KayAU
Emperor
- Joined
- Sep 1, 2014
- Messages
- 1,498
Maybe...but Civ 6 did get a 7/10 on that particular site.If this was a AAA game, it would have got an automatic 9+/10. Such is the way of the big gaming media companies.

Maybe...but Civ 6 did get a 7/10 on that particular site.If this was a AAA game, it would have got an automatic 9+/10. Such is the way of the big gaming media companies.
games that cost atleast 100mil to 200mil. League of Legends, Battlefield, GTA, Call of Duty, etc.Which game is 3A?
civ is not AAA. Civ6 maybe had 10% of a AAA budget which means only 10% advertisment money to bribe media sites (if you subscribe to that theory).Maybe...but Civ 6 did get a 7/10 on that particular site.![]()
I don’t think the the author wrote the review for a big media company. Does anyone know mkaugaming.com?If this was a AAA game, it would have got an automatic 9+/10. Such is the way of the big gaming media companies.
this is what chatgpt pretends to know:I don’t think the the author wrote the review for a big media company. Does anyone know mkaugaming.com?
My question was rhetorical by the waythis is what chatgpt pretends to know:
MKAugaming is independently operated by a team of gaming enthusiasts and does not appear to be owned by a large corporate entity. The platform was originally created as a Mortal Kombat fansite in Australia in 2011. It has since evolved into a comprehensive site that covers gaming news, reviews, podcasts, and other pop culture topics. The site remains a community-driven project, dedicated to delivering content from a gamer’s perspective.
I don’t think the the author wrote the review for a big media company. Does anyone know mkaugaming.com?
Civ VI had a pretty decent launch. Definitely deserved better.Maybe...but Civ 6 did get a 7/10 on that particular site.![]()
I love the Empire Earth vibes the future combat has!New Q&A!
They have mixed styles (both buildings and people), so you see different architecture styles in your empire. It is supposed to depend on gameplay decisions (living world). I don't know how they have implemented it. Maybe if you have access to certain resources the clothing of your people will change.So do buildings have different cultural styles based on the civ?
I think they mentioned in another video that population may move from one nation to another depending on how the cities are doing, so maybe they're keeping track of that percentage? not sure if it's necessarily only when you're doing poorly in providing services, but I found the part I was thinking of:
There is also this section of an older video that talks about the different cultural buildings, though not specifically what mechanics are affecting that
To add on to this, they also mention how migration and cultural influences affect the architecture (and style, in general) of your civ. Latest blogpost @7:30!I think they mentioned in another video that population may move from one nation to another depending on how the cities are doing, so maybe they're keeping track of that percentage? (not sure if it's necessarily only when you're doing poorly in providing services, but I found the part I was thinking of:)