Fendiar, too, goes through a sort of Golden age. The average person in Fendiar doesn't have to do too much fighting, so he can work on other things. The Qin have become pretty jealous of the power that Fendiar has amassed over the ages, however. Luckily, however, some Qin reject raiding Fendiar and come to Fendiar peacefully and are culture flipped over.
The Nias send envoys to the coalitions forming against them, and recieved a positive answer from the Flint Coalition, who were quite afraid of the might of Nias... However the Tyg were not so easilly amused by the idea of no Nias plunder. The Tyg quickly overran the border patrols and the relief forces sent from Nias homeland and are plundering the whole of a nias colony. On the bright side, however, the Nias convert their main armaments to copper like the Rajai and Fendiar. The counter attack by the Nias could be a quick detrement to the health of Tyg.
Ravindra find the secret of copper, too. Their system of governing is deffinetly turning the upper class people into an ideal upper class. There is a mean coalition of tribes bent on taking over the whole of Ravindra. This could be an extremely bad problem, as this new tribe coalition, the Mughals, have horsemen to work with.
Dark age of the Aztex Empire
The Aztex is plunged straight from a golden age into a dark age. The followers of a cult led by Savag take up arms to convert the land of the Aztex to worship the one true god, Amon. This disunity is taken advantage of by a number of sects within the Aztex civilization. Some break off ties to the Aztex civilization totally. There are some factions that dispersed into the countryside, and others that attracted outsiders to their faction through the aztex culture with the totems and all.
The main force, however, the followers of the new Amon religion, quickly take over the rich lands around the rivers and strangle the life out of the pagan Aztexans. A couple of pitched battles happen between the pagans and this new force, and the followers of Savag happen to win each engagement with tamed bears and cyotes, who provide an extremely important part in the war effort and in the conversion of the people.
As the war continues, the factions that split off gain power and even wage war at times against Aztex. This creates a number of countries around Aztex who are increasingly influential in their respective area, and all are weary of the new power arrising within the country, that of the Savag followers and their war bears.
Soon, however, Savag dies and his disciples carry on the war effort and subdue all of Aztex propper, and convert the whole of the country to the one true god. All totems are destroyed within these lands. The surrounding countries, however, stay tied to their old pagan beliefs and have no qualms about destroying anyone who would be stupid enough to come within their lands to try and convert them.
The Aztex lands are still rich, and these factions are quite jealous of this, and their will to reconvert the people of Aztex to the old gods result in plenty of raids over the borders and a constant state of warfare against every faction. Will the Most Serene Union of His Sacred Holyness Amon Savag survive!? Tune in for the next eppisode of "WhupASNES" update 9!
The Great Rajai War
A couple of twists happen in the Rajai war this millenia. First off, the Han Oi quickly assume power over the whole of the rest of Anjawa. The Anjawa, fearful of the executionist style of occupation that the Rajai bring themselves to perform gladly seek out the aid of Han Oi... Even if it means submitting themselves to a couple of rules that the Han Oi dictate.
Basically, the Han Oi use these new grounds as a buffer in which to engage enemy troops, but not on home turf, so that the Han Oi citizens are not in harm's way.
As this is happening, however, the Rajai are making an extreme effort to subdue what's left of the Anjawa. The Rajai make a new cache of copper weapons and end up expelling army after army of Han Oi, which the Rajai call "Hanoying".
After the whole of the Anjawa region comes under Rajai control, the Rajai set up defenses against the Han Oi, and amassed an army to confront the Fendiar.
The Fendiar-Rajai border had been increasing with activity the whole time. The Fendiar, with their horsemen mercinaries from Kan have been whupping plenty of scouting parties from the Rajai. A scouting party of cavalry always seems to beat a scouting party of footmen... Except in a couple of cases, at any rate. But most of the time this is the rule, and the Fendiar exploit this advantage to capture enemy copper weapons.
Sooner or later, the Fendiar themselves learn the secrets to copper weapons, and now their "well armed" guys are armed with copper weapons. Though they don't spend any money on this, they have plenty of weapons that they took from the Rajai scouting parties.
This all takes a minor turn, however, when the Rajai war council under Rajaraja V try to figure a counter to the problem of cavalry, and they end up agreeing that the best way to fight the cavalry is to shoot them with bows, so every troop readied their bow when they mustered along the border against Fendiar.
Rajai's army marched through an extremely quick pass and ended up surrounding the main mercinary camp of cavalry without them knowing it. That night, the Rajai army lit fireballs and shown the Kan what they're messing with. Everyone who tried to flea were shot down.
Hearing of this, the Fendiar sent their main force to the location of the Rajai army. The 2 field armies met, and the odds were extremely stacked against the Fendiar. The Fendiar general knew this, and he retreated. This was a new ploy to Rajai. Never before had they seen a move so cowardly. They quickly rushed in to kill the enemy as it was retreating and fell into an ambush, and the fendiar put the Rajai back where it had started, but with one less advantage, morale.
This is where we are in the war. What will Rajaraja V do? What will the Fendiar General do? I'm not sure... But I bet it'll be cool. The 2 armies are drawn up on opposite sides of one field. (Now the NES takes a turn for tactics. When making your orders, send tactical orders for this single battle, and then strategic orders for after the battle, as normal.)
At uh Boys!
Tyrion +2 (10)
Lord Iggy +2 (9)
Feanor +4(13)
Das +1 (1)
Grombar +5 (12)
Abaddon(1)
e350tb +1(3)
Trade Routes
Fendiar-Kan[1/3]Anjawa[2/3]
Nias-Ratajok[3/3]
NPC Diplomacy!!!
To:Fendiar
From:Kan
We Hereby throw our sword by your side against the Rajai indeffinetly.
To:Rajai
From:Han Oi
We have learnt a very valuable lesson in these past couple of years, and wish to not continue to lose our brave young men in battle against yours. What say you to a cease-fire?
To:Ravindra
From:Mughals
We're going to slap some butter on yo' bread.
To:Janjaweed
From:Han Oi
We sent our traders, but got lost.... Where is your lands again?
Notes
I'm thinking about changing the style of the NES next turn, now that the countries in the cradle are all becoming pretty civilized.Please, tell me what you think the next style of rules should be. Maybe I should base them off of old "StJNES5" or something like that? That's what I'm leaning towards, but I'll allow you guys to throw some ideas at me considering this is your NES, I just mod it.
Next update will be on Thursday, and that will be the last update for a small while unfortunately

. I will try to comandeer a computer and internet as fast as I can after I move.
But anyways... Give me stories and orders... The offer of extra at uh boys for a bad ass within your country is still there. Thank you Grombar for answering the call... It gained you battle browney points as well as at uh boys.