Since Trynthlas is busy, he said I should take up his moves.
0. 1866 Um, this plague has us in a real mess. Unhappiness is rampant (+5 for each city without a troop). I rapidly send our troops back to ensure the citizens' safety, and I buy some new IAs and SBs, while other cities which can produce hospitals and cannons (hey, cannons are troops too) will do so in 1 turn. We cannot afford to build wealth anymore at this time until things stabilize.
I liberate Fort Albany to the Americans (not a particularly productive city, and it will help with our stability).
I export our coal for nearly all our vassals' health resources (don't worry, I'll give it back to them when the plague's over).
I send half our fleet of destroyers towards the Far East, and I pack some workers (sitting in New Orleans?) towards the Old World since we need railroads in nearly all our European and Middle East holdings.
(so why did we not research medicine earlier as I suggested?)
1. 1868 Tampico is captured. We have another Great General (Khalid ibn al-Walid) who I send to Gaziantep.
2. 1870 Our troops approach Coyuca and Tenochtitlan.
3. 1872 Since we have our 2/3 UHV, a golden age starts, but at the same time, Vikings declare war on us. Mt. Rushmore built in Gaziantep. I start Red Cross there. I recapture Kostroma which doesn't have any revolts. I sell rifling to Spain and Medicine to Persia. Since we don't really want to build any more cities, I start National Park in Duluth (2 turns). We're just barely stable.
4. 1874 AP election comes up, Bismarck and us are the only candidates. Leningrad is captured by the Germans. We capture Coyuca which we keep but raze Tenochtitlan. We burn Kalinin (since it's too close to Moskva).
5. 1876 Of course we win the AP election. Plague is done. Industrialism comes, I research fission. The stupid Spanish get their Buenos Aires captured by the Incans. Our ships arrive in the Far East, wreaking havoc on poor fishermen and whalers. I notice Persia loses Jaipur to independence, and so I sell rifling to them cheaply as a Khmer stack is approaching Kabura. Our stability is declining rather rapidly (due to the large area we occupy in Russia), so I had no choice but to switch to police state and nationhood now.

6. 1878 Indian cities declare independence (flips Kabura). I give them a world map and open borders with them. (When we have eradicated the Vikings, we can come back and get India). The Aztecs cease to exist. I raze Copan but keep Oaxaca (a good bridge for troops heading west. I liberate Coyuca to the Americans but keep Tampico and Oaxaca. As long as we're stable, if we control at least one city in their spawn areas, they (Mayans or Aztecs) won't respawn.
7. 1880 I send our troops and ships towards Inca and hit them in the back. The procedure is capturing all their cities start with the capitals and working our way back to Spanish land, then liberating most of them to the Spanish.
8. 1882 Vasa is captured. A great scientist is born, I use it to shave a turn off fission.
9. 1884 Lulea is captured. I liberate Oaxaca since our stability is going down again. I make peace with them, getting Oslo in the process (they're willing to capitulate but I decline), because the next turn they...
10. 1886 ...collapse. I capture the newly independent Wonderstrand, and liberate to America. I liberate our Vikings cities to Germany, boosting our stability to solid (28) and their (in)stability to stable.
To do:
1. Finish off the Incans and liberate all our South American cities to Spain.
2. Remember to use our destroyers to bombard (even if the computer doesn't remind you because they're blockading right now) and kill stray enemy ships.
3. New Orleans should build more transports while other cities should build lots of tanks.
4. Direct the Americans and Germans to research artillery so we can steal it from them. Then we research rocketry, unless we get flight first (both are prereqs for rocketry).
5. Next research should be flight (I'm sick of these useless airships and we need airports to boost our economy and be able to fly troops to newly conquered cities.
6. Need to liberate more cities to our vassals, because next turn our golden age is up. Good indy cities to liberate are Vancouver (some indy troops are heading towards us in Canada), Vinland, Arguin, Trondheim, Inta, Brjanks and Nizhnij Tagil. Even if our vassals won't accept them, see if India will want them.
7. Do not move the stacks in Rome, Paris and Mediolanum away, in case France, Rome or Greece decide to respawn.
8. Between troops, build a missionary to spread religion since it'll help with happiness and they next turn you may be able to build a troop in 1 turn from the overflow hammers. Europe can use a lot more Islam while the Middle East can use Christianity. America and England can use a lot of more of religions other than Judaism
9. We should declare war on the Indians soon before they build up too much more, but DON'T KILL THEM (at least not now). If they capitulate, fine, because we can then liberate lots of cities to them, if not, then we should make peace when they're down to 1 city, and give them all the crappy cities we don't want.
10. No matter what, please don't automate workers. We need to build some directed railroads to facilitate troop movement across Europe. Also, some of the oil in Arabia isn't connected yet with forts, and Kostroma isn't improved enough.
11. In general, capture capitals first, then other cities.
Blizzrd, why don't you play next.