This is not related to what we have been talking about in this thread, but I figured it is more appropriate here than in the Playtest Feedback thread: Basically the mod isn't performing like I want it to. Obviously, with a mod this big there were bound to be MAF issues, but they are pretty bad right now. I think one area that I can adress is the unit models used. For many units there are three different models rather than one model. I think what I should do is cut back on these emmensely. I know, it makes the mod look really good, but I'd rather increase performance. The units look good anyway if you ask me.
I am not including Unique Units in this list, but I think only a few select units should get multiple model groups. Which would be the following units:
-Warriors
-Swordsman
-Horsearchers
-Maceman
-Knights
Beyond that, I think they should all be the same model in the group. I will make special exceptions for certain units (like Vietnam's Elephants), but in general I think if I only mixed these mesh groups I can cut out a lot of extra memory.
What do you think?