Mustakrakish
Deity
- Joined
- Sep 2, 2009
- Messages
- 2,525
Sorry, I guess my sarcasm didn't come across: If I thought you were really 'lazy', I wouldn't have posted the link.
No, I am lazy... Don't worry I didn't misunderstand it.

Sorry, I guess my sarcasm didn't come across: If I thought you were really 'lazy', I wouldn't have posted the link.
Approximative costs of some technologies :
Philosophy circa 90
Sailing circa 100
Metal Casting circa 225
Engineering circa 225
Animal Husbandry circa 32
Masonry circa 48
Optics circa 72
Mining circa 32
Considering that there's only one possible spot for a chariot on the unit tree, it's definitely the only 'chariot' unit type. It'll be interesting to see its stats as a ranged cavalry type unit though.And at 2:20 you see chariot archers. I don't know if chariots and chariot archers are 2 different things of if what we've been calling chariots are really chariot archers.
It seems the video footage is played at 3 differents difficulty level :
21_32_48_72_108
27_40_60_90_135
45_67_100_150_225
for the first five tier of the technology tree.
You forgot 4_8_15_16_23_42
I have a preliminary set of updates up. Lots of views of the Legion and Ballista. The Legion can indeed build roads and forts; you can see it in the Build Actions menu.
The unit with the eagle head icon appears to be the Scout.
Here are some new items unrelated to the video:
I don't allow you to quote me !
And, what is with this useless crap you're saying ? Please, try to be constructive next time !
They are Consul because they both purchased the "Republic" SoPol.
Yeah, I saw that. I changed it in all the places I could think of, but I probably missed one or two."5 social policies is correct. It was 6 at one point, but it was changed.
I have the feeling that this is something that we're going to hear wildly different numbers about right up to release day, so I'm not really worried about tracking it.Grey2ham said:As for the map size, there are larger sizes than what IGN mentioned, don't worry! I previously confirmed to you guys that it was possible to play against 22 opponents in a single game, and while that number could conceivably change, the final number will be much closer to that than 12."
Thanks. I suspect the ship movement bonus would probably be in the Commerce tree.Grey2ham said:"There are 10 categories in the game, all of which contain policies that can adopted by your society that provide bonuses to everything from food production to happiness in your capital to the movement capabilities of your navy <snip> Within the Liberty line Collective Rule can be adopted, which gives an upfront food bonus, and linked to that is Republic, which gives a +1 bonus to production in every city"
There's a lot that looks much better in this build. It's not a suprise, but it's still really nice to see the rough edges being polished off.SickFak said:Also I noticed that those leaders (the ones who's animations were removed from the official site civilization section) really look good now. They really did fix them as I remember those leader's animations were awful and clumsy when they first appeared on the site before removal.
That's as good a candidate as any, but did you see something specific that leads you to this conclusion?snipperrabbitt! said:The second item under philosophy is National epic