ASNES- My Return to Our Roots

Alcohol induced sickness? :-p
 
The kings weapon makers degnsin a new sword that can cut from the handle as well as the blade to fight very close to opponents.
The Timber wolf has been chosen as the national animal. People started to weat caribou hide to keep warm.
King Joseph III had his second great grandson. A new sucesser has been chosen for the king being prince Joanathan II. This stunning upset has caused some unrest in the palace because Prince Joanathan II's old brother prince Joanathan I was originaly planned to take over the throne.
Bumper hunting season has resulted in population booms.
King Joseph III new diplomat, military, and economic leaders have been hand picked by the king himself.
 
Good thing I waited to update... Wouldn't have wanted to miss loungo's orders lol.

Update coming tonight.
 
yay a new year a new update
 
Update started.
 
1400AE

Alderia-Gets annexed.
Amazonia-Expands.
Aztexas-Meets with Minnestron in central Louisianna. Gains loot.
Beneria-Loses a division against Alderia but together with carthage, annexes the remainder of Alderia. Carthage has blockaded your Iberian troops. Took over some west african islands around the carthaginean colony to ensure the progress of the blockade.
California-Slow growth of economy.
Capi'Latsu- Loses 1 army to nippon barbarians. Gains ground.
Carthage-Loses 1 division against Alderia, but annexes it together with Beneria. Advances to classical age. Beneria has blockaded your west african colony.
Charrúa- Completes wonder. Expands.
Egypt-Completes wonder. Fails to make landing against SPARTA, due to constant naval engagement. Loses 3 divisions against Sumeria and loses ground. Loses both divisions against Zulu as they invade, but these divisions take an equal number of Zulu to the grave with them.
Germanica-INtegrates alderian lands into their empire and focuses against Russia. Navy engages Russia with no losses on either side. See biggest battle in the world.
Gojoseon-Peaceful expansion.
Golden Horde-Grows economy and enters classical age.
Harrapa-Expands economy.
Kanaada-Expands
Louisianna-NMR. Banks jack.
Minneston-Reaches Aztexas occupied Louisiana. Looks like all Louisianna forces are on their islands. Gains loot.
Rouran-NMR. Banks jack.
Russia-Forgets to pay upkeep! Scotland invasion goes with naval challenge but no losses on either side. See biggest battle in the world.
SPARTA- NMR. Banks jack and relies on russian troops for defense.
T-wat Empire- Completes wonder and expands. Meets Te Reo.
Sinhala-Enters classical age.
Sumeria-Continues invasion. Loses 4 divisions against Egypt and gains ground.
Tarvalus-Expands.
Te-Reo-Expands and meets the T-wat Empire.
Yahkma-Makes further conquerst of the barbarians.
Zululand-Completes wonder and attacks into Egypt! Loses 2 divisions but gain ground.

Biggest battle in the world so far.

On the german side, 120k Teutons with a reserve 30k regulars, for a total of 150k men. On Russia's side 60 thousand bear riders and 60 thousand regulars for a total of 120 thousand men.A total of 270k on both sides at the field. Russia loses 8 divisions (some were desertions from lack of wages). Germanica loses 6 divisions, and wins the field due to a lack of Russian resolve. Russians without their vodka get unruly, as has been seen at this episode. 140 thousand lives lost or unaccounted for.

UPDATE IN 24 HOURS!

Send orders... Write stories... KICK ASS!

If you know anyone who'd like to play as either Sinhala or Amazonia, have them post.
 

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Awesome update!

From: Carthage
To: Beneria


Apparently you didn't receive our latest offer. No matter. Carthage wants to see this whole situation over with without any bloodshed. We will hand over our colony for your territory in Iberia. Deal?

From: Carthage
To: Germania


Hurrah for our northern allies! Beat back the Russians, all the way back to their own cold lands!
 
Spoiler :
Russia/Crezth
Despotism
Age:Classical
Color: Maroon
Economy:Grown 5/0(-2 upkeep)
Army:2(Classical age)4(Bear Cavalry)
Navy:3(Bronze age)
Sciences:0
Culture:12
UU:Bear Cavalry: Aggressive and dangerous units, can consume the flesh of fallen enemies to become sated. Perform exceedingly well in cold climates and forest regions; not so much in warmer areas.(1 jack per division)
Wonders:Russian Vodka (+military might+Culture)[Complete]The Kremlin(+economy+Attrition for enemies, armies upgrade at half price)[9/13]


What a silly mistake.

ORDERS-

Spend 3 jack to get 3 more Classical Divisions.

Continue the frontal attack on Germanica with renewed vigor, attempt to secure much of Germany proper. In Britain, drive south with the 1 classical and 1 bear cavalry there and take as much land as possible. Engage the Germanican navy in the channel so that they can't escort units across the channel.
 
From: Carthage
To: Beneria


Apparently you didn't receive our latest offer. No matter. Carthage wants to see this whole situation over with without any bloodshed. We will hand over our colony for your territory in Iberia. Deal?

To: Carthage
From: Beneria


That sounds good. Deal.
 
Continue investing Jack on my stale ugly economy.
Keep patrols around my borders.
Continue expansion Northwards using my Blood cultists.
 
