abculatter2
Warlord
- Joined
- May 23, 2008
- Messages
- 152
I have an idea for a new undead civilization for FFHII, here's what I have so far:
Exiled. This was the fate of Abath. He remembered the day he was tried for blasphemy vividly and bitterly. Guardsmen stormed his house while he was experimenting on a dead human. Before he could act, he was on the floor being tied up with chains and a dozen fully armored Patrian battle-mages ready for any resistance. The trial was short and decisive, he was to be exiled to the jungles of the danmed, where none have ever entered and ever returned in any state to tell what they saw. But Abath had prepared for this. He knew that he was going to be discovered, so he made a pact with Arawn, Abath would abide the god's will, and receive his protection. When he was exiled, Arawn gave him tremendous, and terrible power, from which he was able to glean sustenance, and turn massive armies of people and animals that had died in the hostile jungle. When the blizzards of the age of ice struck, he was able to raise hundreds that had died from the sudden cataclysm, and keep himself alive from Arawn's dark magic. When the ice retreated, he had mustered thousands of undead from all races and speices, ready to act out Arawn's will upon the new world.
for the leader, I was thinking "Abath, Leader of the risen" and for the leaderhead, maybe this?
as for playing, definitely "fallow" trait, and gaining population through killing living units along with a building similar to Hyborium's "demonic citizens" that makes no unhappiness in the city. Maybe benefiting from war and death with units that can be built quickly but weaker then normal units. Also, how maybe a spell that made them able to take control of undead units or a spell that creates an improvement similar to barrows but spawned units are under control of the civilization but can only be cast within your borders. and be the best early and early mid game civ, but weak at mid to late game.
and does anyone know what "army of the undead" is in Latin?
Exiled. This was the fate of Abath. He remembered the day he was tried for blasphemy vividly and bitterly. Guardsmen stormed his house while he was experimenting on a dead human. Before he could act, he was on the floor being tied up with chains and a dozen fully armored Patrian battle-mages ready for any resistance. The trial was short and decisive, he was to be exiled to the jungles of the danmed, where none have ever entered and ever returned in any state to tell what they saw. But Abath had prepared for this. He knew that he was going to be discovered, so he made a pact with Arawn, Abath would abide the god's will, and receive his protection. When he was exiled, Arawn gave him tremendous, and terrible power, from which he was able to glean sustenance, and turn massive armies of people and animals that had died in the hostile jungle. When the blizzards of the age of ice struck, he was able to raise hundreds that had died from the sudden cataclysm, and keep himself alive from Arawn's dark magic. When the ice retreated, he had mustered thousands of undead from all races and speices, ready to act out Arawn's will upon the new world.
for the leader, I was thinking "Abath, Leader of the risen" and for the leaderhead, maybe this?
as for playing, definitely "fallow" trait, and gaining population through killing living units along with a building similar to Hyborium's "demonic citizens" that makes no unhappiness in the city. Maybe benefiting from war and death with units that can be built quickly but weaker then normal units. Also, how maybe a spell that made them able to take control of undead units or a spell that creates an improvement similar to barrows but spawned units are under control of the civilization but can only be cast within your borders. and be the best early and early mid game civ, but weak at mid to late game.
and does anyone know what "army of the undead" is in Latin?