Thalassicus
Bytes and Nibblers
I could give Landsknecht an upgrade discount, since they're mercenaries. There is an unused "UpgradeDiscount" field in the UnitPromotions table. It could be balanced with a 75% cost modifier (up from 50%).
I could give Landsknecht an upgrade discount, since they're mercenaries. There is an unused "UpgradeDiscount" field in the UnitPromotions table. It could be balanced with a 75% cost modifier (up from 50%).
I could give Landsknecht an upgrade discount, since they're mercenaries. There is an unused "UpgradeDiscount" field in the UnitPromotions table. It could be balanced with a 75% cost modifier (up from 50%).
@Txurce
The idea is to increase the cost to upgrade to the Lansknecht, and lower the cost to upgrade from it by a proportional amount. In principle the two changes can balance one another. It could shift some German power from the Medieval to Renaissance. I think we can agree Bismark is very front-heavy right now, which is not bad, but it might be worthwhile to even things out a bit.
I think the Landsknecht change takes away too much fun from playing Germany: for me, a lot of the fun in playing Germany is looking forward to fielding hordes of half-price Pikemen.
I suggest a more balanced, middling approach. If we made them 65, slapped on a reduced 370% gold multiplier, and beefed up the upgrade discount to 50%, we'd get:
35% discount in production: 65vs 100:c5production
35% discount in buying: 240(65*370%) vs 370
(100*370%)
14% price increase in upgrading: 80vs 70
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I think this is more elegant. It keeps Landsknechts cheap (as is the whole point of the unit!) no matter how you obtain them, while keeping upgrade costs per unit comparable to what you'd pay to upgrade your army if you weren't Germany.
In my opinion the Landsknecht should be cheaper to upgrade to and from, but only slightly.
The Landsknecht is a UU because it is a cheap unit.
Why does this have to be the case? I don't think it is right to take as given that the design of the Landsknecht cannot be changed.not only is it what the UU is all about
Its fine for it to not be cheap when upgrading out of it, but it stinks that it is more expensive.There's no reason for it to be cheap when you're upgrading out if it
Cheaper upgrades would make Germany more interesting for me, and less front-loaded.any more than than there would be for a German Musket to be cheaper upgrading to Rifle.
Why does this have to be the case? I don't think it is right to take as given that the design of the Landsknecht cannot be changed.
It isn't an argument to say "this is the way it is now and so it can't be changed" (paraphrased).
My preference would be for a gold cheaper upgrade promotion on the Landsknecht while reducing the initial cost advantage, so as to spread the Landsknecht benefits more (and not leave Germany with a gaping hole where they get nothing at all in medieval, renaissance or industrial eras, where Germany was historically very important). But some people seem like really like the front-loaded nature.
That way, the cheap upgrade *to* the Landsknecht is preserved, but you don't face much higher overall upgrade costs from the Landsknecht -> musket promotion.
That way, the Landsknecht still gives you some long-term advantage even if you don't engage in a war using many pikemen.
I would certainly prefer a more interesting effect, but I'm willing to work within the "cheaper unit" framework in order to be less disruptive to the game. I don't think that "the landsknecht is a cheap unit" is the same thing as "the spear->pike->musket line is cheaper for germany than for other factions".Of course, nothing you proposed goes against my saying that the Landsknecht is all about being cheap. You just want to spread that cheapness around.
But the musket upgrade cost *is* worse than everyone else's. It costs more to upgrade Landsknecht -> musket than it does pike -> musket.As long as the upgrade costs to landsknecht remain meaningfully cheap, and the musket upgrade is no worse than anyone else's
Uh, really? You don't think the HRE was pretty important? I see the HRE as medieval/renaissance era german civilization (though obviously some of the emperors were Spanish).I would argue that Germany was pretty damn unimportant in the medieval and renaissance eras when compared to other European civs...
9.5% discount in buying: 335(80*420%) vs 370
(100*370%)
But the musket upgrade cost *is* worse than everyone else's. It costs more to upgrade Landsknecht -> musket than it does pike -> musket.
This is why I proposed a compromise that get the spear/brute->landsknecht as current or at slightly more but added a change so that landsknecht -> musket cost roughly the same as pike -> musket, so that there is some longterm advantage.
.Uh, really? You don't think the HRE was pretty important? I see the HRE as medieval/renaissance era german civilization (though obviously some of the emperors were Spanish)
Plus, Renaissance Germany mercenaries (with muskets) were very important, so having lots of muskets around is still very in-theme.
And I see Germany as historically relatively far more important during medieval/renaissance than it was during ancient or classical, which are where its bonuses currently are.
But as I've stated before, my real preference would be to make the barbarian-oriented civ into something like Celts or Gauls, and to have Germany as a more HRE->Prussia->Germany civ with different bonuses.
Great point; I didn't realize that. If the Landsknechts are priced at 65However, it's worth remembering that wobuffet's overall point about the upside of landsknechts is mitigated by the fact that in VEM, most of your landsknechts are former brutes. The key cost with regard to landsknechts is the upgrade from brute to landsknecht. This is why this upgrade should be cheap - not only is it what the UU is all about - but also dovetails with all those free units that now require an upgrade.
Agreed. It should just be significantly cheaper all-around: to produce, to buy outright, to upgrade to, and to upgrade from.Cheaper upgrades would make Germany more interesting for me, and less front-loaded.
Awesome, thanks for the numbers. (Although your "from" and "to" should be reversed, I think, haha.The purchase cost modifier depends on the base cost, calculated by global variables which are independent of particular units or buildings. More expensive items have a lower purchase modifier. This means an increase in base cost from 50to 80
reduces the purchase modifier from 420% to the ~390% range.
The approach I took is:
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These are ingame numbers with the Honor cost modifier included. "Upgrade From" is the cost to upgrade Brutes to Landsknecht, and "Upgrade To" is Landsknecht to Musketmen. The upgrade numbers are higher if you do not invest in Honor with Germany. Remember that Civ multipliers are additive: negative modifiers become more powerful when stacked, and positive modifiers weaken. This makes the upgrade cost reduction better when combined with Professional Army.
Ah, okay. I still think it's a bit of a large nerf and would prefer something like a flat 75% across the board (i.e., 25% off all four transactions involving the UU), since the 218% isn't awfully relevant* assuming you notice the outrageous upgrade costs and thus avoid doing so – and especially with the new converted Barbarian maintenance increase/nerf.I do want to avoid buffing Germany. The intent here is to redistribute the bonuses, and the last number has a significant drop from 218% to 71%. If these values do end up reducing Germany's power, I'm okay with that, because there's been feedback elsewhere that Germany is a little too powerful.
Ah, okay. I still think it's a bit of a large nerf and would prefer something like a flat 75% across the board (i.e., 25% off all four transactions involving the UU), since the 218% isn't awfully relevant* assuming you notice the outrageous upgrade costs and thus avoid doing so and especially with the new converted Barbarian maintenance increase/nerf.
That being said, if I'm the only one who thinks the changes are a bit extreme, so be it, I suppose.![]()