Arioch's Analyst Thread

Arioch just wanted to say congratilutions for the web site it is very useful and very good it got me hitching just more 43 days until game release and probably just 1 week away from the demo:D
 
Nothing suspicious, developers usually don't want all the info out before the game is finished. They're still balancing and changing stuff (legalism was alrady nerfed) and with too many details we might get a wrong picture.

I fully agree, that's what I meant by "suspicious".
 
Janissary does it every single time it defeats another unit. Not sure if defeats means kills or just does more damage to than receives.

On an other note, do we know how many xp are needed to gain a new promotion? Is it linear or (like in civ4) quadratic? Do you gain xp depending only on how much damage you give out or is it based on other things?

Don't have any information yet about how many XP you need, but I have seen units gain 4-5XP in one single action and the Armory building gives +15XP, so I'd estimate the first promotion comes at around 10 XP. I have a hunch it will be more linear than quadratic, but maybe that's just wishful thinking. Units gain XP for receiving damage for ranged attacks as well (1XP per damage), and I would expect a unit to gain more XP if it wins against the odds.
 
You guys have no idea what it's like to release a major game and so you have no business telling 2K how best to proceed. It's not your paychecck on the line if something goes awry, it's theirs. They also own the property and what they say goes.

2K may not be able to take any legal action against Azazell, but they can black-list him and tell other devs that he refused to cooperate with a request to remove sensative information, and then he's pretty much done as a professional reviewer. So he too must be allowed to do what he feels is right to protect his meal ticket. Same for Thunderfall.

That being said, I too would've liked for the information to have remained available. I'm no longer a big enough fan to care enough to have saved all the screenshots, but maybe someone else did. I was hoping Arioch would be able to make use of the information and analyze it, but unfortunately he's got to be rid of it too.

Some of what I saw in the screenies made me want the game more than I did before, which wasn't really that much to begin with, so it may have tipped me over the edge. If I could've seen a more detailed analysis, the deciding factor might've been in there.
 
Actually Arioch doesnt have to get rid of anything, even if he does I still have all the important stuff on my own screenshots, and I will release my knowledge to whomever I want whenever I want. Arioch doesn't have any screen shots, merely a few tiny art pictures which barely number over 15 from Azazells information and lots of knowledge, knowledge can't be contained, all Azazell can do is remove the data he wasn't supposed to release from his official site, he need not chase up the whole internet to be "clean" as it were.

Anyway, this topic really is irrelevant to this thread.

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Janissary does it every single time it defeats another unit. Not sure if defeats means kills or just does more damage to than receives.

Yes the "Heal Instantly - Instead of Upgrade" upgrade was from a Rocket Artillery not a Janissary, the Janissary ability is different, it gets a "Instant Heal" each time it Kills a non-barbarian unit. A very cool ability indeed, using ranged units to soften defenders a Janissary can then come in and kill it and still be full health for any counter attack or a continuation of the push the next turn. That will be a unit you will want to finish off and not leave "half alive".
 
Yes the "Heal Instantly - Instead of Upgrade" upgrade was from a Rocket Artillery not a Janissary, the Janissary ability is different, it gets a "Instant Heal" each time it Kills a non-barbarian unit. A very cool ability indeed, using ranged units to soften defenders a Janissary can then come in and kill it and still be full health for any counter attack or a continuation of the push the next turn. That will be a unit you will want to finish off and not leave "half alive".

Someone commented on another thread after seeing the Ottoman UUs something along the lines of "When the Renaissance comes around I hope the Ottomans are on the other side of the world." Probably the same place you hope the Greeks are in late Ancient-early Classical and the Romans slightly later.
 
Or Russians from medieval till the modern era ;)

At least the Russians only have one UU, instead of two UUs at the same time. Even though they will have a lot of them, it might be possible to set up a defensive position that is hard to take. Far harder to do that against two different kind of UUs.
 
I don't think it's strange for jungles to give research at all. They're full of plants, animals, and fungi to study.
 
At least the Russians only have one UU, instead of two UUs at the same time. Even though they will have a lot of them, it might be possible to set up a defensive position that is hard to take. Far harder to do that against two different kind of UUs.

Meh, the Russian UB may very well give much more starting XP, thus making thier standard units decent enough to take on UU's of other civ's, especially if you are bringing 2x the number of strategic units.
 
I don't think it's strange for jungles to give research at all. They're full of plants, animals, and fungi to study.
That's a very modern viewpoint. Universities become available in the Medieval era, when they had no interest in studying the local plants, animals and fungi. Universities in the middle ages studied books. :D
 
but but books are made from jungles, I note that involves chopping down and not preserving jungles :P.
Perhaps the jungles help keep the scientists motivated, RESEARCH PETTY LITTLE SCIENTIST OR I WILL THROW YOU INTO THE DEADLY JUNGLE, "yes sir, mister crazy dictator sir."
 
That's a very modern viewpoint. Universities become available in the Medieval era, when they had no interest in studying the local plants, animals and fungi. Universities in the middle ages studied books. :D

Yeah, I think the jungle bonus should be locked until some much more modern tech. Penicillin maybe?
 
Non-sequitur: Mt. Fuji has its own clouds in the GiantBomb video.

fujisan3.jpg
 
Arioch, I am readng your site, and
at Unit Actions you write:

"Enter City (Garrison)
(Enter the city to become a garrison, increasing the city's defensive strength.)"

I believe that a unit garrisoning the city increases the Combat Strength of the city!
(check the german Gamestar video at ca. 01:45)

well, maybe it increases the city health bar, too - I dunno :)
 
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