Spoiler Stats :
Charrúa / C&cciv3
Federal Tribal Absolute Monarchy
Age:Classical age
Color: Light pink
Economy:Grown 7/0(-1 upkeep)
Army:7(Classical age)/1(Spirits Warriors)
Navy:1(Classical age)
Sciences:2
Culture:9
UU: Spirits Warriors :- A Group Shaman chosen by the Spirits to act for them on Earth! They heavy infantry who excel in melee combat, there presents on a battlefield give morale bonuses other armies in the same battle. Cost 2 Jack.
Wonders:The Great Shrine to Da Spirits (+culture and give a small chance (say 5%) that a jack used in Economy or Sciences will have double the effect.)[Completed]Hall of the Ancestors(+culture and gives a defensive bonus to my troops when the fighting inside my borders)[Complete]


Orders

Spoiler Don't Look Please :
Spend one Jack on Upkeep,
Spend the rest on Sciences.
Start the a new wonder called the “Grand Palace” [+culture, +economy, and changes upkeep so that 6 units per Jack]

Have 2 armies and Spirits Warrior defend the Kingdom from anything unforeseen.
Have 2 armies patrol the Yahkma border and another 3 patrol Amazonia border as well the fleet patrolling the water.


Chapter 9 – Grand Palace

The Grand King has been walking around his palace which has been build and upgrade though out the centuries by his Ancestors since the start of their great civilization, but now he feel it was time to build a new palace and better. It needs to be something that will impress all of his people as well the nations to north of Charrúa, need to be wonder of the world. This new palace must not simply be Grand King new home but somewhere he can run the government as well.

So he ordered that plans were to be drawn up for the palace with it having a moderate size garden for the Grand King and family to used privately. The palace itself will have three wings;
1st is where entrance is and Grand King and the government use the social events and other things like that. This part of the Palace was the only part that common people could come see in some special events.
2nd wing about the same size as the first and is where the government administration take places working out the most effects ways money like to reduce the cost military upkeep. This part only the Grand King and government worker was going to be allowed in.
3rd and final wing were for the Grand King and his family and so will be the largest.
 
To: Carthage
From: Beneria


That sounds good. Deal.

Great. Now, lets try to repair the damage that this strain has caused. We shall re-establish trade, if you still want to trade.

Carthage Orders

Spoiler :
Carthage/DarthNader
Aristocracy
Age:Classical
Color: Dark Orange
Economy:Grown 9/1 (-2 upkeep)
Army:8(bronze age)
Navy:3(Bronze age)/3(Carthaginian War Galley Fleet)
Sciences:2
Culture:5
UU:Carthaginian War Galley Fleet-These vessels are the most formidable in the world, and are the brainchild of Carthage's massive focus on naval combat. (4 jack per)
Wonders:Great Port of Carthage(+economy, +navy)[Complete]Temple to Resheph (+Army+Navy+Culture)[Complete]The Uber Ship Makin' Factory(2 ships per jack)[4/10]

Spoiler :
Spending
- Spend 3 Jack on upgrading all navies to Classical.
- Spend 2 Jack on upgrading two armies to Classical.
- Spend 2 Jack on upkeep.
- Spend 1 Jack on equipping all soldiers with a Combat Extinguishing device (bucket of water with removable lid) so that they can turn Incendiary Midgets into...well...just Midgets.
- Spend 2 Jack on rebuilding old Alderian ports and markets, and building a toll collection facility at the Straits of Gibraltar. The facility will be equipped with a long chain which can be raised to stop trade ships. All trade ships of nations, except Carthage and Germania, will have to pay a toll fee. (Economic Expansion)

Military and Other
- Exchange our colony for the rest of southern Iberia. Make sure to take everything not nailed down out before we give it to the Benerians.
- Restart trade with Beneria...if they accept.
- Try to culture flip parts of Egypt.
- Invade Egypt!!! The Carthaginian Navy will ferry 2 Classical and 2 Bronze armies to Alexandria, and the troops will capture the city and surrounding region. They will capture the Great Library, and it will be used for Carthaginian benefit. The navy will then sink the Egyptian navy and seize control of Egypt's Med coast. The remaining 6 Bronze armies will invade via land. 1 army will take bridge Carthage with the Nile at the shortest point, secure it, then expand in the vacuum while the other 5 charge across the border and run towards the Nile and Alexandria.
EgyptInvasion_map.jpg
 
Great. Now, lets try to repair the damage that this strain has caused. We shall re-establish trade, if you still want to trade.

I can agree to re-establishing trade.
 
Spoiler Stats :
Beneria/Supermath
Government: Absolute monarchy
Age:Classical
Color: Orange-ish
Economy:Recovered 8/0(-4 upkeep)
Army:11(Classical age)
Navy:10(Classical age)
Sciences:5
Culture:5
Wonder:Trade Center at Montaga (+2 Economy)[Complete]Lemming City (+Economy++Culture)[Complete]Beneria War Memorial (Upkeep costs 1 jack per 7 units instead of 5)[2/6]


Spoiler Orders :
  • Spend 4 jack on upkeep.
  • Spend 4 jack on sciences.
  • Disband two fleets to lower upkeep costs.
  • Resume trade with Carthage.
  • Trade our Iberian colony for Carthage's West African colony. Have a division or two sweep in to make sure nothing bad happens.
  • Speaking of colonies, there's some land in Egypt that needs taking. load up our ships (all eight of them) with eight armies and have them land on the tip of the horn of Africa. Try to grab as much land as possible, especially along the coast. If we hit the Nile, even better.
 
oh wow this is still alive umm build some ships and destroy some invading ships
 
To:Capi-Latsu
From:Harappa

NAP signed. We settled peace with Sinhala at what was at the time pre-war borders.

@Churchill- You're dead.
 
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