincerity but even then you just couldn't pass the opportunity to jump all over it.

as it is, i will stick to that statement. civ vanilla loaded and ran fine for ME the first time. same for warlords and BTS and I have been happy with the performance. that was my experience, i'm sorry if yours and others has been different. but that doesn't give you the right to run around and attack like some rabid dog.

once again i said "I" never had a problem not that there were no problems. there is a big difference between that and "this game is flawless" and singing the praises of BTS every day.

also, if you follow that thread a just a little further you will find i said "even with a gig of ram my old 2ghz p4 would run slow on huge maps" hardly sounds like praise to me but as usual you only want to pick the pieces that fit your aganda. one post in a three page thread doesn't mean much unless you read the whole thread.

i have re-read this entire thread and i just can't see where you come up with the so called praise. i stated info on one game, not all games. all i did was ask for info from both sides.

it is not issue of performance, or lack thereof, that i have a problem with but venomous way you attack when someone doesn't agree with your viewpoint. even if only on this one topic that doesn't make it right.

now, back to my flawless game
 
CIv4 has way more tech posts then civ3 yet way less in mods, gen chat. etc .why is that?

Well, I can think of alot of reasons for that. Civ4 players could be (probably are) a different demographic in terms of how they use computers. A generation that learned how to use computers on XP and Vista, the AOLs of OSes, just expects everything to run right out of the box, perfectly, regardless of what else they have on their machines or what settings they're using.

As far as mods ... it does of course take more skill to make mods, graphics, etc for civ4. But on the other hand, far more is possible. Civ3 has no equivalent to SDK and Python mods, and even the settings that can be changed in the game editor are more limited than what can be done in xml.
 
- Graphics settings minimalized as much as possible. Use the BlueMarble tool to get rid of the clouds altogether.

- ALL unnecessary Windows processes AND component services stopped.

- Make sure your drive isn't too fragmented. Also, find a third party defragmenter that will defrag your paging file and registry. Make sure your paging file size is optimized. This is very important, as Civ 4 appears to have a distinct preference for virtual memory over physical memory.

- Get pakbuild and unpak the art fpk's (assets0.fpk through to assets3.fpk). Move the fpk's out of the civ folder (back them up somewhere). Put the unpaked art files in their proper place in the directory structure.

- In the civ ini file, the following:
DisablePAKMemoryMapping = 1
MemSaver = 1 (will be unable to use alt-tab)
AutoSaveInterval = 0 (no autosave)

Or just go out and get a computer that's not an ancient piece of crap. I was running Huge maps with no problems on an AMD single core 3500 and an ATI X800, and with only 2 gig of RAM. That's not a high end rig by any means these days. I now have an AMD dual-core 6000, a GeForce 8800GT and 4 gig of RAM and Civ 4 runs like a charm. The only problems I have with it are because of the memory leak that Firaxis still hasn't been able to fix yet. But going to desktop and rebooting will allow me smooth playing for hours afterwards. And my end game turn times are much shorter than they ever were with Civ 3. Shorter than any Civ game I've ever played in fact.
 
. Shorter than any Civ game I've ever played in fact.

Proof? Nah IM the only one who puts his money where his mouth is ;)

Plug in a overly huge map drop 18 civs and press record around turn 350. Simple You can say you pwned . Judging your charcter this would BE nice wouldn't it?
OK mines done already posted to youtube so you can to compare
I use the mono cedermill 4.6ghz beats your dual anyday but hey, should be a good match :)
btw WIlly is the other shoe- in gaurenteed to be showin how great civ 4 runs on threads like these. I expect about 3 more to show up. Then we link to threads with thousands of 'one posers' who compained and never returned for some reason.

