Turn 0: 1811AD
Our economy is 70% science and we have 62g +201gpt. Electricity is due in 3 turns and our vassal Germany will learn Biology in 11 turns.
I stop Gaziantep from starving by working an extra tile. Steal 58g from Germany. Steal 26g from Spain. We have more than enough espionage points against both civs and can get our spies back in time to steal Biology from Germany with full discount easily.
Our default city advisors prefer spy specialists, which is not the fastest way to research Radio. Scientist specialists are better and we don't need the espionage points from spy specialists in any case. I force a lot of scientists and engineer specialists in cities which previously had spies.
Cancel Sheep for 4gpt and Wheat for 3gpt to Japan. Trade Marble for 8gpt instead. Sell Divine Right to Germany for 120g. Trade Marble to Ethiopia for 1gpt. Cancel Wine to Japan for Gold (we already have Gold). Sell Liberalism to China for 370g. We have 4 surplus Dye resources and both Germany and Spain have unhappiness in at least one city. I gift Dye to both Germany and Spain.
Istanbul puts Stock Exchange on hold to rush a Factory immediately with our new cash reserves. We have the Kremlin, so we may as well make use it while we are in Universal Suffrage.
Turn 1: 1814AD
Start work on a whole bunch of Coal Plants. Istanbul finishes the Factory and now will complete the Stock Exchange in 5 turns (shaved 2 turns). Our Airships begin scouting South America. I split some more of our grouped Airships and reposition to various cities for more map scouting next turn.
Turn 2: 1817AD
Complete map scouting of South America, Greenland and NorthWest Passage. Some cities now start building Wealth allowing our science to rise to 80%. I spread Judaism in Exeter and order up two more Jewish Missionaries for our cities (currently in revolt) in Ireland. WM trading of our newly scouted areas raises 75g. Trade Wheat to Japan for 1gpt.
Turn 3: 1820AD
We are Shaky (-17) but rising. Electricity comes in, choose Radio next (5 turns). Steal another 63g from Germany in Berlin (capitals give the most cash this way). Start Olympic Park in Serbia (can't spell the name of the city as it has a funny character near the end!). Rush factories in both Sparta and Atina. Airships scout Africa from bases in various Ethiopian cities. Our economy finishes at 90% Science, 105g +39gpt.
Turn 4: 1823AD
Start Wembley in Chicago to assist cultural push against Washington. Barcelona flips to us. I keep it and then immediately liberate it back to Spain. A Turkish revolt occurs in Samara. WM trading for 100g. Rush a Courthouse in Exeter. Our troops pummel the independent (former Russian) city of Magnitorsk and reduce it to one wounded Longbow defender.
We finish this turn still Shaky (-12) but still rising. Our economy is now 100% science, 39g +63gpt.
Turn 5: 1826AD
Spain captures Magnitorsk. Pentagon completed in Gaziantep. At 100% science, our economy can now handle some cities producing Research. Radio is now due in 2 turns. Spread Judaism in Cork. Steal 48g from Germany in Berlin (I built a couple of extra spies to increase the frequency at which we could do this). Sign a Defensive Pact with Russia. Sell Liberalism to Spain for 60g. Rush a Coal Plant in Sparta.
We finish Shaky (-6) and our economy is 100%, 79g +81gpt.
Turn 6: 1829AD
Japan cancels our Rice/Silk/5gpt for Horse deal.

This makes a number of our cities dangerously unhealthy. We can only renegotiate Sheep for 5gpt with Japan, they won't trade Rice or Silk to us.
The decision earlier to embargo Khmer is not looking so great at this stage. Khmer still refuses to talk to us and probably will stay this way for another 20 turns at least. I never choose this diplomatic option for myself and only occasionally force vassals to embargo certain nations for this reason.
Stock Exchange is finished in Istanbul. Apostolic Palace begins a vote for Open Borders. Turkish revolt in Manchester. Spread Judaism in Belfast. Rush a Jail in Exeter. Build an Explorer near Cuba to grab the goody hut before Miami's culture expands to collect it for America. We can then send this explorer to Easter Island and finally Australia for the last map scouting.
Sell Divine Right to Persia for 50g. Spread some espionage spending across civs that aren't our vassals so that we can see what they are researching each turn.
We finish Shaky (-3) and our economy is 100% science, 84g + 190gpt. Radio is coming in next turn.
Turn 7: 1832AD
Radio learnt, choose Railroad next. Olympic Park finished in Serbia and we now have 10 turns of Golden Age remaining. Turkish revolt in Dalma. Start Graceland in Denzili, Christo Redentor in Gaziantep and Eiffel Tower in Paris (seems appropriate!). Steal 22g from Spain in Madrid. Not worth coming back to steal from Spain next time though I will send this spy to Berlin instead. Get 34g from Cuban goody hut. Remove more spy specialists from various cities.
Now that we are building a few wonders (and thus less wealth), our economy has to change to 90% science. We have 38g +301gpt. We are Shaky (-1).
Turn 8: 1835AD
Persia captures Salalah and liberates it to us. Given we are stable enough I destroy this useless city as we couldn't liberate it back to Persia. Samara (SE of Moscow) flips to us (from Germany). I disband it, we had it fully surrounded by our culture and our vassals wouldn't have accepted it.
Vikings break free from China. Trade Marble to Vikings for 2gpt. National Gallery started in Moscow. Rush Courthouse in Cork. Trade Philosophy to Russia for 60g. Our economy finishes 100% science and we have 65g + 190gpt. We are Shaky (-2).
Turn 9: 1838AD
Steal 51g and 46g from Berlin. Great Spy is born in Istanbul. We now have 1GSpy and 1 GScientist waiting. Trade Copper to Spain for 6gpt. Trade Fur to China for Rice. This finally starts to alleviates some of our health issues in our biggest cities. Biology soon will also help.
Turn 10: 1841AD
Upgrade a bunch of our troops in America from Riflemen to Infantry. Wembley is finished in Chicago. Rush Jail in Cork and Courthouse in Belfast. Trade Footballs to China for Silk. Upgrade Marble to Ethiopia from 1gpt to 2gpt. Steal Biology from Germany and set them to research Medicine next for us (11 turns).
We finish this turn Stable (+4) and our economy is 100% science with 598g +275gpt.
Turn 11: 1844AD (Turn 369)
Railroad is learnt, choose Combustion next. Christo Redentor completed in Gaziantep. Begin Channel Tunnel in Istanbul. Adopt Free Religion. Trade Football to Russia for 3gpt. Start builidng railroads on mines and quarries and lumbermills. More troop upgrades to Infantry.
We are now Stable (+10) and will likely rise further next turn now that we have adopted Free Religion. Our economy is 100% science and we have 69g +409gpt. Eiffel Tower and Graceland will finish next turn in Paris and Denzili respectively, further boosting our stability.