davidlallen
Deity
I would like some help in understanding the blends. I added the vanilla grass and plains; as you can see from my screenshot there is no blending at all. The edges are hard. How is this controlled in the civ4artdefines_terrain? If there is a faq/tutorial, please let me know.
Maybe the FFH folks know, I have started this thread.
EDIT: Deliverator has pointed out the answer. In TerrainInfos, make sure that each terrain has a unique LayerNumber. By copying vanilla grass and renaming it, I had the same layer number twice, and this prevents blending. So this is solved.