Guys like Will callplayers rigs with 4gigs peices of crap cuz they had the nerve to say civ4 is actin sluggish as hell on huge maps.(SMart guy?)
 
wow i'm impressed, you had to go all the way back to nov 15, 2007 to find that. one of the first posts i ever made here. hardly sounds like i am singing the praises if BTS everyday as you claimed if you had to go back that far. just because some have problems, be they the few or the majority, doesn't mean everybody has problems. that question at the time and being a noob to the forum, was ask with sincerity but even then you just couldn't pass the opportunity to jump all over it.

as it is, i will stick to that statement. civ vanilla loaded and ran fine for ME the first time. same for warlords and BTS and I have been happy with the performance. that was my experience, i'm sorry if yours and others has been different. but that doesn't give you the right to run around and attack like some rabid dog.

once again i said "I" never had a problem not that there were no problems. there is a big difference between that and "this game is flawless" and singing the praises of BTS every day.

also, if you follow that thread a just a little further you will find i said "even with a gig of ram my old 2ghz p4 would run slow on huge maps" hardly sounds like praise to me but as usual you only want to pick the pieces that fit your aganda. one post in a three page thread doesn't mean much unless you read the whole thread.

i have re-read this entire thread and i just can't see where you come up with the so called praise. i stated info on one game, not all games. all i did was ask for info from both sides.

it is not issue of performance, or lack thereof, that i have a problem with but venomous way you attack when someone doesn't agree with your viewpoint. even if only on this one topic that doesn't make it right.

now, back to my flawless game
Huh Say what?


grommit5 said:
you keep going on about how i said the game was flawless. show me one post where i said that.



grommit5 said:
I've never has any problems installing or running any version of CivIV, Warlords or BtS on either of my computers. Am I the exception?
 
Well, I can think of alot of reasons for that. Civ4 players could be (probably are) a different demographic in terms of how they use computers. A generation that learned how to use computers on XP and Vista, the AOLs of OSes, just expects everything to run right out of the box, perfectly, regardless of what else they have on their machines or what settings they're using.


CIv4 eclipsed the number of tech problems over civ3 in one quarter of the time civ3 has been around. Yet same time came nowhere near the amount of mod interest. Moding sector is key as it opens up longevity ya see?.
What coincides to proove this? l Mybe that civ3 still pumps out good qualty refinements on mass. Go no further them home page for proof of that good sirs

As far as mods ... it does of course take more skill to make mods, graphics, etc for civ4. But on the other hand, far more is possible. Civ3 has no equivalent to SDK and Python mods, and even the settings that can be changed in the game editor are more limited than what can be done in xml.
lemme guess, you know about all civ4's great 'work' but are oblivios to the civ3 mod side as to what went on at the same time like the vassel patch, a mod where Vassels cures corruption, the army patch, lets AI uses armys and down grades their cheezy facter. etc etc..

Yes anything is possable with civ4 and anything is possable in general! I can go build a better MGM GRAND penthouse but will I?. Has CIv4 made a mod that dosn't regularly stop in progress because of some complication?. WHeres this big selection we were prominsed . CHeck the veiws. You will be surprised who has more 1000000 plus works in its catalogue..yet at the same time civ4 had enough players to blow away civ3's complaint record in half the time? Hmm

WHen a civ4 mod gets nice in big like Rise n Rule replica, does it play nice on your rig or flip yor wig? When you stack 16civs on a large map late game with all those added calculation a la total Realism hows it go?
(can Willy Prove me wrong?)

Sure, Anything is possable that we know but in CIv4 whats been done besides a Great Fantasy game belonging in the Might and magic fan show? Civ3's mod room is full of trophy,s massive programs and improments that work and that Run! Most important, able to play on any size without MAF means they are actualy fun :)
 
same thread just a few posts later

ram is extremely important for this game. even with a gig of ram my old 2ghz p4 would run slow on huge maps

what do you call this? do you deny that ram is important? do you deny that i acknowledged slow play? but again you pick and choose to suit your needs.

saying "i've never had a problem" can be open to many interpretations. you interpret as flawless, fine there is nothing i can do about that. IMO its an incorrect interpretation. saying i haven't had problems is not the same as flawless. i loaded the game and it worked. i was happy with the game. it met my expectations. that is my interpretation of no problems.

is the game flawless? no, it's not. there happy now?
 
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